isle-portable/LEGO1/lego/legoomni/src/video/legoanimpresenter.cpp

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#include "legoanimpresenter.h"
#include "legoomni.h"
#include "legoworld.h"
#include "mxcompositepresenter.h"
#include "mxdsanim.h"
#include "mxstreamchunk.h"
#include "mxvideomanager.h"
DECOMP_SIZE_ASSERT(LegoAnimPresenter, 0xc0)
// FUNCTION: LEGO1 0x10068420
LegoAnimPresenter::LegoAnimPresenter()
{
Init();
}
// FUNCTION: LEGO1 0x10068670
LegoAnimPresenter::~LegoAnimPresenter()
{
Destroy(TRUE);
}
// FUNCTION: LEGO1 0x100686f0
void LegoAnimPresenter::Init()
{
m_anim = NULL;
m_unk0x68 = 0;
m_unk0x6c = 0;
m_unk0x74 = 0;
m_unk0x70 = 0;
m_unk0x78 = 0;
m_unk0x7c = 0;
m_unk0xa8.Clear();
m_unk0xa4 = 0;
m_currentWorld = NULL;
m_unk0x95 = 0;
m_unk0x88 = -1;
m_unk0x98 = 0;
m_animAtom.Clear();
m_unk0x9c = 0;
m_unk0x8c = 0;
m_unk0x90 = 0;
m_unk0x94 = 0;
m_unk0x96 = 1;
m_unk0xa0 = 0;
}
// STUB: LEGO1 0x10068770
void LegoAnimPresenter::Destroy(MxBool p_fromDestructor)
{
// TODO
MxVideoPresenter::Destroy(p_fromDestructor);
}
// FUNCTION: LEGO1 0x10068fb0
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MxResult LegoAnimPresenter::CreateAnim(MxStreamChunk* p_chunk)
{
MxResult result = FAILURE;
LegoMemory storage(p_chunk->GetData());
MxS32 magicSig;
LegoS32 parseScene = 0;
MxS32 val3;
if (storage.Read(&magicSig, sizeof(magicSig)) != SUCCESS || magicSig != 0x11) {
goto done;
}
if (storage.Read(&m_unk0xa4, sizeof(m_unk0xa4)) != SUCCESS) {
goto done;
}
if (storage.Read(&m_unk0xa8[0], sizeof(m_unk0xa8[0])) != SUCCESS) {
goto done;
}
if (storage.Read(&m_unk0xa8[1], sizeof(m_unk0xa8[1])) != SUCCESS) {
goto done;
}
if (storage.Read(&m_unk0xa8[2], sizeof(m_unk0xa8[2])) != SUCCESS) {
goto done;
}
if (storage.Read(&parseScene, sizeof(parseScene)) != SUCCESS) {
goto done;
}
if (storage.Read(&val3, sizeof(val3)) != SUCCESS) {
goto done;
}
m_anim = new LegoAnim();
if (!m_anim) {
goto done;
}
if (m_anim->Read(&storage, parseScene) != SUCCESS) {
goto done;
}
result = SUCCESS;
done:
if (result != SUCCESS) {
delete m_anim;
Init();
}
return result;
}
// STUB: LEGO1 0x1006ad30
void LegoAnimPresenter::PutFrame()
{
// TODO
}
// FUNCTION: LEGO1 0x1006b550
void LegoAnimPresenter::ReadyTickle()
{
m_currentWorld = CurrentWorld();
if (m_currentWorld) {
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MxStreamChunk* chunk = m_subscriber->PeekData();
if (chunk && chunk->GetTime() + m_action->GetStartTime() <= m_action->GetElapsedTime()) {
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chunk = m_subscriber->PopData();
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MxResult result = CreateAnim(chunk);
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m_subscriber->FreeDataChunk(chunk);
if (result == SUCCESS) {
ProgressTickleState(e_starting);
ParseExtra();
}
else {
EndAction();
}
}
}
}
// STUB: LEGO1 0x1006b5e0
void LegoAnimPresenter::StartingTickle()
{
// TODO
ProgressTickleState(e_streaming);
EndAction(); // Allow game to start
}
// FUNCTION: LEGO1 0x1006b840
void LegoAnimPresenter::StreamingTickle()
{
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if (m_subscriber->PeekData()) {
MxStreamChunk* chunk = m_subscriber->PopData();
m_subscriber->FreeDataChunk(chunk);
}
if (m_unk0x95) {
ProgressTickleState(e_done);
if (m_compositePresenter) {
if (m_compositePresenter->IsA("LegoAnimMMPresenter")) {
m_compositePresenter->VTable0x60(this);
}
}
}
else {
if (m_action->GetElapsedTime() > m_anim->GetDuration() + m_action->GetStartTime()) {
m_unk0x95 = 1;
}
}
}
Enforce vtable match (#464) * vtable enforce * Vtable progress * IslePathActor subclasses * LegoState subclasses * LegoWorld subclasses * Presenter progress * Remaining presenters * All but two that need new files * Merge into vtable branch (#3) * Implement MxDisplaySurface::VTable0x44 (#467) * Update mxdisplaysurface.cpp * add arguments to header * Fix glitched bitmaps * WIP fixes * Match * Fix * Changes * Fixes --------- Co-authored-by: Christian Semmler <mail@csemmler.com> * Implmement PoliceState::VTable0x1c (#468) * Implmement PoliceState::VTable0x1c * Fixes --------- Co-authored-by: Christian Semmler <mail@csemmler.com> * Implement Lego3DView::Render (#470) * Implement Lego3DView::Render * use MxDouble * Revert "use MxDouble" This reverts commit a006b60e2066b79ded3e15e143a302d8fd707deb. * Begin work on Police class (#469) * Begin work on Police class * Use JukeBox::e_policeStation value * Fixes --------- Co-authored-by: Christian Semmler <mail@csemmler.com> * Implement MxDisplaySurface::CreateCursorSurface (#471) * Update mxdisplaysurface.cpp * Fixes * Update legovideomanager.cpp * Match to 100% --------- Co-authored-by: Christian Semmler <mail@csemmler.com> --------- Co-authored-by: Misha <106913236+MishaProductions@users.noreply.github.com> Co-authored-by: Christian Semmler <mail@csemmler.com> Co-authored-by: Joshua Peisach <itzswirlz2020@outlook.com> * Police fix * Finish * motocycle lower case * Update historybook.h * Update hospitalstate.h * Update jetski.h * Update legoinputmanager.h * Update legolocomotionanimpresenter.h * Update pizza.h * Update act3shark.h * Update ambulancemissionstate.h * Update bumpbouy.h * Update doors.h --------- Co-authored-by: Misha <106913236+MishaProductions@users.noreply.github.com> Co-authored-by: Christian Semmler <mail@csemmler.com> Co-authored-by: Joshua Peisach <itzswirlz2020@outlook.com>
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// STUB: LEGO1 0x1006b8c0
void LegoAnimPresenter::DoneTickle()
{
// TODO
}
// FUNCTION: LEGO1 0x1006b8d0
Enforce vtable match (#464) * vtable enforce * Vtable progress * IslePathActor subclasses * LegoState subclasses * LegoWorld subclasses * Presenter progress * Remaining presenters * All but two that need new files * Merge into vtable branch (#3) * Implement MxDisplaySurface::VTable0x44 (#467) * Update mxdisplaysurface.cpp * add arguments to header * Fix glitched bitmaps * WIP fixes * Match * Fix * Changes * Fixes --------- Co-authored-by: Christian Semmler <mail@csemmler.com> * Implmement PoliceState::VTable0x1c (#468) * Implmement PoliceState::VTable0x1c * Fixes --------- Co-authored-by: Christian Semmler <mail@csemmler.com> * Implement Lego3DView::Render (#470) * Implement Lego3DView::Render * use MxDouble * Revert "use MxDouble" This reverts commit a006b60e2066b79ded3e15e143a302d8fd707deb. * Begin work on Police class (#469) * Begin work on Police class * Use JukeBox::e_policeStation value * Fixes --------- Co-authored-by: Christian Semmler <mail@csemmler.com> * Implement MxDisplaySurface::CreateCursorSurface (#471) * Update mxdisplaysurface.cpp * Fixes * Update legovideomanager.cpp * Match to 100% --------- Co-authored-by: Christian Semmler <mail@csemmler.com> --------- Co-authored-by: Misha <106913236+MishaProductions@users.noreply.github.com> Co-authored-by: Christian Semmler <mail@csemmler.com> Co-authored-by: Joshua Peisach <itzswirlz2020@outlook.com> * Police fix * Finish * motocycle lower case * Update historybook.h * Update hospitalstate.h * Update jetski.h * Update legoinputmanager.h * Update legolocomotionanimpresenter.h * Update pizza.h * Update act3shark.h * Update ambulancemissionstate.h * Update bumpbouy.h * Update doors.h --------- Co-authored-by: Misha <106913236+MishaProductions@users.noreply.github.com> Co-authored-by: Christian Semmler <mail@csemmler.com> Co-authored-by: Joshua Peisach <itzswirlz2020@outlook.com>
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MxResult LegoAnimPresenter::AddToManager()
{
return MxVideoPresenter::AddToManager();
Enforce vtable match (#464) * vtable enforce * Vtable progress * IslePathActor subclasses * LegoState subclasses * LegoWorld subclasses * Presenter progress * Remaining presenters * All but two that need new files * Merge into vtable branch (#3) * Implement MxDisplaySurface::VTable0x44 (#467) * Update mxdisplaysurface.cpp * add arguments to header * Fix glitched bitmaps * WIP fixes * Match * Fix * Changes * Fixes --------- Co-authored-by: Christian Semmler <mail@csemmler.com> * Implmement PoliceState::VTable0x1c (#468) * Implmement PoliceState::VTable0x1c * Fixes --------- Co-authored-by: Christian Semmler <mail@csemmler.com> * Implement Lego3DView::Render (#470) * Implement Lego3DView::Render * use MxDouble * Revert "use MxDouble" This reverts commit a006b60e2066b79ded3e15e143a302d8fd707deb. * Begin work on Police class (#469) * Begin work on Police class * Use JukeBox::e_policeStation value * Fixes --------- Co-authored-by: Christian Semmler <mail@csemmler.com> * Implement MxDisplaySurface::CreateCursorSurface (#471) * Update mxdisplaysurface.cpp * Fixes * Update legovideomanager.cpp * Match to 100% --------- Co-authored-by: Christian Semmler <mail@csemmler.com> --------- Co-authored-by: Misha <106913236+MishaProductions@users.noreply.github.com> Co-authored-by: Christian Semmler <mail@csemmler.com> Co-authored-by: Joshua Peisach <itzswirlz2020@outlook.com> * Police fix * Finish * motocycle lower case * Update historybook.h * Update hospitalstate.h * Update jetski.h * Update legoinputmanager.h * Update legolocomotionanimpresenter.h * Update pizza.h * Update act3shark.h * Update ambulancemissionstate.h * Update bumpbouy.h * Update doors.h --------- Co-authored-by: Misha <106913236+MishaProductions@users.noreply.github.com> Co-authored-by: Christian Semmler <mail@csemmler.com> Co-authored-by: Joshua Peisach <itzswirlz2020@outlook.com>
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}
// FUNCTION: LEGO1 0x1006b8e0
void LegoAnimPresenter::Destroy()
{
Destroy(FALSE);
}
// FUNCTION: LEGO1 0x1006b8f0
const char* LegoAnimPresenter::GetActionObjectName()
{
return m_action->GetObjectName();
}
// STUB: LEGO1 0x1006bac0
void LegoAnimPresenter::ParseExtra()
{
// TODO
}
// FUNCTION: LEGO1 0x1006c620
MxResult LegoAnimPresenter::StartAction(MxStreamController* p_controller, MxDSAction* p_action)
{
MxResult result = MxVideoPresenter::StartAction(p_controller, p_action);
m_displayZ = 0;
return result;
}
// STUB: LEGO1 0x1006c640
void LegoAnimPresenter::EndAction()
{
// TODO
MxVideoPresenter::EndAction();
}