mirror of
https://github.com/isledecomp/SIEdit.git
synced 2024-11-27 09:35:45 -05:00
214 lines
4.7 KiB
C++
214 lines
4.7 KiB
C++
#ifndef TYPES_H
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#define TYPES_H
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#include <cstdio>
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#include <cstring>
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#include <map>
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#include <streambuf>
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#include <string>
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#include <ostream>
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#include <vector>
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#if defined(__GNUC__)
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#define LIBWEAVER_PACK( __Declaration__ ) __Declaration__ __attribute__((__packed__))
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#elif defined(_MSC_VER)
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#define LIBWEAVER_PACK( __Declaration__ ) __pragma( pack(push, 1) ) __Declaration__ __pragma( pack(pop))
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#endif
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#ifdef _MSC_VER
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#define LIBWEAVER_EXPORT __declspec(dllexport)
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#else
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#define LIBWEAVER_EXPORT
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#endif
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#if defined(_WIN32)
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#define LIBWEAVER_OS_WINDOWS
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#elif defined(__APPLE__)
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#define LIBWEAVER_OS_MACOS
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#elif defined(__linux__)
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#define LIBWEAVER_OS_LINUX
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#endif
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#if defined(_MSC_VER) && (_MSC_VER < 1600)
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// Declare types for MSVC versions less than 2010 (1600) which lacked a stdint.h
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typedef unsigned char uint8_t;
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typedef char int8_t;
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typedef unsigned short uint16_t;
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typedef short int16_t;
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typedef unsigned int uint32_t;
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typedef int int32_t;
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typedef unsigned long long uint64_t;
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typedef long long int64_t;
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#else
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#include <stdint.h>
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#endif
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namespace si {
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class bytearray : public std::vector<char>
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{
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public:
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bytearray(){}
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bytearray(size_t size)
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{
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resize(size);
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}
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bytearray(const char *data, size_t size)
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{
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resize(size);
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memcpy(this->data(), data, size);
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}
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template <typename T>
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T *cast() { return reinterpret_cast<T*>(data()); }
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template <typename T>
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const T *cast() const { return reinterpret_cast<const T*>(data()); }
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void append(const char *data, size_t size)
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{
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size_t current = this->size();
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this->resize(current + size);
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memcpy(this->data() + current, data, size);
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}
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void append(const bytearray &other)
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{
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size_t current = this->size();
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this->resize(current + other.size());
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memcpy(this->data() + current, other.data(), other.size());
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}
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void fill(char c)
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{
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memset(this->data(), c, this->size());
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}
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bytearray left(size_t sz) const
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{
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bytearray b(std::min(sz, this->size()));
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memcpy(b.data(), this->data(), b.size());
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return b;
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}
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bytearray mid(size_t i, size_t size = 0) const
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{
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if (i >= this->size()) {
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return bytearray();
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}
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size_t target = this->size() - i;
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if (size != 0) {
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target = std::min(target, size);
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}
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bytearray b(target);
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memcpy(b.data(), this->data() + i, b.size());
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return b;
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}
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bytearray right(size_t i) const
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{
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if (i >= size()) {
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return *this;
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}
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bytearray b(i);
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memcpy(b.data(), this->data() + this->size() - i, b.size());
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return b;
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}
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};
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class Vector3
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{
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public:
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Vector3(){}
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Vector3(double ix, double iy, double iz)
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{
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x = ix;
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y = iy;
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z = iz;
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}
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double x;
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double y;
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double z;
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};
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class Data
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{
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public:
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inline Data()
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{
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data_.resize(sizeof(uint32_t));
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memset(data_.data(), 0, data_.size());
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}
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inline Data(const uint32_t &u) { set(u); }
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inline Data(const Vector3 &u) { set(u); }
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inline Data(const bytearray &u) { set(u); }
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inline Data(const std::string &u)
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{
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data_.resize(u.size());
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memcpy(data_.data(), u.data(), u.size());
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}
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inline operator uint32_t() const { return toU32(); }
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inline operator const char *() const { return data(); }
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inline operator Vector3() const { return toVector3(); }
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inline operator bytearray() const { return data_; }
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inline operator std::string() const { return toString(); }
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inline uint16_t toU16() const { return *data_.cast<uint16_t>(); }
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inline int16_t toS16() const { return *data_.cast<int16_t>(); }
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inline uint32_t toU32() const { return *data_.cast<uint32_t>(); }
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inline int32_t toS32() const { return *data_.cast<int32_t>(); }
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inline Vector3 toVector3() const { return *data_.cast<Vector3>(); }
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inline const char *data() const { return data_.data(); };
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inline char *data() { return data_.data(); };
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inline const char *c_str() const { return this->data(); };
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inline size_t size() const { return data_.size(); }
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inline const std::string toString() const
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{
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if (data_.empty()) {
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return std::string();
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} else {
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// Subtract 1 from size, assuming the last character is a null terminator
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return std::string(data_.data(), std::max(size_t(0), data_.size()-1));
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}
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}
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inline bool operator==(int u) const
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{
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return get<int>() == u;
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}
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inline bool operator==(uint32_t u) const
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{
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return get<uint32_t>() == u;
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}
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template <typename T>
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inline const T &get() const
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{
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return *data_.cast<T>();
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}
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template <typename T>
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inline void set(const T &value)
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{
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data_.resize(sizeof(T));
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memcpy(data_.data(), &value, sizeof(T));
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}
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inline void set(const bytearray &value) { data_ = value; }
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private:
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bytearray data_;
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};
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}
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#endif // TYPES_H
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