isle-portable/LEGO1/viewmanager/viewlodlist.cpp

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#include "viewlodlist.h"
#include "decomp.h"
DECOMP_SIZE_ASSERT(ViewLODListManager, 0x14);
// FUNCTION: LEGO1 0x100a6fd0
ViewLODListManager::ViewLODListManager()
{
}
// STUB: LEGO1 0x100a7130
ViewLODListManager::~ViewLODListManager()
{
// TODO
}
// STUB: LEGO1 0x100a72c0
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ViewLODList* ViewLODListManager::Create(const ROIName& rROIName, int lodCount)
{
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// returned ViewLODList has a refCount of 1, i.e. caller must call Release()
// when it no longer holds on to the list
ViewLODList* pLODList;
int refCount;
char* pROIName;
assert(!Lookup(rROIName));
pLODList = new ViewLODList(lodCount);
refCount = pLODList->AddRef();
assert(refCount == 1);
pROIName = new char[strlen(rROIName) + 1];
strcpy(pROIName, rROIName);
m_map[pROIName] = pLODList;
// NOTE: Lookup() adds a refCount
assert((Lookup(rROIName) == pLODList) && (pLODList->Release() == 1));
return pLODList;
}
// STUB: LEGO1 0x100a75b0
ViewLODList* ViewLODListManager::Lookup(const ROIName&) const
{
return NULL;
}
// STUB: LEGO1 0x100a7680
void ViewLODListManager::Destroy(ViewLODList* lodList)
{
}