isle-portable/LEGO1/mxdsobjectaction.h

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#ifndef MXDSOBJECTACTION_H
#define MXDSOBJECTACTION_H
#include "mxdsmediaaction.h"
// VTABLE 0x100dccf8
// SIZE 0xb8
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class MxDSObjectAction : public MxDSMediaAction {
public:
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MxDSObjectAction();
virtual ~MxDSObjectAction() override;
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MxDSObjectAction& operator=(MxDSObjectAction& p_dsObjectAction);
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// OFFSET: LEGO1 0x100c88e0
inline virtual const char* ClassName() const override // vtable+0x0c
{
// 0x101025c4
return "MxDSObjectAction";
}
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// OFFSET: LEGO1 0x100c88f0
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, MxDSObjectAction::ClassName()) || MxDSMediaAction::IsA(name);
}
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virtual MxDSAction* Clone() override; // vtable+2c;
virtual void CopyFrom(MxDSObjectAction& p_dsObjectAction); // vtable+44;
};
#endif // MXDSOBJECTACTION_H