mirror of
https://github.com/isledecomp/SIEdit.git
synced 2024-11-30 10:56:51 -05:00
85e786924d
Easier to write since you don't have to cast to char * all the time
259 lines
3.8 KiB
C++
259 lines
3.8 KiB
C++
#include "file.h"
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#include "util.h"
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namespace si {
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bool File::Open(const char *c, Mode mode)
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{
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std::ios::openmode m = std::ios::binary;
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if (mode == Read) {
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m |= std::ios::in;
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} else {
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m |= std::ios::out;
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}
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m_Stream.open(c, m);
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if (m_Stream.good() && m_Stream.is_open()) {
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m_Mode = mode;
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return true;
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}
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return false;
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}
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#ifdef _WIN32
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bool File::Open(const wchar_t *c, Mode mode)
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{
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std::ios::open_mode m = std::ios::binary;
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if (mode == Read) {
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m |= std::ios::in;
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} else {
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m |= std::ios::out;
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}
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m_Stream.open(c, m);
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if (m_Stream.good() && m_Stream.is_open()) {
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m_Mode = mode;
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return true;
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}
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return false;
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}
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#endif
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size_t File::pos()
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{
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if (m_Mode == Read) {
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return m_Stream.tellg();
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} else {
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return m_Stream.tellp();
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}
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}
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size_t File::size()
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{
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size_t before = pos();
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seek(0, SeekEnd);
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size_t sz = pos();
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seek(before, SeekStart);
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return sz;
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}
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void File::seek(size_t p, SeekMode s)
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{
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std::ios::seekdir d;
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switch (s) {
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case SeekStart:
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d = std::ios::beg;
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break;
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case SeekCurrent:
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d = std::ios::cur;
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break;
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case SeekEnd:
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d = std::ios::end;
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break;
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}
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if (m_Mode == Read) {
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m_Stream.seekg(p, d);
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} else {
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m_Stream.seekp(p, d);
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}
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}
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bool File::atEnd()
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{
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return !m_Stream.good();
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}
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void File::Close()
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{
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m_Stream.close();
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}
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size_t File::ReadData(void *data, size_t size)
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{
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size_t before = this->pos();
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m_Stream.read((char *) data, size);
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return this->pos() - before;
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}
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size_t File::WriteData(const void *data, size_t size)
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{
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size_t before = this->pos();
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m_Stream.write((const char *) data, size);
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return this->pos() - before;
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}
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uint8_t FileBase::ReadU8()
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{
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uint8_t u;
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ReadData(&u, sizeof(u));
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return u;
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}
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void FileBase::WriteU8(uint8_t u)
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{
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WriteData(&u, sizeof(u));
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}
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uint16_t FileBase::ReadU16()
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{
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uint16_t u;
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ReadData(&u, sizeof(u));
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return u;
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}
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void FileBase::WriteU16(uint16_t u)
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{
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WriteData(&u, sizeof(u));
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}
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uint32_t FileBase::ReadU32()
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{
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uint32_t u;
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ReadData(&u, sizeof(u));
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return u;
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}
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void FileBase::WriteU32(uint32_t u)
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{
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WriteData(&u, sizeof(u));
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}
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Vector3 FileBase::ReadVector3()
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{
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Vector3 u;
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ReadData(&u, sizeof(u));
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return u;
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}
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void FileBase::WriteVector3(const Vector3 &v)
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{
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WriteData(&v, sizeof(v));
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}
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std::string FileBase::ReadString()
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{
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std::string d;
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while (true) {
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char c;
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ReadData(&c, 1);
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if (c == 0) {
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break;
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}
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d.push_back(c);
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}
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return d;
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}
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void FileBase::WriteString(const std::string &d)
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{
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WriteData(d.c_str(), d.size());
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// Ensure null terminator
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WriteU8(0);
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}
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bytearray FileBase::ReadBytes(size_t size)
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{
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bytearray d;
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d.resize(size);
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ReadData(d.data(), size);
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return d;
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}
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void FileBase::WriteBytes(const bytearray &ba)
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{
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WriteData(ba.data(), ba.size());
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}
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MemoryBuffer::MemoryBuffer()
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{
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m_Position = 0;
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}
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MemoryBuffer::MemoryBuffer(const bytearray &data)
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{
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m_Internal = data;
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m_Position = 0;
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}
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size_t MemoryBuffer::pos()
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{
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return m_Position;
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}
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size_t MemoryBuffer::size()
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{
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return m_Internal.size();
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}
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void MemoryBuffer::seek(size_t p, SeekMode s)
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{
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switch (s) {
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case SeekStart:
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m_Position = p;
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break;
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case SeekCurrent:
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m_Position += p;
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break;
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case SeekEnd:
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m_Position = std::max(size_t(0), m_Internal.size() - p);
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break;
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}
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}
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bool MemoryBuffer::atEnd()
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{
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return m_Position == m_Internal.size();
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}
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size_t MemoryBuffer::ReadData(void *data, size_t size)
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{
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size = std::min(size, m_Internal.size() - m_Position);
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memcpy(data, m_Internal.data() + m_Position, size);
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m_Position += size;
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return size;
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}
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size_t MemoryBuffer::WriteData(const void *data, size_t size)
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{
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size_t end = m_Position + size;
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if (end > m_Internal.size()) {
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m_Internal.resize(end);
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}
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memcpy(m_Internal.data() + m_Position, data, size);
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m_Position += size;
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return size;
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}
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}
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