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#ifndef MXDSCHUNK_H
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#define MXDSCHUNK_H
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#include "mxcore.h"
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#include "mxtypes.h"
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// VTABLE 0x100dc7f8
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class MxDSChunk : public MxCore {
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public:
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MxDSChunk();
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virtual ~MxDSChunk() override;
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// OFFSET: LEGO1 0x100be0c0
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inline virtual const char* ClassName() const override // vtable+0x0c
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{
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// 0x10101e6c
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return "MxDSChunk";
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}
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// OFFSET: LEGO1 0x100be0d0
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inline virtual MxBool IsA(const char* name) const override // vtable+0x10
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{
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return !strcmp(name, MxDSChunk::ClassName()) || MxCore::IsA(name);
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}
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private:
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MxS16 m_length; // 0x8
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MxLong m_buffer; // 0xc
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MxLong m_unk10; // 0x10
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MxLong m_unk14; // 0x14
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void* m_unk18; // 0x18
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void* m_unk1c; // 0x1c
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};
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#endif // MXDSCHUNK_H
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