isle-portable/LEGO1/omni/include/mxsemaphore.h

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#ifndef MXSEMAPHORE_H
#define MXSEMAPHORE_H
#include "mxtypes.h"
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#include <SDL3/SDL_mutex.h>
// VTABLE: LEGO1 0x100dccf0
// SIZE 0x08
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class MxSemaphore {
public:
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MxSemaphore();
// FUNCTION: LEGO1 0x100c87e0
~MxSemaphore() { SDL_DestroySemaphore(m_semaphore); }
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virtual MxResult Init(MxU32 p_initialCount, MxU32 p_maxCount);
void Wait();
void Release();
private:
SDL_Semaphore* m_semaphore; // 0x04
};
#endif // MXSEMAPHORE_H