isle-portable/LEGO1/mxeventmanager.cpp

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#include "mxeventmanager.h"
#include "mxcriticalsection.h"
#include "mxthread.h"
#include "mxticklemanager.h"
#include "mxomni.h"
// OFFSET: LEGO1 0x100c0360
MxEventManager::MxEventManager()
{
Init();
}
// OFFSET: LEGO1 0x100c03f0
MxEventManager::~MxEventManager()
{
Destroy(TRUE);
}
// OFFSET: LEGO1 0x100c0450
void MxEventManager::Init()
{
// This is intentionally left blank
}
// OFFSET: LEGO1 0x100c0460
void MxEventManager::Destroy(MxBool p_fromDestructor)
{
if (m_thread != NULL) {
m_thread->Terminate();
delete m_thread;
}
else
TickleManager()->UnregisterClient(this);
if (!p_fromDestructor)
MxMediaManager::Destroy();
}
// OFFSET: LEGO1 0x100c04a0
MxResult MxEventManager::Create(MxU32 p_frequencyMS, MxBool p_createThread)
{
MxResult status = FAILURE;
MxBool locked = FALSE;
MxResult result = MxMediaManager::InitPresenters();
if (result == SUCCESS) {
if (p_createThread) {
this->m_criticalSection.Enter();
locked = TRUE;
this->m_thread = new MxTickleThread(this, p_frequencyMS);
if (!this->m_thread || this->m_thread->Start(0, 0) != SUCCESS)
goto done;
}
else
TickleManager()->RegisterClient(this, p_frequencyMS);
status = SUCCESS;
}
done:
if (status != SUCCESS)
Destroy();
if (locked)
this->m_criticalSection.Leave();
return status;
}
// OFFSET: LEGO1 0x100c0590
void MxEventManager::Destroy()
{
Destroy(FALSE);
}