mirror of
https://github.com/isledecomp/SIEdit.git
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115 lines
2.3 KiB
C++
115 lines
2.3 KiB
C++
#ifndef TYPES_H
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#define TYPES_H
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#include <map>
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#include <string>
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#include <vector>
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namespace si {
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typedef unsigned char u8;
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typedef char s8;
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typedef unsigned short u16;
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typedef short s16;
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typedef unsigned int u32;
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typedef int s32;
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typedef float f32;
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typedef double f64;
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class bytearray : public std::vector<s8>
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{
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public:
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bytearray() = default;
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template <typename T>
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T *cast() { return reinterpret_cast<T*>(data()); }
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template <typename T>
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const T *cast() const { return reinterpret_cast<const T*>(data()); }
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};
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class Data
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{
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public:
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inline Data()
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{
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data_.resize(sizeof(si::u32));
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//memset(data_.data(), 0, data_.size());
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}
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inline Data(const u32 &u) { set(u); }
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inline Data(const bytearray &u) { set(u); }
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inline Data(const std::string &u)
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{
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data_.resize(u.size());
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memcpy(data_.data(), u.data(), u.size());
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}
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inline operator u32() const
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{
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return toU32();
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}
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inline operator const char *() const
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{
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return data();
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}
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inline u16 toU16() const { return *data_.cast<si::u16>(); }
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inline s16 toS16() const { return *data_.cast<si::s16>(); }
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inline u32 toU32() const { return *data_.cast<si::u32>(); }
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inline s32 toS32() const { return *data_.cast<si::s32>(); }
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inline const char *data() const { return data_.data(); };
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inline char *data() { return data_.data(); };
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inline const char *c_str() const { return this->data(); };
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inline size_t size() const { return data_.size(); }
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inline const std::string toString() const
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{
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// Subtract 1 from size, assuming the last character is a null terminator
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return std::string(data_.data(), std::max(size_t(0), data_.size()-1));
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}
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inline bool operator==(int u) const
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{
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return get<int>() == u;
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}
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inline bool operator==(si::u32 u) const
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{
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return get<si::u32>() == u;
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}
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template <typename T>
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inline const T &get() const
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{
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return *data_.cast<T>();
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}
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template <typename T>
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inline void set(const T &value)
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{
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data_.resize(sizeof(T));
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memcpy(data_.data(), &value, sizeof(T));
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}
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inline void set(const bytearray &value) { data_ = value; }
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private:
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bytearray data_;
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};
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class Vector3
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{
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public:
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f32 x;
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f32 y;
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f32 z;
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};
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using DataMap = std::map<std::string, Data>;
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}
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#endif // TYPES_H
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