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#ifndef INFOCENTERSTATE_H
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#define INFOCENTERSTATE_H
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#include "decomp.h"
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#include "legogamestate.h"
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#include "legostate.h"
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class MxStillPresenter;
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// VTABLE: LEGO1 0x100d93a8
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// SIZE 0x94
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class InfocenterState : public LegoState {
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public:
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InfocenterState();
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~InfocenterState() override;
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// FUNCTION: LEGO1 0x10071840
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inline const char* ClassName() const override // vtable+0x0c
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{
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// STRING: LEGO1 0x100f04dc
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return "InfocenterState";
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}
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// FUNCTION: LEGO1 0x10071850
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inline MxBool IsA(const char* p_name) const override // vtable+0x10
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{
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return !strcmp(p_name, InfocenterState::ClassName()) || LegoState::IsA(p_name);
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}
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// FUNCTION: LEGO1 0x10071830
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MxBool IsSerializable() override { return FALSE; } // vtable+0x14
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inline MxS16 GetMaxNameLength() { return _countof(m_letters); }
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inline MxStillPresenter* GetNameLetter(MxS32 p_index) { return m_letters[p_index]; }
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inline void SetNameLetter(MxS32 p_index, MxStillPresenter* p_letter) { m_letters[p_index] = p_letter; }
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inline MxBool HasRegistered() { return m_letters[0] != NULL; }
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inline Playlist& GetExitDialogueAct1() { return m_exitDialogueAct1; }
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inline Playlist& GetExitDialogueAct23() { return m_exitDialogueAct23; }
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inline Playlist& GetReturnDialogue(LegoGameState::Act p_act) { return m_returnDialogue[p_act]; }
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inline Playlist& GetLeaveDialogue(LegoGameState::Act p_act) { return m_leaveDialogue[p_act]; }
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inline Playlist& GetBricksterDialogue() { return m_bricksterDialogue; }
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inline MxU32 GetUnknown0x74() { return m_unk0x74; }
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inline void SetUnknown0x74(MxU32 p_unk0x74) { m_unk0x74 = p_unk0x74; }
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// SYNTHETIC: LEGO1 0x10071900
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// InfocenterState::`scalar deleting destructor'
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private:
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Playlist m_exitDialogueAct1; // 0x08
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Playlist m_exitDialogueAct23; // 0x14
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Playlist m_returnDialogue[3]; // 0x20
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Playlist m_leaveDialogue[3]; // 0x44
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Playlist m_bricksterDialogue; // 0x68
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MxU32 m_unk0x74; // 0x74
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MxStillPresenter* m_letters[7]; // 0x78
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};
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#endif // INFOCENTERSTATE_H
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