isle-portable/LEGO1/legosoundmanager.cpp

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#include "legosoundmanager.h"
// OFFSET: LEGO1 0x100298a0 STUB
LegoSoundManager::LegoSoundManager()
{
// TODO
}
// OFFSET: LEGO1 0x10029940 STUB
LegoSoundManager::~LegoSoundManager()
{
// TODO
}
// OFFSET: LEGO1 0x1002a3a0 STUB
long LegoSoundManager::Tickle()
{
// TODO
return 0;
}