isle-portable/LEGO1/viewmanager/viewlodlist.cpp

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#include "viewlodlist.h"
#include "decomp.h"
#include "viewlod.h"
#include <stdio.h>
DECOMP_SIZE_ASSERT(ViewLODListManager, 0x14)
DECOMP_SIZE_ASSERT(LODListBase, 0x10)
DECOMP_SIZE_ASSERT(LODList<ViewLOD>, 0x10)
DECOMP_SIZE_ASSERT(ViewLODList, 0x18)
// GLOBAL: LEGO1 0x10101064
int g_unk0x10101064 = 0;
// FUNCTION: LEGO1 0x100a6fd0
ViewLODListManager::ViewLODListManager()
{
}
// FUNCTION: LEGO1 0x100a7130
ViewLODListManager::~ViewLODListManager()
{
ViewLODListMap::iterator iterator;
// delete all ViewLODLists
for (iterator = m_map.begin(); !(iterator == m_map.end()); ++iterator) {
const ROIName& rROIName = (*iterator).first;
ViewLODList* pLODList = (*iterator).second;
// LODList's refCount should be 0
assert(pLODList->m_refCount == 0);
// ???who pops and deletes LODObjects
while (pLODList->Size() > 0) {
delete const_cast<ViewLOD*>(pLODList->PopBack());
}
delete pLODList;
// ??? for now
delete[] const_cast<char*>(rROIName);
}
// ??? correct way of "emptying" map
m_map.erase(m_map.begin(), m_map.end());
assert(m_map.begin() == m_map.end());
}
// FUNCTION: LEGO1 0x100a72c0
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ViewLODList* ViewLODListManager::Create(const ROIName& rROIName, int lodCount)
{
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// returned ViewLODList has a refCount of 1, i.e. caller must call Release()
// when it no longer holds on to the list
ViewLODList* pLODList;
int refCount;
char* pROIName;
assert(!Lookup(rROIName));
pLODList = new ViewLODList(lodCount, this);
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refCount = pLODList->AddRef();
assert(refCount == 1);
ViewLODList* list = Lookup(rROIName);
if (list != NULL) {
list->Release();
char num[12];
sprintf(num, "%d", g_unk0x10101064);
pROIName = new char[strlen(rROIName) + strlen(num) + 1];
strcpy(pROIName, rROIName);
strcat(pROIName, num);
g_unk0x10101064++;
}
else {
pROIName = new char[strlen(rROIName) + 1];
strcpy(pROIName, rROIName);
}
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m_map[pROIName] = pLODList;
// NOTE: Lookup() adds a refCount
assert((Lookup(rROIName) == pLODList) && (pLODList->Release() == 1));
return pLODList;
}
// FUNCTION: LEGO1 0x100a75b0
ViewLODList* ViewLODListManager::Lookup(const ROIName& p_roiName) const
{
// returned ViewLODList's refCount is increased, i.e. caller must call Release()
// when it no longer holds on to the list
ViewLODListMap::const_iterator iterator = m_map.find(p_roiName);
ViewLODList* pLODList = 0;
if (!(iterator == m_map.end())) {
pLODList = (*iterator).second;
assert(pLODList);
pLODList->AddRef();
}
return pLODList;
}
// STUB: LEGO1 0x100a7680
void ViewLODListManager::Destroy(ViewLODList* lodList)
{
}