isle-portable/LEGO1/lego/legoomni/src/entity/legojetski.cpp

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#include "legojetski.h"
Enforce vtable match (#464) * vtable enforce * Vtable progress * IslePathActor subclasses * LegoState subclasses * LegoWorld subclasses * Presenter progress * Remaining presenters * All but two that need new files * Merge into vtable branch (#3) * Implement MxDisplaySurface::VTable0x44 (#467) * Update mxdisplaysurface.cpp * add arguments to header * Fix glitched bitmaps * WIP fixes * Match * Fix * Changes * Fixes --------- Co-authored-by: Christian Semmler <mail@csemmler.com> * Implmement PoliceState::VTable0x1c (#468) * Implmement PoliceState::VTable0x1c * Fixes --------- Co-authored-by: Christian Semmler <mail@csemmler.com> * Implement Lego3DView::Render (#470) * Implement Lego3DView::Render * use MxDouble * Revert "use MxDouble" This reverts commit a006b60e2066b79ded3e15e143a302d8fd707deb. * Begin work on Police class (#469) * Begin work on Police class * Use JukeBox::e_policeStation value * Fixes --------- Co-authored-by: Christian Semmler <mail@csemmler.com> * Implement MxDisplaySurface::CreateCursorSurface (#471) * Update mxdisplaysurface.cpp * Fixes * Update legovideomanager.cpp * Match to 100% --------- Co-authored-by: Christian Semmler <mail@csemmler.com> --------- Co-authored-by: Misha <106913236+MishaProductions@users.noreply.github.com> Co-authored-by: Christian Semmler <mail@csemmler.com> Co-authored-by: Joshua Peisach <itzswirlz2020@outlook.com> * Police fix * Finish * motocycle lower case * Update historybook.h * Update hospitalstate.h * Update jetski.h * Update legoinputmanager.h * Update legolocomotionanimpresenter.h * Update pizza.h * Update act3shark.h * Update ambulancemissionstate.h * Update bumpbouy.h * Update doors.h --------- Co-authored-by: Misha <106913236+MishaProductions@users.noreply.github.com> Co-authored-by: Christian Semmler <mail@csemmler.com> Co-authored-by: Joshua Peisach <itzswirlz2020@outlook.com>
2024-01-20 18:04:46 -05:00
// STUB: LEGO1 0x10013e70
MxLong LegoJetski::Notify(MxParam& p_param)
{
// TODO
return 0;
}
// STUB: LEGO1 0x10014110
void LegoJetski::ParseAction(char*)
{
// TODO
}
// STUB: LEGO1 0x10014120
void LegoJetski::SetWorldSpeed(MxFloat p_worldSpeed)
{
// TODO
}
// STUB: LEGO1 0x10014140
void LegoJetski::VTable0x6c()
{
// TODO
}
// STUB: LEGO1 0x10014180
void LegoJetski::VTable0x70(float p_float)
{
// TODO
}
// STUB: LEGO1 0x100141b0
MxS32 LegoJetski::VTable0x94()
{
// TODO
return 0;
}
// STUB: LEGO1 0x100141c0
void LegoJetski::VTable0x98()
{
// TODO
}
// STUB: LEGO1 0x10014200
void LegoJetski::VTable0x9c()
{
// TODO
}