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#ifndef MXSTREAMCONTROLLER_H
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#define MXSTREAMCONTROLLER_H
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#include "decomp.h"
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#include "mxatomid.h"
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#include "mxcriticalsection.h"
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#include "mxcore.h"
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#include "mxdsobject.h"
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#include "mxdsaction.h"
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// VTABLE 0x100dc968
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// SIZE 0x64
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class MxStreamController : public MxCore
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{
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public:
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MxStreamController();
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virtual ~MxStreamController() override; // vtable+0x0
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// OFFSET: LEGO1 0x100c0f10
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inline virtual const char *ClassName() const override // vtable+0xc
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{
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// 0x10102130
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return "MxStreamController";
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}
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// OFFSET: LEGO1 0x100c0f20
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inline virtual MxBool IsA(const char *name) const override // vtable+0x10
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{
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return !strcmp(name, MxStreamController::ClassName()) || MxCore::IsA(name);
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}
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virtual MxResult Open(const char *p_filename); // vtable+0x14
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virtual MxResult vtable0x18(undefined4 p_unknown, undefined4 p_unknown2); //vtable+0x18
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virtual MxResult vtable0x1C(undefined4 p_unknown, undefined4 p_unknown2); //vtable+0x1c
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virtual MxResult vtable0x20(MxDSAction* action); //vtable+0x20
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MxBool FUN_100c20d0(MxDSObject &p_obj);
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MxCriticalSection m_criticalSection;
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MxAtomId atom;
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int m_unk28;
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int m_unk2c;
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undefined m_unk30[0x34];
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};
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#endif // MXSTREAMCONTROLLER_H
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