isle-portable/LEGO1/lego/legoomni/src/worlds/gasstation.cpp

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#include "gasstation.h"
#include "garage_actions.h"
#include "islepathactor.h"
#include "jukebox.h"
#include "jukebox_actions.h"
#include "legocontrolmanager.h"
#include "legogamestate.h"
#include "legoinputmanager.h"
#include "legoomni.h"
#include "misc.h"
#include "mxbackgroundaudiomanager.h"
#include "mxmisc.h"
#include "mxnotificationmanager.h"
#include "mxticklemanager.h"
#include "mxtimer.h"
#include "mxtransitionmanager.h"
#include "radio.h"
DECOMP_SIZE_ASSERT(GasStation, 0x128)
// GLOBAL: LEGO1 0x100f0160
undefined4 g_unk0x100f0160 = 3;
// GLOBAL: LEGO1 0x100f0164
MxBool g_trackLedEnabled = FALSE;
// FUNCTION: LEGO1 0x100046a0
GasStation::GasStation()
{
m_currentActorId = 0;
m_state = NULL;
m_destLocation = LegoGameState::e_undefined;
m_trackLedBitmap = NULL;
m_unk0x104 = 0;
m_unk0x114 = FALSE;
m_unk0x106 = 0;
m_unk0x10c = 0;
m_unk0x115 = FALSE;
m_trackLedTimer = 0;
NotificationManager()->Register(this);
}
// FUNCTION: LEGO1 0x10004770
Enforce vtable match (#464) * vtable enforce * Vtable progress * IslePathActor subclasses * LegoState subclasses * LegoWorld subclasses * Presenter progress * Remaining presenters * All but two that need new files * Merge into vtable branch (#3) * Implement MxDisplaySurface::VTable0x44 (#467) * Update mxdisplaysurface.cpp * add arguments to header * Fix glitched bitmaps * WIP fixes * Match * Fix * Changes * Fixes --------- Co-authored-by: Christian Semmler <mail@csemmler.com> * Implmement PoliceState::VTable0x1c (#468) * Implmement PoliceState::VTable0x1c * Fixes --------- Co-authored-by: Christian Semmler <mail@csemmler.com> * Implement Lego3DView::Render (#470) * Implement Lego3DView::Render * use MxDouble * Revert "use MxDouble" This reverts commit a006b60e2066b79ded3e15e143a302d8fd707deb. * Begin work on Police class (#469) * Begin work on Police class * Use JukeBox::e_policeStation value * Fixes --------- Co-authored-by: Christian Semmler <mail@csemmler.com> * Implement MxDisplaySurface::CreateCursorSurface (#471) * Update mxdisplaysurface.cpp * Fixes * Update legovideomanager.cpp * Match to 100% --------- Co-authored-by: Christian Semmler <mail@csemmler.com> --------- Co-authored-by: Misha <106913236+MishaProductions@users.noreply.github.com> Co-authored-by: Christian Semmler <mail@csemmler.com> Co-authored-by: Joshua Peisach <itzswirlz2020@outlook.com> * Police fix * Finish * motocycle lower case * Update historybook.h * Update hospitalstate.h * Update jetski.h * Update legoinputmanager.h * Update legolocomotionanimpresenter.h * Update pizza.h * Update act3shark.h * Update ambulancemissionstate.h * Update bumpbouy.h * Update doors.h --------- Co-authored-by: Misha <106913236+MishaProductions@users.noreply.github.com> Co-authored-by: Christian Semmler <mail@csemmler.com> Co-authored-by: Joshua Peisach <itzswirlz2020@outlook.com>
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MxBool GasStation::VTable0x5c()
{
return TRUE;
Enforce vtable match (#464) * vtable enforce * Vtable progress * IslePathActor subclasses * LegoState subclasses * LegoWorld subclasses * Presenter progress * Remaining presenters * All but two that need new files * Merge into vtable branch (#3) * Implement MxDisplaySurface::VTable0x44 (#467) * Update mxdisplaysurface.cpp * add arguments to header * Fix glitched bitmaps * WIP fixes * Match * Fix * Changes * Fixes --------- Co-authored-by: Christian Semmler <mail@csemmler.com> * Implmement PoliceState::VTable0x1c (#468) * Implmement PoliceState::VTable0x1c * Fixes --------- Co-authored-by: Christian Semmler <mail@csemmler.com> * Implement Lego3DView::Render (#470) * Implement Lego3DView::Render * use MxDouble * Revert "use MxDouble" This reverts commit a006b60e2066b79ded3e15e143a302d8fd707deb. * Begin work on Police class (#469) * Begin work on Police class * Use JukeBox::e_policeStation value * Fixes --------- Co-authored-by: Christian Semmler <mail@csemmler.com> * Implement MxDisplaySurface::CreateCursorSurface (#471) * Update mxdisplaysurface.cpp * Fixes * Update legovideomanager.cpp * Match to 100% --------- Co-authored-by: Christian Semmler <mail@csemmler.com> --------- Co-authored-by: Misha <106913236+MishaProductions@users.noreply.github.com> Co-authored-by: Christian Semmler <mail@csemmler.com> Co-authored-by: Joshua Peisach <itzswirlz2020@outlook.com> * Police fix * Finish * motocycle lower case * Update historybook.h * Update hospitalstate.h * Update jetski.h * Update legoinputmanager.h * Update legolocomotionanimpresenter.h * Update pizza.h * Update act3shark.h * Update ambulancemissionstate.h * Update bumpbouy.h * Update doors.h --------- Co-authored-by: Misha <106913236+MishaProductions@users.noreply.github.com> Co-authored-by: Christian Semmler <mail@csemmler.com> Co-authored-by: Joshua Peisach <itzswirlz2020@outlook.com>
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}
// FUNCTION: LEGO1 0x100048c0
GasStation::~GasStation()
{
InputManager()->UnRegister(this);
if (InputManager()->GetWorld() == this) {
InputManager()->ClearWorld();
}
ControlManager()->Unregister(this);
TickleManager()->UnregisterClient(this);
NotificationManager()->Unregister(this);
g_unk0x100f0160 = 3;
}
// FUNCTION: LEGO1 0x10004990
Enforce vtable match (#464) * vtable enforce * Vtable progress * IslePathActor subclasses * LegoState subclasses * LegoWorld subclasses * Presenter progress * Remaining presenters * All but two that need new files * Merge into vtable branch (#3) * Implement MxDisplaySurface::VTable0x44 (#467) * Update mxdisplaysurface.cpp * add arguments to header * Fix glitched bitmaps * WIP fixes * Match * Fix * Changes * Fixes --------- Co-authored-by: Christian Semmler <mail@csemmler.com> * Implmement PoliceState::VTable0x1c (#468) * Implmement PoliceState::VTable0x1c * Fixes --------- Co-authored-by: Christian Semmler <mail@csemmler.com> * Implement Lego3DView::Render (#470) * Implement Lego3DView::Render * use MxDouble * Revert "use MxDouble" This reverts commit a006b60e2066b79ded3e15e143a302d8fd707deb. * Begin work on Police class (#469) * Begin work on Police class * Use JukeBox::e_policeStation value * Fixes --------- Co-authored-by: Christian Semmler <mail@csemmler.com> * Implement MxDisplaySurface::CreateCursorSurface (#471) * Update mxdisplaysurface.cpp * Fixes * Update legovideomanager.cpp * Match to 100% --------- Co-authored-by: Christian Semmler <mail@csemmler.com> --------- Co-authored-by: Misha <106913236+MishaProductions@users.noreply.github.com> Co-authored-by: Christian Semmler <mail@csemmler.com> Co-authored-by: Joshua Peisach <itzswirlz2020@outlook.com> * Police fix * Finish * motocycle lower case * Update historybook.h * Update hospitalstate.h * Update jetski.h * Update legoinputmanager.h * Update legolocomotionanimpresenter.h * Update pizza.h * Update act3shark.h * Update ambulancemissionstate.h * Update bumpbouy.h * Update doors.h --------- Co-authored-by: Misha <106913236+MishaProductions@users.noreply.github.com> Co-authored-by: Christian Semmler <mail@csemmler.com> Co-authored-by: Joshua Peisach <itzswirlz2020@outlook.com>
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MxResult GasStation::Create(MxDSAction& p_dsAction)
{
MxResult result = LegoWorld::Create(p_dsAction);
if (result == SUCCESS) {
InputManager()->SetWorld(this);
ControlManager()->Register(this);
}
InputManager()->SetCamera(NULL);
m_state = (GasStationState*) GameState()->GetState("GasStationState");
if (!m_state) {
m_state = (GasStationState*) GameState()->CreateState("GasStationState");
m_state->m_unk0x14.m_unk0x00 = 1;
}
else if (m_state->m_unk0x14.m_unk0x00 == 4) {
m_state->m_unk0x14.m_unk0x00 = 4;
}
else {
m_state->m_unk0x14.m_unk0x00 = 3;
}
GameState()->SetCurrentArea(LegoGameState::e_garage);
GameState()->StopArea(LegoGameState::e_previousArea);
InputManager()->Register(this);
SetIsWorldActive(FALSE);
return result;
Enforce vtable match (#464) * vtable enforce * Vtable progress * IslePathActor subclasses * LegoState subclasses * LegoWorld subclasses * Presenter progress * Remaining presenters * All but two that need new files * Merge into vtable branch (#3) * Implement MxDisplaySurface::VTable0x44 (#467) * Update mxdisplaysurface.cpp * add arguments to header * Fix glitched bitmaps * WIP fixes * Match * Fix * Changes * Fixes --------- Co-authored-by: Christian Semmler <mail@csemmler.com> * Implmement PoliceState::VTable0x1c (#468) * Implmement PoliceState::VTable0x1c * Fixes --------- Co-authored-by: Christian Semmler <mail@csemmler.com> * Implement Lego3DView::Render (#470) * Implement Lego3DView::Render * use MxDouble * Revert "use MxDouble" This reverts commit a006b60e2066b79ded3e15e143a302d8fd707deb. * Begin work on Police class (#469) * Begin work on Police class * Use JukeBox::e_policeStation value * Fixes --------- Co-authored-by: Christian Semmler <mail@csemmler.com> * Implement MxDisplaySurface::CreateCursorSurface (#471) * Update mxdisplaysurface.cpp * Fixes * Update legovideomanager.cpp * Match to 100% --------- Co-authored-by: Christian Semmler <mail@csemmler.com> --------- Co-authored-by: Misha <106913236+MishaProductions@users.noreply.github.com> Co-authored-by: Christian Semmler <mail@csemmler.com> Co-authored-by: Joshua Peisach <itzswirlz2020@outlook.com> * Police fix * Finish * motocycle lower case * Update historybook.h * Update hospitalstate.h * Update jetski.h * Update legoinputmanager.h * Update legolocomotionanimpresenter.h * Update pizza.h * Update act3shark.h * Update ambulancemissionstate.h * Update bumpbouy.h * Update doors.h --------- Co-authored-by: Misha <106913236+MishaProductions@users.noreply.github.com> Co-authored-by: Christian Semmler <mail@csemmler.com> Co-authored-by: Joshua Peisach <itzswirlz2020@outlook.com>
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}
// FUNCTION: LEGO1 0x10004a60
MxLong GasStation::Notify(MxParam& p_param)
{
MxResult result = 0;
LegoWorld::Notify(p_param);
if (m_worldStarted) {
switch (((MxNotificationParam&) p_param).GetNotification()) {
case c_notificationEndAction:
result = HandleEndAction((MxEndActionNotificationParam&) p_param);
break;
case c_notificationKeyPress:
result = HandleKeyPress((((LegoEventNotificationParam&) p_param)).GetKey());
break;
case c_notificationButtonDown:
result = HandleButtonDown(((LegoControlManagerEvent&) p_param));
break;
case c_notificationClick:
result = HandleClick((LegoControlManagerEvent&) p_param);
break;
case c_notificationTransitioned:
GameState()->SwitchArea(m_destLocation);
break;
}
}
return result;
}
// FUNCTION: LEGO1 0x10004b30
void GasStation::ReadyWorld()
Enforce vtable match (#464) * vtable enforce * Vtable progress * IslePathActor subclasses * LegoState subclasses * LegoWorld subclasses * Presenter progress * Remaining presenters * All but two that need new files * Merge into vtable branch (#3) * Implement MxDisplaySurface::VTable0x44 (#467) * Update mxdisplaysurface.cpp * add arguments to header * Fix glitched bitmaps * WIP fixes * Match * Fix * Changes * Fixes --------- Co-authored-by: Christian Semmler <mail@csemmler.com> * Implmement PoliceState::VTable0x1c (#468) * Implmement PoliceState::VTable0x1c * Fixes --------- Co-authored-by: Christian Semmler <mail@csemmler.com> * Implement Lego3DView::Render (#470) * Implement Lego3DView::Render * use MxDouble * Revert "use MxDouble" This reverts commit a006b60e2066b79ded3e15e143a302d8fd707deb. * Begin work on Police class (#469) * Begin work on Police class * Use JukeBox::e_policeStation value * Fixes --------- Co-authored-by: Christian Semmler <mail@csemmler.com> * Implement MxDisplaySurface::CreateCursorSurface (#471) * Update mxdisplaysurface.cpp * Fixes * Update legovideomanager.cpp * Match to 100% --------- Co-authored-by: Christian Semmler <mail@csemmler.com> --------- Co-authored-by: Misha <106913236+MishaProductions@users.noreply.github.com> Co-authored-by: Christian Semmler <mail@csemmler.com> Co-authored-by: Joshua Peisach <itzswirlz2020@outlook.com> * Police fix * Finish * motocycle lower case * Update historybook.h * Update hospitalstate.h * Update jetski.h * Update legoinputmanager.h * Update legolocomotionanimpresenter.h * Update pizza.h * Update act3shark.h * Update ambulancemissionstate.h * Update bumpbouy.h * Update doors.h --------- Co-authored-by: Misha <106913236+MishaProductions@users.noreply.github.com> Co-authored-by: Christian Semmler <mail@csemmler.com> Co-authored-by: Joshua Peisach <itzswirlz2020@outlook.com>
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{
PlayMusic(JukeboxScript::c_JBMusic2);
m_trackLedBitmap = (MxStillPresenter*) Find("MxStillPresenter", "TrackLed_Bitmap");
m_currentActorId = CurrentActor()->GetActorId();
switch (m_currentActorId) {
case 1:
switch (m_state->m_unk0x18) {
case 0:
m_state->m_unk0x14.m_unk0x00 = 5;
PlayAction(GarageScript::c_wgs002nu_RunAnim);
m_unk0x106 = 1;
break;
case 1:
m_state->m_unk0x14.m_unk0x00 = 5;
PlayAction(GarageScript::c_wgs003nu_RunAnim);
m_unk0x106 = 1;
break;
case 2:
m_state->m_unk0x14.m_unk0x00 = 5;
PlayAction(GarageScript::c_wgs004nu_RunAnim);
m_unk0x106 = 1;
break;
default:
m_state->m_unk0x14.m_unk0x00 = 6;
PlayAction(GarageScript::c_wgs008nu_RunAnim);
m_unk0x106 = 1;
m_unk0x104 = 1;
break;
}
if (m_state->m_unk0x18 < 5) {
m_state->m_unk0x18++;
}
FUN_10015820(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
break;
case 2:
switch (m_state->m_unk0x1a) {
case 0:
m_state->m_unk0x14.m_unk0x00 = 5;
PlayAction(GarageScript::c_wgs006nu_RunAnim);
m_unk0x106 = 1;
break;
case 1:
m_state->m_unk0x14.m_unk0x00 = 5;
PlayAction(GarageScript::c_wgs007nu_RunAnim);
m_unk0x106 = 1;
break;
default:
m_state->m_unk0x14.m_unk0x00 = 6;
PlayAction(GarageScript::c_wgs008nu_RunAnim);
m_unk0x106 = 1;
m_unk0x104 = 1;
break;
}
if (m_state->m_unk0x1a < 5) {
m_state->m_unk0x1a++;
}
FUN_10015820(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
break;
case 3:
switch (m_state->m_unk0x1c) {
case 0:
m_state->m_unk0x14.m_unk0x00 = 5;
PlayAction(GarageScript::c_wgs012nu_RunAnim);
m_unk0x106 = 1;
break;
case 1:
m_state->m_unk0x14.m_unk0x00 = 5;
PlayAction(GarageScript::c_wgs014nu_RunAnim);
m_unk0x106 = 1;
break;
default:
m_state->m_unk0x14.m_unk0x00 = 6;
PlayAction(GarageScript::c_wgs017nu_RunAnim);
m_unk0x106 = 1;
m_unk0x104 = 1;
break;
}
if (m_state->m_unk0x1c < 5) {
m_state->m_unk0x1c++;
}
FUN_10015820(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
break;
case 4:
switch (m_state->m_unk0x1e) {
case 0:
m_state->m_unk0x14.m_unk0x00 = 5;
PlayAction(GarageScript::c_wgs009nu_RunAnim);
m_unk0x106 = 1;
break;
case 1:
m_state->m_unk0x14.m_unk0x00 = 5;
PlayAction(GarageScript::c_wgs010nu_RunAnim);
m_unk0x106 = 1;
break;
default:
m_state->m_unk0x14.m_unk0x00 = 6;
PlayAction(GarageScript::c_wgs008nu_RunAnim);
m_unk0x106 = 1;
m_unk0x104 = 1;
break;
}
if (m_state->m_unk0x1e < 5) {
m_state->m_unk0x1e++;
}
FUN_10015820(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
break;
case 5:
switch (m_state->m_unk0x20) {
case 0:
m_state->m_unk0x14.m_unk0x00 = 5;
PlayAction(GarageScript::c_wgs020nu_RunAnim);
m_unk0x106 = 1;
break;
case 1:
m_state->m_unk0x14.m_unk0x00 = 5;
PlayAction(GarageScript::c_wgs021nu_RunAnim);
m_unk0x106 = 1;
break;
default:
m_state->m_unk0x14.m_unk0x00 = 6;
PlayAction(GarageScript::c_wgs022nu_RunAnim);
m_unk0x106 = 1;
m_unk0x104 = 1;
break;
}
if (m_state->m_unk0x20 < 5) {
m_state->m_unk0x20++;
}
FUN_10015820(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
break;
default:
FUN_10015820(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
break;
}
}
// FUNCTION: LEGO1 0x10005590
inline void GasStation::PlayAction(MxU32 p_objectId)
{
MxDSAction action;
action.SetAtomId(*g_garageScript);
action.SetObjectId(p_objectId);
BackgroundAudioManager()->LowerVolume();
Start(&action);
m_state->FUN_10006430(p_objectId);
Enforce vtable match (#464) * vtable enforce * Vtable progress * IslePathActor subclasses * LegoState subclasses * LegoWorld subclasses * Presenter progress * Remaining presenters * All but two that need new files * Merge into vtable branch (#3) * Implement MxDisplaySurface::VTable0x44 (#467) * Update mxdisplaysurface.cpp * add arguments to header * Fix glitched bitmaps * WIP fixes * Match * Fix * Changes * Fixes --------- Co-authored-by: Christian Semmler <mail@csemmler.com> * Implmement PoliceState::VTable0x1c (#468) * Implmement PoliceState::VTable0x1c * Fixes --------- Co-authored-by: Christian Semmler <mail@csemmler.com> * Implement Lego3DView::Render (#470) * Implement Lego3DView::Render * use MxDouble * Revert "use MxDouble" This reverts commit a006b60e2066b79ded3e15e143a302d8fd707deb. * Begin work on Police class (#469) * Begin work on Police class * Use JukeBox::e_policeStation value * Fixes --------- Co-authored-by: Christian Semmler <mail@csemmler.com> * Implement MxDisplaySurface::CreateCursorSurface (#471) * Update mxdisplaysurface.cpp * Fixes * Update legovideomanager.cpp * Match to 100% --------- Co-authored-by: Christian Semmler <mail@csemmler.com> --------- Co-authored-by: Misha <106913236+MishaProductions@users.noreply.github.com> Co-authored-by: Christian Semmler <mail@csemmler.com> Co-authored-by: Joshua Peisach <itzswirlz2020@outlook.com> * Police fix * Finish * motocycle lower case * Update historybook.h * Update hospitalstate.h * Update jetski.h * Update legoinputmanager.h * Update legolocomotionanimpresenter.h * Update pizza.h * Update act3shark.h * Update ambulancemissionstate.h * Update bumpbouy.h * Update doors.h --------- Co-authored-by: Misha <106913236+MishaProductions@users.noreply.github.com> Co-authored-by: Christian Semmler <mail@csemmler.com> Co-authored-by: Joshua Peisach <itzswirlz2020@outlook.com>
2024-01-20 18:04:46 -05:00
}
// STUB: LEGO1 0x10005660
MxLong GasStation::HandleEndAction(MxEndActionNotificationParam& p_param)
{
// TODO
return 0;
}
// FUNCTION: LEGO1 0x10005920
MxLong GasStation::HandleKeyPress(MxS8 p_key)
{
if (p_key == ' ' && g_unk0x100f0160 == 0 && this->m_unk0x106 != 0) {
m_state->FUN_10006490();
return 1;
}
return 0;
}
// STUB: LEGO1 0x10005960
MxLong GasStation::HandleButtonDown(LegoControlManagerEvent& p_param)
{
// TODO
return 0;
}
// FUNCTION: LEGO1 0x10005b20
MxLong GasStation::HandleClick(LegoControlManagerEvent& p_param)
{
if (p_param.GetUnknown0x28() == 1) {
MxDSAction action;
switch (p_param.GetClickedObjectId()) {
case GarageScript::c_LeftArrow_Ctl:
case GarageScript::c_RightArrow_Ctl:
m_state->m_unk0x14.m_unk0x00 = 0;
m_destLocation = LegoGameState::Area::e_garadoor;
m_state->FUN_10006490();
m_radio.Stop();
BackgroundAudioManager()->Stop();
TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
break;
case GarageScript::c_Info_Ctl:
m_state->m_unk0x14.m_unk0x00 = 0;
m_destLocation = LegoGameState::Area::e_infomain;
m_state->FUN_10006490();
m_radio.Stop();
BackgroundAudioManager()->Stop();
TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
break;
case GarageScript::c_Buggy_Ctl:
m_state->m_unk0x14.m_unk0x00 = 0;
m_destLocation = LegoGameState::Area::e_dunecarbuild;
m_state->FUN_10006490();
m_radio.Stop();
BackgroundAudioManager()->Stop();
TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
break;
}
}
return 1;
}
// FUNCTION: LEGO1 0x10005c40
void GasStation::Enable(MxBool p_enable)
Enforce vtable match (#464) * vtable enforce * Vtable progress * IslePathActor subclasses * LegoState subclasses * LegoWorld subclasses * Presenter progress * Remaining presenters * All but two that need new files * Merge into vtable branch (#3) * Implement MxDisplaySurface::VTable0x44 (#467) * Update mxdisplaysurface.cpp * add arguments to header * Fix glitched bitmaps * WIP fixes * Match * Fix * Changes * Fixes --------- Co-authored-by: Christian Semmler <mail@csemmler.com> * Implmement PoliceState::VTable0x1c (#468) * Implmement PoliceState::VTable0x1c * Fixes --------- Co-authored-by: Christian Semmler <mail@csemmler.com> * Implement Lego3DView::Render (#470) * Implement Lego3DView::Render * use MxDouble * Revert "use MxDouble" This reverts commit a006b60e2066b79ded3e15e143a302d8fd707deb. * Begin work on Police class (#469) * Begin work on Police class * Use JukeBox::e_policeStation value * Fixes --------- Co-authored-by: Christian Semmler <mail@csemmler.com> * Implement MxDisplaySurface::CreateCursorSurface (#471) * Update mxdisplaysurface.cpp * Fixes * Update legovideomanager.cpp * Match to 100% --------- Co-authored-by: Christian Semmler <mail@csemmler.com> --------- Co-authored-by: Misha <106913236+MishaProductions@users.noreply.github.com> Co-authored-by: Christian Semmler <mail@csemmler.com> Co-authored-by: Joshua Peisach <itzswirlz2020@outlook.com> * Police fix * Finish * motocycle lower case * Update historybook.h * Update hospitalstate.h * Update jetski.h * Update legoinputmanager.h * Update legolocomotionanimpresenter.h * Update pizza.h * Update act3shark.h * Update ambulancemissionstate.h * Update bumpbouy.h * Update doors.h --------- Co-authored-by: Misha <106913236+MishaProductions@users.noreply.github.com> Co-authored-by: Christian Semmler <mail@csemmler.com> Co-authored-by: Joshua Peisach <itzswirlz2020@outlook.com>
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{
LegoWorld::Enable(p_enable);
if (p_enable) {
InputManager()->SetWorld(this);
InputManager()->SetCamera(NULL);
}
else {
if (InputManager()->GetWorld() == this) {
InputManager()->ClearWorld();
}
}
Enforce vtable match (#464) * vtable enforce * Vtable progress * IslePathActor subclasses * LegoState subclasses * LegoWorld subclasses * Presenter progress * Remaining presenters * All but two that need new files * Merge into vtable branch (#3) * Implement MxDisplaySurface::VTable0x44 (#467) * Update mxdisplaysurface.cpp * add arguments to header * Fix glitched bitmaps * WIP fixes * Match * Fix * Changes * Fixes --------- Co-authored-by: Christian Semmler <mail@csemmler.com> * Implmement PoliceState::VTable0x1c (#468) * Implmement PoliceState::VTable0x1c * Fixes --------- Co-authored-by: Christian Semmler <mail@csemmler.com> * Implement Lego3DView::Render (#470) * Implement Lego3DView::Render * use MxDouble * Revert "use MxDouble" This reverts commit a006b60e2066b79ded3e15e143a302d8fd707deb. * Begin work on Police class (#469) * Begin work on Police class * Use JukeBox::e_policeStation value * Fixes --------- Co-authored-by: Christian Semmler <mail@csemmler.com> * Implement MxDisplaySurface::CreateCursorSurface (#471) * Update mxdisplaysurface.cpp * Fixes * Update legovideomanager.cpp * Match to 100% --------- Co-authored-by: Christian Semmler <mail@csemmler.com> --------- Co-authored-by: Misha <106913236+MishaProductions@users.noreply.github.com> Co-authored-by: Christian Semmler <mail@csemmler.com> Co-authored-by: Joshua Peisach <itzswirlz2020@outlook.com> * Police fix * Finish * motocycle lower case * Update historybook.h * Update hospitalstate.h * Update jetski.h * Update legoinputmanager.h * Update legolocomotionanimpresenter.h * Update pizza.h * Update act3shark.h * Update ambulancemissionstate.h * Update bumpbouy.h * Update doors.h --------- Co-authored-by: Misha <106913236+MishaProductions@users.noreply.github.com> Co-authored-by: Christian Semmler <mail@csemmler.com> Co-authored-by: Joshua Peisach <itzswirlz2020@outlook.com>
2024-01-20 18:04:46 -05:00
}
// FUNCTION: LEGO1 0x10005c90
MxResult GasStation::Tickle()
{
if (!m_worldStarted) {
LegoWorld::Tickle();
return SUCCESS;
}
if (g_unk0x100f0160 != 0) {
g_unk0x100f0160--;
}
MxLong time = Timer()->GetTime();
if (m_unk0x114) {
if (time - m_unk0x10c > 15000) {
m_unk0x10c = time;
if (m_unk0x104 == 1) {
m_unk0x104 = 2;
}
else if (m_unk0x104 != 0) {
m_unk0x104 = 0;
MxDSAction action;
m_state->m_unk0x14.m_unk0x00 = 9;
PlayAction(GarageScript::c_wgs031nu_RunAnim);
m_unk0x106 = 1;
}
}
}
if (m_unk0x115) {
if (time - m_trackLedTimer > 300) {
m_trackLedTimer = time;
g_trackLedEnabled = !g_trackLedEnabled;
m_trackLedBitmap->Enable(g_trackLedEnabled);
}
}
return SUCCESS;
}
Enforce vtable match (#464) * vtable enforce * Vtable progress * IslePathActor subclasses * LegoState subclasses * LegoWorld subclasses * Presenter progress * Remaining presenters * All but two that need new files * Merge into vtable branch (#3) * Implement MxDisplaySurface::VTable0x44 (#467) * Update mxdisplaysurface.cpp * add arguments to header * Fix glitched bitmaps * WIP fixes * Match * Fix * Changes * Fixes --------- Co-authored-by: Christian Semmler <mail@csemmler.com> * Implmement PoliceState::VTable0x1c (#468) * Implmement PoliceState::VTable0x1c * Fixes --------- Co-authored-by: Christian Semmler <mail@csemmler.com> * Implement Lego3DView::Render (#470) * Implement Lego3DView::Render * use MxDouble * Revert "use MxDouble" This reverts commit a006b60e2066b79ded3e15e143a302d8fd707deb. * Begin work on Police class (#469) * Begin work on Police class * Use JukeBox::e_policeStation value * Fixes --------- Co-authored-by: Christian Semmler <mail@csemmler.com> * Implement MxDisplaySurface::CreateCursorSurface (#471) * Update mxdisplaysurface.cpp * Fixes * Update legovideomanager.cpp * Match to 100% --------- Co-authored-by: Christian Semmler <mail@csemmler.com> --------- Co-authored-by: Misha <106913236+MishaProductions@users.noreply.github.com> Co-authored-by: Christian Semmler <mail@csemmler.com> Co-authored-by: Joshua Peisach <itzswirlz2020@outlook.com> * Police fix * Finish * motocycle lower case * Update historybook.h * Update hospitalstate.h * Update jetski.h * Update legoinputmanager.h * Update legolocomotionanimpresenter.h * Update pizza.h * Update act3shark.h * Update ambulancemissionstate.h * Update bumpbouy.h * Update doors.h --------- Co-authored-by: Misha <106913236+MishaProductions@users.noreply.github.com> Co-authored-by: Christian Semmler <mail@csemmler.com> Co-authored-by: Joshua Peisach <itzswirlz2020@outlook.com>
2024-01-20 18:04:46 -05:00
// FUNCTION: LEGO1 0x10005e70
Enforce vtable match (#464) * vtable enforce * Vtable progress * IslePathActor subclasses * LegoState subclasses * LegoWorld subclasses * Presenter progress * Remaining presenters * All but two that need new files * Merge into vtable branch (#3) * Implement MxDisplaySurface::VTable0x44 (#467) * Update mxdisplaysurface.cpp * add arguments to header * Fix glitched bitmaps * WIP fixes * Match * Fix * Changes * Fixes --------- Co-authored-by: Christian Semmler <mail@csemmler.com> * Implmement PoliceState::VTable0x1c (#468) * Implmement PoliceState::VTable0x1c * Fixes --------- Co-authored-by: Christian Semmler <mail@csemmler.com> * Implement Lego3DView::Render (#470) * Implement Lego3DView::Render * use MxDouble * Revert "use MxDouble" This reverts commit a006b60e2066b79ded3e15e143a302d8fd707deb. * Begin work on Police class (#469) * Begin work on Police class * Use JukeBox::e_policeStation value * Fixes --------- Co-authored-by: Christian Semmler <mail@csemmler.com> * Implement MxDisplaySurface::CreateCursorSurface (#471) * Update mxdisplaysurface.cpp * Fixes * Update legovideomanager.cpp * Match to 100% --------- Co-authored-by: Christian Semmler <mail@csemmler.com> --------- Co-authored-by: Misha <106913236+MishaProductions@users.noreply.github.com> Co-authored-by: Christian Semmler <mail@csemmler.com> Co-authored-by: Joshua Peisach <itzswirlz2020@outlook.com> * Police fix * Finish * motocycle lower case * Update historybook.h * Update hospitalstate.h * Update jetski.h * Update legoinputmanager.h * Update legolocomotionanimpresenter.h * Update pizza.h * Update act3shark.h * Update ambulancemissionstate.h * Update bumpbouy.h * Update doors.h --------- Co-authored-by: Misha <106913236+MishaProductions@users.noreply.github.com> Co-authored-by: Christian Semmler <mail@csemmler.com> Co-authored-by: Joshua Peisach <itzswirlz2020@outlook.com>
2024-01-20 18:04:46 -05:00
MxBool GasStation::VTable0x64()
{
m_radio.Stop();
m_state->FUN_10006490();
m_state->m_unk0x14.m_unk0x00 = 0;
m_destLocation = LegoGameState::Area::e_infomain;
return TRUE;
Enforce vtable match (#464) * vtable enforce * Vtable progress * IslePathActor subclasses * LegoState subclasses * LegoWorld subclasses * Presenter progress * Remaining presenters * All but two that need new files * Merge into vtable branch (#3) * Implement MxDisplaySurface::VTable0x44 (#467) * Update mxdisplaysurface.cpp * add arguments to header * Fix glitched bitmaps * WIP fixes * Match * Fix * Changes * Fixes --------- Co-authored-by: Christian Semmler <mail@csemmler.com> * Implmement PoliceState::VTable0x1c (#468) * Implmement PoliceState::VTable0x1c * Fixes --------- Co-authored-by: Christian Semmler <mail@csemmler.com> * Implement Lego3DView::Render (#470) * Implement Lego3DView::Render * use MxDouble * Revert "use MxDouble" This reverts commit a006b60e2066b79ded3e15e143a302d8fd707deb. * Begin work on Police class (#469) * Begin work on Police class * Use JukeBox::e_policeStation value * Fixes --------- Co-authored-by: Christian Semmler <mail@csemmler.com> * Implement MxDisplaySurface::CreateCursorSurface (#471) * Update mxdisplaysurface.cpp * Fixes * Update legovideomanager.cpp * Match to 100% --------- Co-authored-by: Christian Semmler <mail@csemmler.com> --------- Co-authored-by: Misha <106913236+MishaProductions@users.noreply.github.com> Co-authored-by: Christian Semmler <mail@csemmler.com> Co-authored-by: Joshua Peisach <itzswirlz2020@outlook.com> * Police fix * Finish * motocycle lower case * Update historybook.h * Update hospitalstate.h * Update jetski.h * Update legoinputmanager.h * Update legolocomotionanimpresenter.h * Update pizza.h * Update act3shark.h * Update ambulancemissionstate.h * Update bumpbouy.h * Update doors.h --------- Co-authored-by: Misha <106913236+MishaProductions@users.noreply.github.com> Co-authored-by: Christian Semmler <mail@csemmler.com> Co-authored-by: Joshua Peisach <itzswirlz2020@outlook.com>
2024-01-20 18:04:46 -05:00
}