isle-portable/LEGO1/viewmanager/viewmanager.h

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#ifndef VIEWMANAGER_H
#define VIEWMANAGER_H
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#include "viewroi.h"
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// VTABLE: LEGO1 0x100dbd88
// SIZE 0x1bc
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class ViewManager {
public:
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ViewManager(Tgl::Renderer* pRenderer, Tgl::Group* scene, const OrientableROI* point_of_view);
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virtual ~ViewManager();
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__declspec(dllexport) void RemoveAll(ViewROI*);
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void SetPOVSource(const OrientableROI* point_of_view);
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void SetResolution(int width, int height);
void SetFrustrum(float fov, float front, float back);
private:
undefined m_pad[0x1b8];
};
#endif // VIEWMANAGER_H