SIEdit/lib/file.h

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#ifndef FILE_H
#define FILE_H
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#ifdef _WIN32
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#include <algorithm>
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#include <Windows.h>
#else
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#include <fstream>
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#endif
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#include "types.h"
namespace si {
class FileBase
{
public:
FileBase()
{
}
virtual ~FileBase()
{
}
enum Mode {
Read,
Write
};
uint8_t ReadU8();
uint16_t ReadU16();
uint32_t ReadU32();
std::string ReadString();
bytearray ReadBytes(size_t size);
Vector3 ReadVector3();
virtual size_t ReadData(void *data, size_t size) = 0;
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void WriteU8(uint8_t u);
void WriteU16(uint16_t u);
void WriteU32(uint32_t u);
void WriteString(const std::string &s);
void WriteBytes(const bytearray &b);
void WriteVector3(const Vector3 &b);
virtual size_t WriteData(const void *data, size_t size) = 0;
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virtual void Close() {}
enum SeekMode
{
SeekStart,
SeekCurrent,
SeekEnd
};
virtual size_t pos() = 0;
virtual size_t size() = 0;
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virtual void seek(size_t p, SeekMode s = SeekStart) = 0;
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LIBWEAVER_EXPORT bool atEnd() { return pos() == size(); }
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};
class File : public FileBase
{
public:
virtual ~File()
{
Close();
}
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bool Open(const char *c, Mode mode);
#ifdef _WIN32
bool Open(const wchar_t *c, Mode mode);
#endif
virtual size_t pos();
virtual size_t size();
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virtual void seek(size_t p, SeekMode s = SeekStart);
virtual void Close();
virtual size_t ReadData(void *data, size_t size);
virtual size_t WriteData(const void *data, size_t size);
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private:
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#ifdef _WIN32
HANDLE m_Handle;
#else
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std::fstream m_Stream;
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#endif
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Mode m_Mode;
};
class MemoryBuffer : public FileBase
{
public:
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LIBWEAVER_EXPORT MemoryBuffer();
LIBWEAVER_EXPORT MemoryBuffer(const bytearray &data);
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LIBWEAVER_EXPORT virtual size_t pos();
LIBWEAVER_EXPORT virtual size_t size();
LIBWEAVER_EXPORT virtual void seek(size_t p, SeekMode s = SeekStart);
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const bytearray &data() const { return m_Internal; }
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LIBWEAVER_EXPORT virtual size_t ReadData(void *data, size_t size);
LIBWEAVER_EXPORT virtual size_t WriteData(const void *data, size_t size);
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private:
bytearray m_Internal;
size_t m_Position;
};
}
#endif // FILE_H