SIEdit/lib/types.h

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#ifndef TYPES_H
#define TYPES_H
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#include <algorithm>
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#include <cstdio>
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#include <cstring>
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#include <map>
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#include <streambuf>
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#include <string>
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#include <ostream>
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#include <vector>
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#if defined(__GNUC__)
#define LIBWEAVER_PACK( __Declaration__ ) __Declaration__ __attribute__((__packed__))
#elif defined(_MSC_VER)
#define LIBWEAVER_PACK( __Declaration__ ) __pragma( pack(push, 1) ) __Declaration__ __pragma( pack(pop))
#endif
#ifdef _MSC_VER
#define LIBWEAVER_EXPORT __declspec(dllexport)
#else
#define LIBWEAVER_EXPORT
#endif
#if defined(_WIN32)
#define LIBWEAVER_OS_WINDOWS
#elif defined(__APPLE__)
#define LIBWEAVER_OS_MACOS
#elif defined(__linux__)
#define LIBWEAVER_OS_LINUX
#endif
#if defined(_MSC_VER) && (_MSC_VER < 1600)
// Declare types for MSVC versions less than 2010 (1600) which lacked a stdint.h
typedef unsigned char uint8_t;
typedef char int8_t;
typedef unsigned short uint16_t;
typedef short int16_t;
typedef unsigned int uint32_t;
typedef int int32_t;
typedef unsigned long long uint64_t;
typedef long long int64_t;
#else
#include <stdint.h>
#endif
namespace si {
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class bytearray : public std::vector<char>
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{
public:
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bytearray(){}
bytearray(size_t size)
{
resize(size);
}
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bytearray(const char *data, size_t size)
{
resize(size);
memcpy(this->data(), data, size);
}
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template <typename T>
T *cast() { return reinterpret_cast<T*>(data()); }
template <typename T>
const T *cast() const { return reinterpret_cast<const T*>(data()); }
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void append(const char *data, size_t size)
{
size_t current = this->size();
this->resize(current + size);
memcpy(this->data() + current, data, size);
}
void append(const bytearray &other)
{
size_t current = this->size();
this->resize(current + other.size());
memcpy(this->data() + current, other.data(), other.size());
}
void fill(char c)
{
memset(this->data(), c, this->size());
}
bytearray left(size_t sz) const
{
bytearray b(std::min(sz, this->size()));
memcpy(b.data(), this->data(), b.size());
return b;
}
bytearray mid(size_t i, size_t size = 0) const
{
if (i >= this->size()) {
return bytearray();
}
size_t target = this->size() - i;
if (size != 0) {
target = std::min(target, size);
}
bytearray b(target);
memcpy(b.data(), this->data() + i, b.size());
return b;
}
bytearray right(size_t i) const
{
if (i >= size()) {
return *this;
}
bytearray b(i);
memcpy(b.data(), this->data() + this->size() - i, b.size());
return b;
}
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};
class Vector3
{
public:
Vector3(){}
Vector3(double ix, double iy, double iz)
{
x = ix;
y = iy;
z = iz;
}
double x;
double y;
double z;
};
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class Data
{
public:
inline Data()
{
data_.resize(sizeof(uint32_t));
memset(data_.data(), 0, data_.size());
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}
inline Data(const uint32_t &u) { set(u); }
inline Data(const Vector3 &u) { set(u); }
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inline Data(const bytearray &u) { set(u); }
inline Data(const std::string &u)
{
data_.resize(u.size());
memcpy(data_.data(), u.data(), u.size());
}
inline operator uint32_t() const { return toU32(); }
inline operator const char *() const { return data(); }
inline operator Vector3() const { return toVector3(); }
inline operator bytearray() const { return data_; }
inline operator std::string() const { return toString(); }
inline uint16_t toU16() const { return *data_.cast<uint16_t>(); }
inline int16_t toS16() const { return *data_.cast<int16_t>(); }
inline uint32_t toU32() const { return *data_.cast<uint32_t>(); }
inline int32_t toS32() const { return *data_.cast<int32_t>(); }
inline Vector3 toVector3() const { return *data_.cast<Vector3>(); }
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inline const char *data() const { return data_.data(); };
inline char *data() { return data_.data(); };
inline const char *c_str() const { return this->data(); };
inline size_t size() const { return data_.size(); }
inline const std::string toString() const
{
if (data_.empty()) {
return std::string();
} else {
// Subtract 1 from size, assuming the last character is a null terminator
return std::string(data_.data(), std::max(size_t(0), data_.size()-1));
}
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}
inline bool operator==(int u) const
{
return get<int>() == u;
}
inline bool operator==(uint32_t u) const
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{
return get<uint32_t>() == u;
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}
template <typename T>
inline const T &get() const
{
return *data_.cast<T>();
}
template <typename T>
inline void set(const T &value)
{
data_.resize(sizeof(T));
memcpy(data_.data(), &value, sizeof(T));
}
inline void set(const bytearray &value) { data_ = value; }
private:
bytearray data_;
};
}
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#endif // TYPES_H