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#ifndef MXREGIONLIST_H
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#define MXREGIONLIST_H
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#include "mxlist.h"
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struct MxRegionTopBottom;
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struct MxRegionLeftRight;
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// VTABLE: LEGO1 0x100dcb10
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// class MxCollection<MxRegionTopBottom *>
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// VTABLE: LEGO1 0x100dcb28
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// class MxList<MxRegionTopBottom *>
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// VTABLE: LEGO1 0x100dcb40
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// class MxPtrList<MxRegionTopBottom>
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// VTABLE: LEGO1 0x100dcb58
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// SIZE 0x18
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class MxRegionList : public MxPtrList<MxRegionTopBottom> {
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public:
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MxRegionList() : MxPtrList<MxRegionTopBottom>(Destroy) {}
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static void Destroy(MxRegionTopBottom*);
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};
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// VTABLE: LEGO1 0x100dcb88
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// class MxListCursorChildChild<MxRegionTopBottom *>
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typedef MxListCursorChildChild<MxRegionTopBottom*> MxRegionListCursor;
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// VTABLE: LEGO1 0x100dcc10
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// class MxListCursorChildChild<MxRegionLeftRight *>
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typedef MxListCursorChildChild<MxRegionLeftRight*> MxRegionLeftRightListCursor;
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// VTABLE: LEGO1 0x100dcc40
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// class MxCollection<MxRegionLeftRight *>
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// VTABLE: LEGO1 0x100dcc58
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// class MxList<MxRegionLeftRight *>
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// VTABLE: LEGO1 0x100dcc70
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// class MxPtrList<MxRegionLeftRight>
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// VTABLE: LEGO1 0x100dcc88
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// SIZE 0x18
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class MxRegionLeftRightList : public MxPtrList<MxRegionLeftRight> {
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public:
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MxRegionLeftRightList() : MxPtrList<MxRegionLeftRight>(Destroy) {}
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static void Destroy(MxRegionLeftRight*);
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};
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#endif // MXREGIONLIST_H
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