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#ifndef HOSPITAL_H
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#define HOSPITAL_H
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#include "legoworld.h"
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// VTABLE: LEGO1 0x100d9730
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// SIZE 0x12c
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class Hospital : public LegoWorld {
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public:
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Hospital();
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virtual ~Hospital() override; // vtable+0x0
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virtual MxLong Notify(MxParam& p) override; // vtable+0x04
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// FUNCTION: LEGO1 0x100746b0
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inline virtual const char* ClassName() const override // vtable+0x0c
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{
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// GLOBAL: LEGO1 0x100f0490
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return "Hospital";
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}
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// FUNCTION: LEGO1 0x100746c0
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inline virtual MxBool IsA(const char* name) const override // vtable+0x10
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{
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return !strcmp(name, Hospital::ClassName()) || LegoWorld::IsA(name);
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}
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};
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#endif // HOSPITAL_H
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