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#ifndef POLICE_H
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#define POLICE_H
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#include "legoworld.h"
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// VTABLE: LEGO1 0x100d8a80
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// SIZE 0x110
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// Radio at 0xf8
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class Police : public LegoWorld {
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public:
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Police();
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virtual ~Police() override; // vtable+0x0
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virtual MxLong Notify(MxParam& p_param) override; // vtable+0x4
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// FUNCTION: LEGO1 0x1005e1e0
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inline virtual const char* ClassName() const override // vtable+0xc
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{
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// STRING: LEGO1 0x100f0450
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return "Police";
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}
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// FUNCTION: LEGO1 0x1005e1f0
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inline virtual MxBool IsA(const char* p_name) const override // vtable+0x10
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{
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return !strcmp(p_name, Police::ClassName()) || LegoWorld::IsA(p_name);
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}
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};
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#endif // POLICE_H
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