2023-06-29 04:10:08 -04:00
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#include "hospital.h"
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2024-03-13 11:45:27 -04:00
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#include "legocontrolmanager.h"
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#include "legoinputmanager.h"
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#include "legoutils.h"
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#include "misc.h"
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2024-03-09 15:07:52 -05:00
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#include "mxmisc.h"
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2024-01-01 22:30:50 -05:00
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#include "mxnotificationmanager.h"
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2024-03-13 15:10:53 -04:00
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#include "mxticklemanager.h"
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2024-01-01 22:30:50 -05:00
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DECOMP_SIZE_ASSERT(Hospital, 0x12c)
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2024-03-13 15:10:53 -04:00
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// GLOBAL: LEGO1 0x100f7918
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undefined4 g_unk0x100f7918 = 3;
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2024-01-01 22:30:50 -05:00
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// FUNCTION: LEGO1 0x100745e0
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2023-06-29 04:10:08 -04:00
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Hospital::Hospital()
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{
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m_unk0xf8 = 0;
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m_unk0x100 = 0;
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m_hospitalState = NULL;
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m_unk0x108 = 0;
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2024-03-13 13:17:20 -04:00
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m_destLocation = LegoGameState::e_undefined;
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m_unk0x10c = 0;
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m_unk0x110 = 0;
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m_unk0x114 = 0;
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m_unk0x118 = 0;
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m_unk0x11c = 0;
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m_unk0x120 = 0;
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m_unk0x128 = 0;
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2024-01-01 22:30:50 -05:00
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NotificationManager()->Register(this);
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2023-06-29 04:10:08 -04:00
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}
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2024-02-07 06:13:20 -05:00
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// FUNCTION: LEGO1 0x100746a0
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2024-01-20 18:04:46 -05:00
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MxBool Hospital::VTable0x5c()
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{
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2024-02-07 06:13:20 -05:00
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return TRUE;
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2024-01-20 18:04:46 -05:00
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}
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2024-03-13 15:10:53 -04:00
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// FUNCTION: LEGO1 0x100747f0
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2023-06-29 04:10:08 -04:00
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Hospital::~Hospital()
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{
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2024-03-13 15:10:53 -04:00
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InputManager()->UnRegister(this);
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if (InputManager()->GetWorld() == this) {
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InputManager()->ClearWorld();
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}
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ControlManager()->Unregister(this);
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TickleManager()->UnregisterClient(this);
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m_hospitalState->m_unk0x08.m_unk0x00 = 3;
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NotificationManager()->Unregister(this);
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g_unk0x100f7918 = 3;
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2023-06-29 04:10:08 -04:00
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}
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// FUNCTION: LEGO1 0x100748c0
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MxResult Hospital::Create(MxDSAction& p_dsAction)
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{
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MxResult result = LegoWorld::Create(p_dsAction);
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if (result == SUCCESS) {
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InputManager()->SetWorld(this);
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ControlManager()->Register(this);
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}
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SetIsWorldActive(FALSE);
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m_hospitalState = (HospitalState*) GameState()->GetState("HospitalState");
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if (!m_hospitalState) {
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m_hospitalState = (HospitalState*) GameState()->CreateState("HospitalState");
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m_hospitalState->m_unk0x08.m_unk0x00 = 1;
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}
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else if (m_hospitalState->m_unk0x08.m_unk0x00 == 4) {
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m_hospitalState->m_unk0x08.m_unk0x00 = 4;
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}
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else {
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m_hospitalState->m_unk0x08.m_unk0x00 = 3;
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}
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GameState()->SetCurrentArea(LegoGameState::e_hospital);
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GameState()->StopArea(LegoGameState::e_previousArea);
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InputManager()->Register(this);
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FUN_1003ef00(FALSE);
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return result;
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2024-01-20 18:04:46 -05:00
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}
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2024-03-13 16:32:20 -04:00
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// FUNCTION: LEGO1 0x10074990
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2023-12-13 05:48:14 -05:00
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MxLong Hospital::Notify(MxParam& p_param)
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{
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MxResult result = SUCCESS;
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LegoWorld::Notify(p_param);
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if (m_worldStarted) {
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switch (((MxNotificationParam&) p_param).GetNotification()) {
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case c_notificationEndAction:
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result = HandleEndAction((MxEndActionNotificationParam&) p_param);
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break;
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case c_notificationKeyPress:
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result = HandleKeyPress((((LegoEventNotificationParam&) p_param)).GetKey());
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break;
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case c_notificationButtonDown:
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result = HandleButtonDown(((LegoControlManagerEvent&) p_param));
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break;
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case c_notificationClick:
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result = HandleClick((LegoControlManagerEvent&) p_param);
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break;
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case c_notificationTransitioned:
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if (m_destLocation != LegoGameState::e_undefined) {
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GameState()->SwitchArea(m_destLocation);
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}
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break;
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}
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}
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2023-06-29 04:10:08 -04:00
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2024-03-13 16:32:20 -04:00
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return result;
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2023-06-29 04:10:08 -04:00
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}
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2024-01-20 18:04:46 -05:00
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// STUB: LEGO1 0x10074a60
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2024-01-27 15:18:35 -05:00
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void Hospital::ReadyWorld()
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{
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// TODO
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}
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2024-03-13 16:32:20 -04:00
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// STUB: LEGO1 0x10074dd0
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MxLong Hospital::HandleKeyPress(MxS8 p_key)
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{
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// TODO
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return 0;
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}
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// STUB: LEGO1 0x10074e00
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MxLong Hospital::HandleEndAction(MxEndActionNotificationParam& p_param)
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{
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// TODO
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return 0;
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}
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// STUB: LEGO1 0x10075710
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MxLong Hospital::HandleButtonDown(LegoControlManagerEvent& p_param)
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{
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// TODO
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return 0;
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}
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// STUB: LEGO1 0x10075f90
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MxBool Hospital::HandleClick(LegoControlManagerEvent& p_param)
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{
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// TODO
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2024-03-13 16:32:20 -04:00
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return 0;
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}
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// FUNCTION: LEGO1 0x10076220
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void Hospital::Enable(MxBool p_enable)
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{
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LegoWorld::Enable(p_enable);
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if (p_enable) {
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InputManager()->SetWorld(this);
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SetIsWorldActive(FALSE);
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}
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else {
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if (InputManager()->GetWorld() == this) {
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InputManager()->ClearWorld();
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}
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}
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2024-01-20 18:04:46 -05:00
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}
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// STUB: LEGO1 0x10076270
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MxResult Hospital::Tickle()
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{
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// TODO
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return SUCCESS;
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}
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2024-03-13 16:32:20 -04:00
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// FUNCTION: LEGO1 0x10076330
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2024-01-20 18:04:46 -05:00
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MxBool Hospital::VTable0x64()
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{
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2024-03-13 16:32:20 -04:00
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DeleteObjects(&m_atom, HospitalScript::c_hho002cl_RunAnim, 999);
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m_hospitalState->m_unk0x08.m_unk0x00 = 0;
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m_destLocation = LegoGameState::e_infomain;
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return TRUE;
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2024-01-20 18:04:46 -05:00
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}
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