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#include "legoplantmanager.h"
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// FUNCTION: LEGO1 0x10026220
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LegoPlantManager::LegoPlantManager()
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{
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Init();
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}
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// STUB: LEGO1 0x100262c0
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LegoPlantManager::~LegoPlantManager()
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{
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// TODO
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}
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2023-12-06 07:10:45 -05:00
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// STUB: LEGO1 0x10026330
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void LegoPlantManager::Init()
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{
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// TODO
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2023-06-29 04:10:08 -04:00
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}
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2023-12-06 07:10:45 -05:00
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// STUB: LEGO1 0x10026e00
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MxResult LegoPlantManager::Tickle()
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{
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// TODO
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return 0;
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2023-06-29 04:10:08 -04:00
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}
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