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99 lines
3.3 KiB
C++
99 lines
3.3 KiB
C++
#ifndef OTHERTYPES_H
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#define OTHERTYPES_H
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#include "types.h"
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namespace si {
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class WAVFmt
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{
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public:
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// Standard WAV header
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uint16_t Format;
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uint16_t Channels;
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uint32_t SampleRate;
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uint32_t ByteRate;
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uint16_t BlockAlign;
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uint16_t BitsPerSample;
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// Mindscape extensions (not confirmed yet)
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uint32_t DataSize;
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uint32_t Flags;
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};
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// Copied from https://www.compuphase.com/flic.htm#FLICHEADER
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class FLIC
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{
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public:
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uint32_t size; // Size of FLIC including this headerdesc << "
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uint16_t type; // File type 0xAF11, 0xAF12, 0xAF30, 0xAF44, ...desc << "
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uint16_t frames; // Number of frames in first segmentdesc << "
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uint16_t width; // FLIC width in pixelsdesc << "
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uint16_t height; // FLIC height in pixelsdesc << "
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uint16_t depth; // Bits per pixel (usually 8)desc << "
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uint16_t flags; // Set to zero or to threedesc << "
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uint32_t speed; // Delay between framesdesc << "
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uint16_t reserved1; // Set to zerodesc << "
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uint32_t created; // Date of FLIC creation (FLC only)desc << "
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uint32_t creator; // Serial number or compiler id (FLC only)desc << "
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uint32_t updated; // Date of FLIC update (FLC only)desc << "
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uint32_t updater; // Serial number (FLC only), see creatordesc << "
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uint16_t aspect_dx; // Width of square rectangle (FLC only)desc << "
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uint16_t aspect_dy; // Height of square rectangle (FLC only)desc << "
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uint16_t ext_flags; // EGI: flags for specific EGI extensionsdesc << "
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uint16_t keyframes; // EGI: key-image frequencydesc << "
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uint16_t totalframes; // EGI: total number of frames (segments)desc << "
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uint32_t req_memory; // EGI: maximum chunk size (uncompressed)desc << "
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uint16_t max_regions; // EGI: max. number of regions in a CHK_REGION chunkdesc << "
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uint16_t transp_num; // EGI: number of transparent levelsdesc << "
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uint8_t reserved2[24]; // Set to zerodesc << "
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uint32_t oframe1; // Offset to frame 1 (FLC only)desc << "
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uint32_t oframe2; // Offset to frame 2 (FLC only)desc << "
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uint8_t reserved3[40]; // Set to zerodesc << "
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};
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class FLICFrame
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{
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public:
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uint32_t size; // Size of the chunk, including subchunks
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uint16_t type; // Chunk type: 0xF1FA
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uint16_t chunks; // Number of subchunks
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uint16_t delay; // Delay in milliseconds
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int16_t reserved; // Always zero
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uint16_t width; // Frame width override (if non-zero)
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uint16_t height; // Frame height override (if non-zero)
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};
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// Copied from https://wiki.multimedia.cx/index.php/Smacker#Header
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class SMK2
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{
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public:
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uint32_t Signature;
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uint32_t Width;
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uint32_t Height;
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uint32_t Frames;
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uint32_t FrameRate;
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uint32_t Flags;
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uint32_t AudioSize[7];
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uint32_t TreesSize;
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uint32_t MMap_Size;
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uint32_t MClr_Size;
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uint32_t Full_Size;
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uint32_t Type_Size;
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uint32_t AudioRate[7];
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uint32_t Dummy;
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};
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// Analogous to BITMAPFILEHEADER, copied from http://www.ece.ualberta.ca/~elliott/ee552/studentAppNotes/2003_w/misc/bmp_file_format/bmp_file_format.htm
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LIBWEAVER_PACK(class BMP
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{
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public:
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uint16_t Signature; // Should always be BM
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uint32_t FileSize; // Size of total file including header and 'BM'
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uint32_t Reserved; // Unused (always 0)
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uint32_t DataOffset; // Offset of actual data after BITMAPINFOHEADER
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});
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}
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#endif // OTHERTYPES_H
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