isle-portable/LEGO1/racestate.h

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#ifndef RACESTATE_H
#define RACESTATE_H
#include "legostate.h"
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struct RaceStateEntry {
public:
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MxU8 m_id;
undefined m_unk1[1];
MxU16 m_unk2;
MxU16 m_color;
};
// VTABLE 0x100d5e30
// SIZE 0x2c
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class RaceState : public LegoState {
public:
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RaceState();
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// OFFSET: LEGO1 0x10016010
inline virtual const char* ClassName() const override // vtable+0x0c
{
// 0x100f07d0
return "RaceState";
}
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// OFFSET: LEGO1 0x10016020
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, RaceState::ClassName()) || LegoState::IsA(name);
}
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inline MxU16 GetColor(MxU8 id) { return GetState(id)->m_color; }
private:
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RaceStateEntry* GetState(MxU8 id);
protected:
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RaceStateEntry m_state[5];
undefined2 m_unk26[2];
undefined4 m_unk28;
};
#endif // RACESTATE_H