2023-09-25 22:30:56 -04:00
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#ifndef MXDSBUFFER_H
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#define MXDSBUFFER_H
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#include "decomp.h"
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#include "mxcore.h"
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2023-12-13 18:11:07 -05:00
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class MxStreamController;
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class MxDSAction;
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enum MxDSBufferType {
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MxDSBufferType_Chunk = 0,
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MxDSBufferType_Allocate = 1,
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MxDSBufferType_Preallocated = 2,
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MxDSBufferType_Unknown = 3,
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};
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2023-12-06 07:10:45 -05:00
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// VTABLE: LEGO1 0x100dcca0
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// SIZE 0x34
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class MxDSBuffer : public MxCore {
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public:
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MxDSBuffer();
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virtual ~MxDSBuffer() override;
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// FUNCTION: LEGO1 0x100c6500
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inline virtual const char* ClassName() const override // vtable+0x0c
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{
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// GLOBAL: LEGO1 0x100f0568
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return "MxDSBuffer";
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}
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2023-10-22 15:58:05 -04:00
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2023-10-30 09:54:00 -04:00
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MxResult AllocateBuffer(MxU32 p_bufferSize, MxDSBufferType p_mode);
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MxResult SetBufferPointer(MxU32* p_buffer, MxU32 p_size);
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MxResult FUN_100c67b0(MxStreamController* p_controller, MxDSAction* p_action, undefined4*);
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void FUN_100c6f80(MxU32 p_writeOffset);
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inline MxU8* GetBuffer() { return m_pBuffer; }
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inline MxU32 GetWriteOffset() { return m_writeOffset; }
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private:
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MxU8* m_pBuffer;
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MxU8* m_pIntoBuffer;
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MxU8* m_pIntoBuffer2;
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undefined4 m_unk0x14;
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undefined4 m_unk0x18;
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undefined4 m_unk0x1c;
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undefined2 m_unk0x20;
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MxDSBufferType m_mode;
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MxU32 m_writeOffset;
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MxU32 m_bytesRemaining;
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MxDSAction* m_unk0x30;
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};
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#endif // MXDSBUFFER_H
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