isle-portable/LEGO1/mxbitmap.cpp

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2.3 KiB
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#include "mxbitmap.h"
// OFFSET: LEGO1 0x100bc980
MxBitmap::MxBitmap()
{
this->m_info = NULL;
this->m_bmiHeader = NULL;
this->m_paletteData = NULL;
this->m_data = NULL;
this->m_unk18 = FALSE;
this->m_palette = NULL;
}
// OFFSET: LEGO1 0x100bca10
MxBitmap::~MxBitmap()
{
if (this->m_info != NULL)
delete m_info;
if (this->m_data != NULL)
delete m_data;
if (this->m_palette != NULL)
delete m_palette;
}
// OFFSET: LEGO1 0x100bcc40 STUB
int MxBitmap::vtable14(int)
{
return 0;
}
// OFFSET: LEGO1 0x100bcba0 STUB
int MxBitmap::vtable18(BITMAPINFOHEADER *p_bmiHeader)
{
return 0;
}
// OFFSET: LEGO1 0x100bcaa0 STUB
int MxBitmap::vtable1c(int p_width, int p_height, MxPalette *p_palette, int)
{
return 0;
}
// OFFSET: LEGO1 0x100bcd60 STUB
MxResult MxBitmap::LoadFile(HANDLE p_handle)
{
return SUCCESS;
}
// OFFSET: LEGO1 0x100bcd10
MxLong MxBitmap::Read(const char *p_filename)
{
MxResult result = FAILURE;
HANDLE handle = CreateFileA(
p_filename,
GENERIC_READ,
FILE_SHARE_READ,
NULL,
OPEN_EXISTING,
FILE_ATTRIBUTE_NORMAL,
NULL
);
if (handle != INVALID_HANDLE_VALUE && !LoadFile(handle))
result = SUCCESS;
if (handle)
CloseHandle(handle);
return result;
}
// OFFSET: LEGO1 0x1004e0d0
int MxBitmap::vtable28(int)
{
return -1;
}
// OFFSET: LEGO1 0x100ce70 STUB
void MxBitmap::vtable2c(int, int, int, int, int, int, int)
{
}
// OFFSET: LEGO1 0x100d020 STUB
void MxBitmap::vtable30(int, int, int, int, int, int, int)
{
}
// OFFSET: LEGO1 0x100bd1c0
MxPalette *MxBitmap::CreatePalette()
{
// FIXME: This function needs MxPalette to be completed. Also INFERRING usage of MxBool
MxPalette *pal = NULL;
MxPalette *ppal;
MxBool success = FALSE;
if(this->m_unk18 == FALSE) {
// ppal = MxPalette::FromBitmapPalette(this->m_paletteData);
} else {
if(this->m_unk18 != TRUE) {
if(!success && pal != NULL) {
delete pal;
pal = NULL;
}
}
//.pal = MxPalette::Clone(this->m_palette);
}
if(pal != NULL) {
success = TRUE;
}
return pal;
}
// OFFSET: LEGO1 0x100bd280 STUB
void MxBitmap::vtable38(void*)
{
}
// OFFSET: LEGO1 0x100bd2d0 STUB
int MxBitmap::vtable3c(MxBool)
{
return 0;
}
// OFFSET: LEGO1 0x100bd3e0 STUB
int MxBitmap::vtable40(HDC p_hdc, int p_xSrc, int p_ySrc, int p_xDest, int p_yDest, int p_destWidth, int p_destHeight)
{
return 0;
}