isle-portable/LEGO1/lego/legoomni/include/pizza.h

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#ifndef PIZZA_H
#define PIZZA_H
#include "actionsfwd.h"
#include "decomp.h"
#include "isleactor.h"
#include "legostate.h"
class Act1State;
class PizzeriaState;
class SkateBoard;
// VTABLE: LEGO1 0x100d7408
// SIZE 0xb4
class PizzaMissionState : public LegoState {
public:
// SIZE 0x20
struct Mission {
// FUNCTION: LEGO1 0x10039220
// FUNCTION: BETA10 0x100ef880
Mission() {}
// FUNCTION: BETA10 0x100ef8a0
Mission(
MxU8 p_actorId,
undefined2 p_unk0x04,
MxLong* p_finishTimes,
IsleScript::Script* p_actions,
MxS16 p_numActions
)
{
m_numActions = p_numActions;
m_actorId = p_actorId;
m_unk0x04 = p_unk0x04;
m_unk0x06 = 1;
m_unk0x08 = 1;
m_finishTimes = p_finishTimes;
m_startTime = INT_MIN;
m_unk0x14 = 1;
m_score = LegoState::e_grey;
m_hiScore = LegoState::e_grey;
m_actions = p_actions;
}
// FUNCTION: LEGO1 0x10039230
Mission& operator=(const Mission& p_mission)
{
m_actorId = p_mission.m_actorId;
m_unk0x04 = p_mission.m_unk0x04;
m_unk0x06 = p_mission.m_unk0x06;
m_unk0x08 = p_mission.m_unk0x08;
m_finishTimes = p_mission.m_finishTimes;
m_startTime = p_mission.m_startTime;
m_unk0x14 = p_mission.m_unk0x14;
m_score = p_mission.m_score;
m_hiScore = p_mission.m_hiScore;
m_actions = p_mission.m_actions;
m_numActions = p_mission.m_numActions;
return *this;
}
// FUNCTION: BETA10 0x100ef610
IsleScript::Script GetRedFinishAction() { return m_actions[m_numActions + 6]; }
// FUNCTION: BETA10 0x100ef640
IsleScript::Script GetBlueFinishAction() { return m_actions[m_numActions + 7]; }
// FUNCTION: BETA10 0x100ef670
IsleScript::Script GetYellowFinishAction() { return m_actions[m_numActions + 8]; }
// FUNCTION: BETA10 0x100ef6a0
MxLong GetRedFinishTime() { return m_finishTimes[0]; }
// FUNCTION: BETA10 0x100ef6d0
MxLong GetBlueFinishTime() { return m_finishTimes[1]; }
// FUNCTION: BETA10 0x100ef700
void UpdateScore(ScoreColor p_score)
{
m_score = p_score;
if (m_hiScore < p_score) {
m_hiScore = p_score;
}
}
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// FUNCTION: BETA10 0x100ef7b0
IsleScript::Script GetUnknownFinishAction() { return m_actions[m_numActions + 2]; }
// FUNCTION: BETA10 0x100ef7e0
MxLong GetTimeoutTime() { return m_finishTimes[3]; }
MxResult WriteToFile(LegoFile* p_file)
{
Write(p_file, m_unk0x06);
Write(p_file, m_unk0x14);
Write(p_file, m_score);
Write(p_file, m_hiScore);
return SUCCESS;
}
MxResult ReadFromFile(LegoFile* p_file)
{
Read(p_file, &m_unk0x06);
Read(p_file, &m_unk0x14);
Read(p_file, &m_score);
Read(p_file, &m_hiScore);
return SUCCESS;
}
MxS16 m_numActions; // 0x00
MxU8 m_actorId; // 0x02
undefined2 m_unk0x04; // 0x04
MxS16 m_unk0x06; // 0x06
undefined m_unk0x08; // 0x08
MxLong* m_finishTimes; // 0x0c
MxLong m_startTime; // 0x10
MxS16 m_unk0x14; // 0x14
MxS16 m_score; // 0x16
MxS16 m_hiScore; // 0x18
IsleScript::Script* m_actions; // 0x1c
};
PizzaMissionState();
// FUNCTION: LEGO1 0x10039290
const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f00d4
return "PizzaMissionState";
}
// FUNCTION: LEGO1 0x100392a0
MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, PizzaMissionState::ClassName()) || LegoState::IsA(p_name);
}
MxResult Serialize(LegoFile* p_file) override; // vtable+0x1c
// FUNCTION: BETA10 0x100ef470
void SetUnknown0xb0(MxU32 p_unk0xb0) { m_unk0xb0 = p_unk0xb0; }
MxS16 GetHighScore(MxU8 p_actorId) { return GetMission(p_actorId)->m_hiScore; }
// SYNTHETIC: LEGO1 0x10039350
// PizzaMissionState::`scalar deleting destructor'
Mission* GetMission(MxU8 p_actorId);
MxS16 FUN_10039540();
PizzeriaState* m_pizzeriaState; // 0x08
undefined4 m_unk0x0c; // 0x0c
Mission m_missions[5]; // 0x10
MxU32 m_unk0xb0; // 0xb0
static IsleScript::Script g_pepperActions[];
static IsleScript::Script g_mamaActions[];
static IsleScript::Script g_papaActions[];
static IsleScript::Script g_nickActions[];
static IsleScript::Script g_lauraActions[];
static MxLong g_pepperFinishTimes[];
static MxLong g_mamaFinishTimes[];
static MxLong g_papaFinishTimes[];
static MxLong g_nickFinishTimes[];
static MxLong g_lauraFinishTimes[];
};
(Proposal) Adjustments to "decomp" language (#308) * Adjustments to "decomp" language * Fix a comment * Fix accidental clang-formatting * Fix order * Fix order * Remove junk * Fix OFFSET * Adjustments based on new suggestions * Annotate globals * Globals in ISLE * More globals * Merge from parser2 branch * Allow prepending space for exact marker match * To eliminate noise, require the 0x prefix on offset for marker match * fix test from previous * Count tab stops for indented functions to reduce MISSED_END_OF_FUNCTION noise * FUNCTION to SYNTHETIC where needed * Missed marker conversion on SetAtomId * pylint cleanup, remove unused code * Fix unexpected function end, add more unit tests * Be more strict about synthetic name syntax * Revert "Missed marker conversion on SetAtomId" This reverts commit d87d665127fae7dd6e5bd48d9af14a0a829bf9e2. * Revert "FUNCTION to SYNTHETIC where needed" This reverts commit 8c815418d261ba8c5f67a9a2cae349fe4ac92db8. * Implicit lookup by name for functions * Fix VTABLE SYNTHETIC and other decomp markers * Get vtable class name * Vtable marker should identify struct * No colon for SIZE comment * Update README.md * Update README.md * Update CONTRIBUTING.md * Update README.md * Update README.md * Update CONTRIBUTING.md * Update README.md * Update CONTRIBUTING.md * Fix destructor/annotation * Update README.md * Update README.md * Update README.md * Update README.md * Update README.md --------- Co-authored-by: disinvite <disinvite@users.noreply.github.com>
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// VTABLE: LEGO1 0x100d7380
// SIZE 0x9c
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class Pizza : public IsleActor {
public:
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Pizza();
~Pizza() override;
MxResult Tickle() override; // vtable+0x08
(Proposal) Adjustments to "decomp" language (#308) * Adjustments to "decomp" language * Fix a comment * Fix accidental clang-formatting * Fix order * Fix order * Remove junk * Fix OFFSET * Adjustments based on new suggestions * Annotate globals * Globals in ISLE * More globals * Merge from parser2 branch * Allow prepending space for exact marker match * To eliminate noise, require the 0x prefix on offset for marker match * fix test from previous * Count tab stops for indented functions to reduce MISSED_END_OF_FUNCTION noise * FUNCTION to SYNTHETIC where needed * Missed marker conversion on SetAtomId * pylint cleanup, remove unused code * Fix unexpected function end, add more unit tests * Be more strict about synthetic name syntax * Revert "Missed marker conversion on SetAtomId" This reverts commit d87d665127fae7dd6e5bd48d9af14a0a829bf9e2. * Revert "FUNCTION to SYNTHETIC where needed" This reverts commit 8c815418d261ba8c5f67a9a2cae349fe4ac92db8. * Implicit lookup by name for functions * Fix VTABLE SYNTHETIC and other decomp markers * Get vtable class name * Vtable marker should identify struct * No colon for SIZE comment * Update README.md * Update README.md * Update CONTRIBUTING.md * Update README.md * Update README.md * Update CONTRIBUTING.md * Update README.md * Update CONTRIBUTING.md * Fix destructor/annotation * Update README.md * Update README.md * Update README.md * Update README.md * Update README.md --------- Co-authored-by: disinvite <disinvite@users.noreply.github.com>
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// FUNCTION: LEGO1 0x10037f90
const char* ClassName() const override // vtable+0x0c
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{
// STRING: LEGO1 0x100f038c
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return "Pizza";
}
(Proposal) Adjustments to "decomp" language (#308) * Adjustments to "decomp" language * Fix a comment * Fix accidental clang-formatting * Fix order * Fix order * Remove junk * Fix OFFSET * Adjustments based on new suggestions * Annotate globals * Globals in ISLE * More globals * Merge from parser2 branch * Allow prepending space for exact marker match * To eliminate noise, require the 0x prefix on offset for marker match * fix test from previous * Count tab stops for indented functions to reduce MISSED_END_OF_FUNCTION noise * FUNCTION to SYNTHETIC where needed * Missed marker conversion on SetAtomId * pylint cleanup, remove unused code * Fix unexpected function end, add more unit tests * Be more strict about synthetic name syntax * Revert "Missed marker conversion on SetAtomId" This reverts commit d87d665127fae7dd6e5bd48d9af14a0a829bf9e2. * Revert "FUNCTION to SYNTHETIC where needed" This reverts commit 8c815418d261ba8c5f67a9a2cae349fe4ac92db8. * Implicit lookup by name for functions * Fix VTABLE SYNTHETIC and other decomp markers * Get vtable class name * Vtable marker should identify struct * No colon for SIZE comment * Update README.md * Update README.md * Update CONTRIBUTING.md * Update README.md * Update README.md * Update CONTRIBUTING.md * Update README.md * Update CONTRIBUTING.md * Fix destructor/annotation * Update README.md * Update README.md * Update README.md * Update README.md * Update README.md --------- Co-authored-by: disinvite <disinvite@users.noreply.github.com>
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// FUNCTION: LEGO1 0x10037fa0
MxBool IsA(const char* p_name) const override // vtable+0x10
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{
return !strcmp(p_name, Pizza::ClassName()) || IsleActor::IsA(p_name);
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}
MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
MxLong HandleClick() override; // vtable+0x68
MxLong HandleEndAction(MxEndActionNotificationParam&) override; // vtable+0x74
MxLong HandlePathStruct(LegoPathStructNotificationParam& p_param) override; // vtable+0x80
Enforce vtable match (#464) * vtable enforce * Vtable progress * IslePathActor subclasses * LegoState subclasses * LegoWorld subclasses * Presenter progress * Remaining presenters * All but two that need new files * Merge into vtable branch (#3) * Implement MxDisplaySurface::VTable0x44 (#467) * Update mxdisplaysurface.cpp * add arguments to header * Fix glitched bitmaps * WIP fixes * Match * Fix * Changes * Fixes --------- Co-authored-by: Christian Semmler <mail@csemmler.com> * Implmement PoliceState::VTable0x1c (#468) * Implmement PoliceState::VTable0x1c * Fixes --------- Co-authored-by: Christian Semmler <mail@csemmler.com> * Implement Lego3DView::Render (#470) * Implement Lego3DView::Render * use MxDouble * Revert "use MxDouble" This reverts commit a006b60e2066b79ded3e15e143a302d8fd707deb. * Begin work on Police class (#469) * Begin work on Police class * Use JukeBox::e_policeStation value * Fixes --------- Co-authored-by: Christian Semmler <mail@csemmler.com> * Implement MxDisplaySurface::CreateCursorSurface (#471) * Update mxdisplaysurface.cpp * Fixes * Update legovideomanager.cpp * Match to 100% --------- Co-authored-by: Christian Semmler <mail@csemmler.com> --------- Co-authored-by: Misha <106913236+MishaProductions@users.noreply.github.com> Co-authored-by: Christian Semmler <mail@csemmler.com> Co-authored-by: Joshua Peisach <itzswirlz2020@outlook.com> * Police fix * Finish * motocycle lower case * Update historybook.h * Update hospitalstate.h * Update jetski.h * Update legoinputmanager.h * Update legolocomotionanimpresenter.h * Update pizza.h * Update act3shark.h * Update ambulancemissionstate.h * Update bumpbouy.h * Update doors.h --------- Co-authored-by: Misha <106913236+MishaProductions@users.noreply.github.com> Co-authored-by: Christian Semmler <mail@csemmler.com> Co-authored-by: Joshua Peisach <itzswirlz2020@outlook.com>
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void CreateState();
void FUN_10038220(IsleScript::Script p_objectId);
void FUN_100382b0();
void StopActions();
void PlayAction(MxU32 p_objectId, MxBool p_param7);
void SetSkateboard(SkateBoard* p_skateBoard) { m_skateBoard = p_skateBoard; }
// SYNTHETIC: LEGO1 0x100380e0
// Pizza::`scalar deleting destructor'
private:
PizzaMissionState* m_state; // 0x7c
PizzaMissionState::Mission* m_mission; // 0x80
SkateBoard* m_skateBoard; // 0x84
Act1State* m_act1state; // 0x88
IsleScript::Script m_unk0x8c; // 0x8c
MxLong m_unk0x90; // 0x90
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MxLong m_unk0x94; // 0x94
MxBool m_unk0x98; // 0x98
};
#endif // PIZZA_H