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#ifndef LEGO3DWAVEPRESENTER_H
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#define LEGO3DWAVEPRESENTER_H
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#include "mxwavepresenter.h"
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// VTABLE: LEGO1 0x100d52b0
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// SIZE 0xa0
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class Lego3DWavePresenter : public MxWavePresenter {
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public:
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// FUNCTION: LEGO1 0x1000d890
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inline virtual const char* ClassName() const override // vtable+0x0c
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{
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// STRING: LEGO1 0x100f058c
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return "Lego3DWavePresenter";
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}
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// FUNCTION: LEGO1 0x1000d8a0
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inline virtual MxBool IsA(const char* p_name) const override // vtable+0x10
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{
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return !strcmp(p_name, Lego3DWavePresenter::ClassName()) || MxWavePresenter::IsA(p_name);
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}
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};
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#endif // LEGO3DWAVEPRESENTER_H
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