isle-portable/LEGO1/lego/legoomni/include/act3ammo.h

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#ifndef ACT3AMMO_H
#define ACT3AMMO_H
#include "legopathactor.h"
#include "mxgeometry/mxgeometry3d.h"
// VTABLE: LEGO1 0x100d8460
// SIZE 0x1a0
class Act3Ammo : public LegoPathActor {
public:
Act3Ammo();
~Act3Ammo() override;
void Destroy(MxBool p_fromDestructor) override; // vtable+0x1c
void VTable0x70(float p_time) override; // vtable+0x70
// SYNTHETIC: LEGO1 0x10053880
// Act3Ammo::`scalar deleting destructor'
private:
undefined2 m_unk0x154; // 0x154
undefined4 m_unk0x158; // 0x158
undefined4 m_unk0x15c; // 0x15c
Mx3DPointFloat m_unk0x160[3]; // 0x160
undefined4 m_unk0x19c; // 0x19c
};
#endif // ACT3AMMO_H