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#ifndef MXDIRECTDRAW_H
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#define MXDIRECTDRAW_H
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#include <ddraw.h>
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#include <windows.h>
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extern BOOL g_is_PALETTEINDEXED8;
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// VTABLE: LEGO1 0x100db818
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// SIZE 0x880
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class MxDirectDraw {
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public:
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typedef void (*ErrorHandler)(const char*, HRESULT, void*);
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// size 0x0c
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struct Mode {
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int width;
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int height;
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int bitsPerPixel;
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int operator==(const Mode& rMode) const
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{
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return ((width == rMode.width) && (height == rMode.height) && (bitsPerPixel == rMode.bitsPerPixel));
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}
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};
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// size 0x17c
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struct DeviceModesInfo {
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GUID* p_guid;
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Mode* m_mode_ARRAY;
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int count;
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DDCAPS m_ddcaps;
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void* a_178;
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DeviceModesInfo();
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~DeviceModesInfo();
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};
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protected:
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BOOL m_bOnlySoftRender;
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BOOL m_bFlipSurfaces;
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IDirectDraw* m_pDirectDraw;
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IDirectDrawSurface* m_pFrontBuffer;
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IDirectDrawSurface* m_pBackBuffer;
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IDirectDrawSurface* m_pZBuffer;
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IDirectDrawSurface* m_pText1Surface;
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IDirectDrawSurface* m_pText2Surface;
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IDirectDrawClipper* m_pClipper;
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IDirectDrawPalette* m_pPalette;
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PALETTEENTRY m_paletteEntries[256];
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PALETTEENTRY m_originalPaletteEntries[256];
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SIZE m_text1SizeOnSurface;
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SIZE m_text2SizeOnSurface;
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HWND m_hWndMain;
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HFONT m_hFont;
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BOOL m_bIgnoreWM_SIZE;
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BOOL m_bPrimaryPalettized;
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BOOL m_bFullScreen;
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void* a_850;
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BOOL m_bOnlySystemMemory;
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BOOL m_bIsOnPrimaryDevice;
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ErrorHandler m_pErrorHandler;
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ErrorHandler m_pFatalErrorHandler;
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void* m_pErrorHandlerArg;
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void* m_pFatalErrorHandlerArg;
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int m_pauseCount;
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DeviceModesInfo* m_pCurrentDeviceModesList;
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Mode m_currentMode;
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public:
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__declspec(dllexport) int FlipToGDISurface();
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__declspec(dllexport) static int GetPrimaryBitDepth();
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__declspec(dllexport) int Pause(int);
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MxDirectDraw();
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virtual ~MxDirectDraw();
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virtual BOOL Create(
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HWND hWnd,
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BOOL fullscreen_1,
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BOOL surface_fullscreen,
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BOOL onlySystemMemory,
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int width,
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int height,
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int bpp,
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const PALETTEENTRY* pPaletteEntries,
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int paletteEntryCount
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);
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virtual void Destroy();
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virtual void DestroyButNotDirectDraw();
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virtual const char* ErrorToString(HRESULT error);
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protected:
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BOOL CacheOriginalPaletteEntries();
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HRESULT CreateDDSurface(LPDDSURFACEDESC a2, LPDIRECTDRAWSURFACE* a3, IUnknown* a4);
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BOOL CreateTextSurfaces();
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BOOL CreateZBuffer(DWORD memorytype, DWORD depth);
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BOOL DDCreateSurfaces();
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BOOL DDInit(BOOL fullscreen);
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BOOL DDSetMode(int width, int height, int bpp);
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void Error(const char* message, int error);
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BOOL GetDDSurfaceDesc(LPDDSURFACEDESC lpDDSurfDesc, LPDIRECTDRAWSURFACE lpDDSurf);
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BOOL IsSupportedMode(int width, int height, int bpp);
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BOOL RecreateDirectDraw(GUID** a2);
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BOOL RestoreOriginalPaletteEntries();
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BOOL RestorePaletteEntries();
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BOOL RestoreSurfaces();
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BOOL SetPaletteEntries(const PALETTEENTRY* pPaletteEntries, int paletteEntryCount, BOOL fullscreen);
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BOOL TextToTextSurface(const char* text, IDirectDrawSurface* pSurface, SIZE& textSizeOnSurface);
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BOOL TextToTextSurface1(const char* text);
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BOOL TextToTextSurface2(const char* lpString);
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void FUN_1009E020();
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void FUN_1009D920();
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};
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#endif // MXDIRECTDRAW_H
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