isle-portable/LEGO1/lego/sources/anim/legoanim.h

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#ifndef __LEGOANIM_H
#define __LEGOANIM_H
#include "decomp.h"
#include "misc/legostorage.h"
#include "misc/legotree.h"
#include "realtime/matrix.h"
// SIZE 0x08
class LegoAnimKey {
public:
enum Flags {
c_bit1 = 0x01
};
LegoAnimKey();
LegoResult Read(LegoStorage* p_storage);
protected:
undefined m_unk0x00; // 0x00
float m_unk0x04; // 0x04
};
// SIZE 0x14
class LegoTranslationKey : public LegoAnimKey {
public:
LegoTranslationKey();
LegoResult Read(LegoStorage* p_storage);
protected:
LegoFloat m_x; // 0x08
LegoFloat m_y; // 0x0c
LegoFloat m_z; // 0x10
};
// SIZE 0x18
class LegoRotationKey : public LegoAnimKey {
public:
LegoRotationKey();
LegoResult Read(LegoStorage* p_storage);
protected:
LegoFloat m_angle; // 0x08
LegoFloat m_x; // 0x0c
LegoFloat m_y; // 0x10
LegoFloat m_z; // 0x14
};
// SIZE 0x14
class LegoScaleKey : public LegoAnimKey {
public:
LegoScaleKey();
LegoResult Read(LegoStorage* p_storage);
protected:
LegoFloat m_x; // 0x08
LegoFloat m_y; // 0x0c
LegoFloat m_z; // 0x10
};
// SIZE 0x0c
class LegoMorphKey : public LegoAnimKey {
public:
LegoMorphKey();
LegoResult Read(LegoStorage* p_storage);
protected:
undefined m_unk0x08; // 0x08
};
// SIZE 0x0c
class LegoUnknownKey : public LegoAnimKey {
public:
LegoUnknownKey();
LegoResult Read(LegoStorage* p_storage);
protected:
undefined4 m_unk0x08; // 0x08
};
// VTABLE: LEGO1 0x100db8c8
// SIZE 0x34
class LegoAnimNodeData : public LegoTreeNodeData {
public:
LegoAnimNodeData();
~LegoAnimNodeData() override;
LegoResult Read(LegoStorage* p_storage) override; // vtable+0x04
LegoResult Write(LegoStorage* p_storage) override; // vtable+0x08
LegoResult FUN_100a03c0(LegoFloat p_time, Matrix4& p_matrix);
LegoBool FUN_100a0990(LegoFloat p_time);
const LegoChar* GetName() { return m_name; }
LegoResult FUN_100a03c0(LegoTime p_time, Matrix4& p_matrix) { return FUN_100a03c0((LegoFloat) p_time, p_matrix); }
LegoBool FUN_100a0990(LegoTime p_time) { return FUN_100a0990((LegoFloat) p_time); }
// SYNTHETIC: LEGO1 0x1009fd80
// LegoAnimNodeData::`scalar deleting destructor'
protected:
LegoChar* m_name; // 0x04
LegoU16 m_numTranslationKeys; // 0x08
LegoU16 m_numRotationKeys; // 0x0a
LegoU16 m_numScaleKeys; // 0x0c
LegoU16 m_numMorphKeys; // 0x0e
LegoTranslationKey* m_translationKeys; // 0x10
LegoRotationKey* m_rotationKeys; // 0x14
LegoScaleKey* m_scaleKeys; // 0x18
LegoMorphKey* m_morphKeys; // 0x1c
undefined2 m_unk0x20; // 0x20
undefined2 m_unk0x22; // 0x22
undefined4 m_unk0x24; // 0x24
2024-02-20 12:14:52 -05:00
undefined4 m_unk0x28; // 0x28
undefined4 m_unk0x2c; // 0x2c
undefined4 m_unk0x30; // 0x30
};
// SIZE 0x08
struct LegoAnimActorEntry {
LegoChar* m_name; // 0x00
undefined4 m_unk0x04; // 0x04
};
// SIZE 0x24
class LegoAnimScene {
public:
LegoAnimScene();
~LegoAnimScene();
LegoResult Read(LegoStorage* p_storage);
private:
LegoU16 m_unk0x00; // 0x00
LegoTranslationKey* m_unk0x04; // 0x04
LegoU16 m_unk0x08; // 0x08
LegoTranslationKey* m_unk0x0c; // 0x0c
LegoU16 m_unk0x10; // 0x10
LegoUnknownKey* m_unk0x14; // 0x14
undefined4 m_unk0x18; // 0x18
undefined4 m_unk0x1c; // 0x1c
undefined4 m_unk0x20; // 0x20
};
// VTABLE: LEGO1 0x100db8d8
// SIZE 0x18
class LegoAnim : public LegoTree {
public:
LegoAnim();
~LegoAnim() override;
LegoTime GetDuration() { return m_duration; }
LegoU32 GetNumActors() { return m_numActors; }
LegoResult Write(LegoStorage* p_storage) override; // vtable+0x08
virtual LegoResult Read(LegoStorage* p_storage, LegoS32 p_parseScene); // vtable+0x10
const LegoChar* GetActorName(LegoU32 p_index);
undefined4 GetActorUnknown0x04(LegoU32 p_index);
// SYNTHETIC: LEGO1 0x100a0ba0
// LegoAnim::`scalar deleting destructor'
protected:
LegoTime m_duration; // 0x08
LegoAnimActorEntry* m_actors; // 0x0c
LegoU32 m_numActors; // 0x10
LegoAnimScene* m_scene; // 0x14
// FUNCTION: LEGO1 0x100a1040
LegoTreeNodeData* CreateData() override { return new LegoAnimNodeData(); } // vtable+0x0c
};
#endif // __LEGOANIM_H