isle-portable/LEGO1/lego/legoomni/src/entity/legopovcontroller.cpp

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#include "legonavcontroller.h"
#include "legoomni.h"
#include "legopointofviewcontroller.h"
#include "mxticklemanager.h"
DECOMP_SIZE_ASSERT(LegoMouseController, 0x20);
DECOMP_SIZE_ASSERT(LegoPointOfViewController, 0x38);
//////////////////////////////////////////////////////////////////////
// FUNCTION: LEGO1 0x10065550
LegoMouseController::LegoMouseController()
{
m_isButtonDown = FALSE;
}
// FUNCTION: LEGO1 0x100655d0
LegoMouseController::~LegoMouseController()
{
}
// FUNCTION: LEGO1 0x10065620
void LegoMouseController::LeftDown(int p_x, int p_y)
{
m_isButtonDown = TRUE;
m_buttonX = p_x;
m_buttonY = p_y;
}
// FUNCTION: LEGO1 0x10065640
void LegoMouseController::LeftUp(int p_x, int p_y)
{
m_isButtonDown = FALSE;
m_buttonX = p_x;
m_buttonY = p_y;
}
// FUNCTION: LEGO1 0x10065660
void LegoMouseController::LeftDrag(int p_x, int p_y)
{
m_buttonX = p_x;
m_buttonY = p_y;
}
// FUNCTION: LEGO1 0x10065680
void LegoMouseController::RightDown(int p_x, int p_y)
{
m_isButtonDown = TRUE;
m_buttonX = p_x;
m_buttonY = p_y;
}
// FUNCTION: LEGO1 0x100656a0
void LegoMouseController::RightUp(int p_x, int p_y)
{
m_isButtonDown = FALSE;
m_buttonX = p_x;
m_buttonY = p_y;
}
// FUNCTION: LEGO1 0x100656c0
void LegoMouseController::RightDrag(int p_x, int p_y)
{
m_buttonX = p_x;
m_buttonY = p_y;
}
//////////////////////////////////////////////////////////////////////
// FUNCTION: LEGO1 0x100656e0
LegoPointOfViewController::LegoPointOfViewController()
{
m_lego3DView = NULL;
m_entity = NULL;
m_nav = NULL;
// m_entityOffsetUp is a temporary kludge. It should be replaced
// by 3D camera offset and position stored in the entity since each
// entity may have a different best viewpoint.
m_entityOffsetUp = 0.0;
}
// FUNCTION: LEGO1 0x10065770
LegoPointOfViewController::~LegoPointOfViewController()
{
TickleManager()->UnregisterClient(this);
if (m_nav) {
delete m_nav;
m_nav = NULL;
}
}
// FUNCTION: LEGO1 0x100657f0
MxResult LegoPointOfViewController::Create(Lego3DView* p_lego3DView)
{
m_lego3DView = p_lego3DView;
m_nav = new LegoNavController();
LegoOmni::GetInstance()->SetNavController(m_nav);
m_nav->SetTrackDefaultParams(TRUE);
TickleManager()->RegisterClient(this, 10);
return SUCCESS;
}
// FUNCTION: LEGO1 0x100658c0
void LegoPointOfViewController::LeftDown(int p_x, int p_y)
{
LegoMouseController::LeftDown(p_x, p_y);
AffectPointOfView();
}
// FUNCTION: LEGO1 0x100658e0
void LegoPointOfViewController::LeftDrag(int p_x, int p_y)
{
LegoMouseController::LeftDrag(p_x, p_y);
AffectPointOfView();
}
// STUB: LEGO1 0x10065900
void LegoPointOfViewController::AffectPointOfView()
{
// TODO
}
// STUB: LEGO1 0x10065930
MxResult LegoPointOfViewController::Tickle()
{
// TODO
return SUCCESS;
}
// STUB: LEGO1 0x10065ae0
void LegoPointOfViewController::SetEntity(LegoEntity* p_entity)
{
// TODO
}