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#ifndef RACESKEL_H
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#define RACESKEL_H
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#include "legoanimactor.h"
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// VTABLE: LEGO1 0x100d93f8 LegoPathActor
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// VTABLE: LEGO1 0x100d94c8 LegoAnimActor
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// VTABLE: BETA10 0x101bf9d0 LegoPathActor
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// VTABLE: BETA10 0x101bfac0 LegoAnimActor
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// SIZE 0x178
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class RaceSkel : public LegoAnimActor {
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public:
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RaceSkel();
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~RaceSkel() override;
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void ParseAction(char* p_extra) override; // vtable+0x20
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MxResult FUN_1001c360(float p_und, Matrix4& p_transform) override;
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2024-03-22 21:30:58 -04:00
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void GetCurrentAnimData(float* p_outCurAnimPosition, float* p_outCurAnimDuration);
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2024-08-21 16:30:27 -04:00
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// SYNTHETIC: LEGO1 0x10071cf0
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// RaceSkel::`scalar deleting destructor'
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private:
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float m_animPosition; // 0x1c
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};
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// GLOBAL: LEGO1 0x100d93f0
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// RaceSkel::`vbtable'
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2024-03-22 21:30:58 -04:00
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#endif // RACESKEL_H
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