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42 lines
885 B
C++
42 lines
885 B
C++
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#include "legofullscreenmovie.h"
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#include "mxtypes.h"
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#include "legoomni.h"
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#include "decomp.h"
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DECOMP_SIZE_ASSERT(LegoFullScreenMovie, 0x24)
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// 0x100f3be8
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const char *g_str_enable = "enable";
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// 0x100f3bf4
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const char *g_str_disable = "disable";
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// OFFSET: LEGO1 0x1003c500
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LegoFullScreenMovie::LegoFullScreenMovie(const char *p_key, const char *p_value)
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{
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m_key = p_key;
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m_key.ToUpperCase();
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SetValue(p_value);
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}
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// OFFSET: LEGO1 0x1003c5c0
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void LegoFullScreenMovie::SetValue(const char *p_option)
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{
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m_value = p_option;
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m_value.ToLowerCase();
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LegoVideoManager *videomanager = VideoManager();
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if (videomanager) {
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if (!strcmp(m_value.GetData(), g_str_enable)) {
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videomanager->EnableFullScreenMovie(TRUE);
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return;
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}
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if (!strcmp(m_value.GetData(), g_str_disable)) {
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videomanager->EnableFullScreenMovie(FALSE);
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return;
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}
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}
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}
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