SIEdit/lib/types.h
2022-07-03 10:57:43 -05:00

115 lines
2.3 KiB
C++

#ifndef TYPES_H
#define TYPES_H
#include <map>
#include <string>
#include <vector>
namespace si {
typedef unsigned char u8;
typedef char s8;
typedef unsigned short u16;
typedef short s16;
typedef unsigned int u32;
typedef int s32;
typedef float f32;
typedef double f64;
class bytearray : public std::vector<s8>
{
public:
bytearray() = default;
template <typename T>
T *cast() { return reinterpret_cast<T*>(data()); }
template <typename T>
const T *cast() const { return reinterpret_cast<const T*>(data()); }
};
class Data
{
public:
inline Data()
{
data_.resize(sizeof(si::u32));
//memset(data_.data(), 0, data_.size());
}
inline Data(const u32 &u) { set(u); }
inline Data(const bytearray &u) { set(u); }
inline Data(const std::string &u)
{
data_.resize(u.size());
memcpy(data_.data(), u.data(), u.size());
}
inline operator u32() const
{
return toU32();
}
inline operator const char *() const
{
return data();
}
inline u16 toU16() const { return *data_.cast<si::u16>(); }
inline s16 toS16() const { return *data_.cast<si::s16>(); }
inline u32 toU32() const { return *data_.cast<si::u32>(); }
inline s32 toS32() const { return *data_.cast<si::s32>(); }
inline const char *data() const { return data_.data(); };
inline char *data() { return data_.data(); };
inline const char *c_str() const { return this->data(); };
inline size_t size() const { return data_.size(); }
inline const std::string toString() const
{
// Subtract 1 from size, assuming the last character is a null terminator
return std::string(data_.data(), std::max(size_t(0), data_.size()-1));
}
inline bool operator==(int u) const
{
return get<int>() == u;
}
inline bool operator==(si::u32 u) const
{
return get<si::u32>() == u;
}
template <typename T>
inline const T &get() const
{
return *data_.cast<T>();
}
template <typename T>
inline void set(const T &value)
{
data_.resize(sizeof(T));
memcpy(data_.data(), &value, sizeof(T));
}
inline void set(const bytearray &value) { data_ = value; }
private:
bytearray data_;
};
class Vector3
{
public:
f32 x;
f32 y;
f32 z;
};
using DataMap = std::map<std::string, Data>;
}
#endif // TYPES_H