isle-portable/LEGO1/mxdirectdraw.h

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#ifndef MXDIRECTDRAW_H
#define MXDIRECTDRAW_H
#include <ddraw.h>
#include <windows.h>
extern BOOL g_is_PALETTEINDEXED8;
(Proposal) Adjustments to "decomp" language (#308) * Adjustments to "decomp" language * Fix a comment * Fix accidental clang-formatting * Fix order * Fix order * Remove junk * Fix OFFSET * Adjustments based on new suggestions * Annotate globals * Globals in ISLE * More globals * Merge from parser2 branch * Allow prepending space for exact marker match * To eliminate noise, require the 0x prefix on offset for marker match * fix test from previous * Count tab stops for indented functions to reduce MISSED_END_OF_FUNCTION noise * FUNCTION to SYNTHETIC where needed * Missed marker conversion on SetAtomId * pylint cleanup, remove unused code * Fix unexpected function end, add more unit tests * Be more strict about synthetic name syntax * Revert "Missed marker conversion on SetAtomId" This reverts commit d87d665127fae7dd6e5bd48d9af14a0a829bf9e2. * Revert "FUNCTION to SYNTHETIC where needed" This reverts commit 8c815418d261ba8c5f67a9a2cae349fe4ac92db8. * Implicit lookup by name for functions * Fix VTABLE SYNTHETIC and other decomp markers * Get vtable class name * Vtable marker should identify struct * No colon for SIZE comment * Update README.md * Update README.md * Update CONTRIBUTING.md * Update README.md * Update README.md * Update CONTRIBUTING.md * Update README.md * Update CONTRIBUTING.md * Fix destructor/annotation * Update README.md * Update README.md * Update README.md * Update README.md * Update README.md --------- Co-authored-by: disinvite <disinvite@users.noreply.github.com>
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// VTABLE: LEGO1 0x100db818
// SIZE 0x880
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class MxDirectDraw {
public:
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typedef void (*ErrorHandler)(const char*, HRESULT, void*);
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// size 0x0c
struct Mode {
int width;
int height;
int bitsPerPixel;
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int operator==(const Mode& rMode) const
{
return ((width == rMode.width) && (height == rMode.height) && (bitsPerPixel == rMode.bitsPerPixel));
}
};
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// size 0x17c
struct DeviceModesInfo {
GUID* p_guid;
Mode* m_mode_ARRAY;
int count;
DDCAPS m_ddcaps;
void* a_178;
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DeviceModesInfo();
~DeviceModesInfo();
};
protected:
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BOOL m_bOnlySoftRender;
BOOL m_bFlipSurfaces;
IDirectDraw* m_pDirectDraw;
IDirectDrawSurface* m_pFrontBuffer;
IDirectDrawSurface* m_pBackBuffer;
IDirectDrawSurface* m_pZBuffer;
IDirectDrawSurface* m_pText1Surface;
IDirectDrawSurface* m_pText2Surface;
IDirectDrawClipper* m_pClipper;
IDirectDrawPalette* m_pPalette;
PALETTEENTRY m_paletteEntries[256];
PALETTEENTRY m_originalPaletteEntries[256];
SIZE m_text1SizeOnSurface;
SIZE m_text2SizeOnSurface;
HWND m_hWndMain;
HFONT m_hFont;
BOOL m_bIgnoreWM_SIZE;
BOOL m_bPrimaryPalettized;
BOOL m_bFullScreen;
void* a_850;
BOOL m_bOnlySystemMemory;
BOOL m_bIsOnPrimaryDevice;
ErrorHandler m_pErrorHandler;
ErrorHandler m_pFatalErrorHandler;
void* m_pErrorHandlerArg;
void* m_pFatalErrorHandlerArg;
int m_pauseCount;
DeviceModesInfo* m_pCurrentDeviceModesList;
Mode m_currentMode;
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public:
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__declspec(dllexport) int FlipToGDISurface();
__declspec(dllexport) static int GetPrimaryBitDepth();
__declspec(dllexport) int Pause(int);
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MxDirectDraw();
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virtual ~MxDirectDraw();
virtual BOOL Create(
HWND hWnd,
BOOL fullscreen_1,
BOOL surface_fullscreen,
BOOL onlySystemMemory,
int width,
int height,
int bpp,
const PALETTEENTRY* pPaletteEntries,
int paletteEntryCount
);
virtual void Destroy();
virtual void DestroyButNotDirectDraw();
virtual const char* ErrorToString(HRESULT error);
protected:
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BOOL CacheOriginalPaletteEntries();
HRESULT CreateDDSurface(LPDDSURFACEDESC a2, LPDIRECTDRAWSURFACE* a3, IUnknown* a4);
BOOL CreateTextSurfaces();
BOOL CreateZBuffer(DWORD memorytype, DWORD depth);
BOOL DDCreateSurfaces();
BOOL DDInit(BOOL fullscreen);
BOOL DDSetMode(int width, int height, int bpp);
void Error(const char* message, int error);
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BOOL GetDDSurfaceDesc(LPDDSURFACEDESC lpDDSurfDesc, LPDIRECTDRAWSURFACE lpDDSurf);
BOOL IsSupportedMode(int width, int height, int bpp);
BOOL RecreateDirectDraw(GUID** a2);
BOOL RestoreOriginalPaletteEntries();
BOOL RestorePaletteEntries();
BOOL RestoreSurfaces();
BOOL SetPaletteEntries(const PALETTEENTRY* pPaletteEntries, int paletteEntryCount, BOOL fullscreen);
BOOL TextToTextSurface(const char* text, IDirectDrawSurface* pSurface, SIZE& textSizeOnSurface);
BOOL TextToTextSurface1(const char* text);
BOOL TextToTextSurface2(const char* lpString);
void FUN_1009E020();
void FUN_1009D920();
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};
#endif // MXDIRECTDRAW_H