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#ifndef LEGOCARRACEACTOR_H
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#define LEGOCARRACEACTOR_H
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#include "legoraceactor.h"
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// VTABLE: LEGO1 0x100da0d8
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class LegoCarRaceActor : public LegoRaceActor {
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public:
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// FUNCTION: LEGO1 0x10081650
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inline virtual const char* ClassName() const override // vtable+0x0c
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{
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// STRING: LEGO1 0x100f0568
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return "LegoCarRaceActor";
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}
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// FUNCTION: LEGO1 0x10081670
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inline virtual MxBool IsA(const char* p_name) const override // vtable+0x10
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{
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return !strcmp(p_name, LegoCarRaceActor::ClassName()) || LegoRaceActor::IsA(p_name);
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}
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// SYNTHETIC: LEGO1 0x10081610
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// LegoCarRaceActor::`scalar deleting destructor'
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};
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#endif // LEGOCARRACEACTOR_H
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