isle-portable/LEGO1/lego/legoomni/include/legoextraactor.h

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#ifndef LEGOEXTRAACTOR_H
#define LEGOEXTRAACTOR_H
#include "legoanimactor.h"
// VTABLE: LEGO1 0x100d6c00 LegoAnimActor
// VTABLE: LEGO1 0x100d6c10 LegoPathActor
// VTABLE: LEGO1 0x100d6cdc LegoExtraActor
// SIZE 0x1dc
class LegoExtraActor : public virtual LegoAnimActor {
public:
enum Axis {
e_posz,
e_negz,
e_posx,
e_negx
};
LegoExtraActor();
~LegoExtraActor() override;
// FUNCTION: LEGO1 0x1002b7b0
inline const char* ClassName() const override // vtable+0x0c
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{
// STRING: LEGO1 0x100f3204
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return "LegoExtraActor";
}
// FUNCTION: LEGO1 0x1002b7d0
inline MxBool IsA(const char* p_name) const override // vtable+0x10
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{
return !strcmp(p_name, LegoExtraActor::ClassName()) || LegoAnimActor::IsA(p_name);
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}
void SetWorldSpeed(MxFloat p_worldSpeed) override; // vtable+0x30
void VTable0x68(Mx3DPointFloat& p_point1, Mx3DPointFloat& p_point2, Mx3DPointFloat& p_point3)
override; // vtable+0x68
void VTable0x6c() override; // vtable+0x6c
void VTable0x70(float) override; // vtable+0x70
void VTable0x74(Matrix4& p_transform) override; // vtable+0x74
MxU32 VTable0x90(float p_float, Matrix4& p_matrix) override; // vtable+0x90
MxS32 VTable0x94() override; // vtable+0x94
void VTable0x9c() override; // vtable+0x9c
void VTable0xa4() override; // vtable+0xa4
void VTable0xc4() override; // vtable+0xc4
virtual MxResult FUN_1002aae0();
// SYNTHETIC: LEGO1 0x1002b760
// LegoExtraActor::`scalar deleting destructor'
private:
MxFloat m_scheduledTime; // 0x08
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undefined m_unk0x0c; // 0x0c
MxU8 m_axis; // 0x0d
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undefined m_unk0x0e; // 0x0e
undefined4 m_unk0x10; // 0x10
MxU8 m_unk0x14; // 0x14
MxU8 m_unk0x15; // 0x15
MxMatrix m_unk0x18; // 0x18
LegoAnimActorStruct* m_unk0x60; // 0x60
LegoAnimActorStruct* m_unk0x64; // 0x64
};
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// GLOBAL: LEGO1 0x100d6be8
// LegoExtraActor::`vbtable'{for `LegoAnimActor'}
// GLOBAL: LEGO1 0x100d6bf0
// LegoExtraActor::`vbtable'{for `LegoExtraActor'}
#endif // LEGOEXTRAACTOR_H