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#ifndef MXDSSTREAMINGACTION_H
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#define MXDSSTREAMINGACTION_H
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#include "mxdsaction.h"
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class MxDSBuffer;
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2023-12-06 07:10:45 -05:00
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// VTABLE: LEGO1 0x100dd088
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// SIZE 0xb4
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class MxDSStreamingAction : public MxDSAction {
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public:
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MxDSStreamingAction(MxDSAction& p_dsAction, MxU32 p_offset);
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MxDSStreamingAction(MxDSStreamingAction& p_dsStreamingAction);
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virtual ~MxDSStreamingAction();
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MxDSStreamingAction* CopyFrom(MxDSStreamingAction& p_dsStreamingAction);
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MxDSStreamingAction& operator=(MxDSAction& p_dsAction)
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{
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MxDSAction::operator=(p_dsAction);
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return *this;
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}
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MxDSStreamingAction& operator=(MxDSStreamingAction& p_dsStreamingAction)
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{
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MxDSAction::operator=(p_dsStreamingAction);
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return *this;
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}
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virtual MxBool HasId(MxU32 p_objectId) override; // vtable+34;
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MxResult Init();
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void SetInternalAction(MxDSAction* p_dsAction);
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void FUN_100CD2D0();
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private:
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MxU32 m_unk94;
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MxU32 m_bufferOffset;
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MxS32 m_unk9c;
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MxDSBuffer* m_unka0;
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MxDSBuffer* m_unka4;
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MxLong m_unka8;
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undefined2 m_unkac;
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MxDSAction* m_internalAction;
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};
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#endif // MXDSSTREAMINGACTION_H
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