SIEdit/lib/chunk.h

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#ifndef CHUNK_H
#define CHUNK_H
#include <fstream>
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#include <map>
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#include <memory>
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#include "common.h"
#include "sitypes.h"
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#include "types.h"
namespace si {
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class Chunk
{
public:
enum Type
{
TYPE_RIFF = 0x46464952,
TYPE_LIST = 0x5453494c,
TYPE_MxSt = 0x7453784d,
TYPE_MxHd = 0x6448784d,
TYPE_MxCh = 0x6843784d,
TYPE_MxOf = 0x664f784d,
TYPE_MxOb = 0x624f784d,
TYPE_pad_ = 0x20646170
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};
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LIBWEAVER_EXPORT Chunk();
virtual LIBWEAVER_EXPORT ~Chunk();
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LIBWEAVER_EXPORT bool Read(const std::string &f);
LIBWEAVER_EXPORT bool Read(const char *f);
LIBWEAVER_EXPORT void Clear();
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typedef std::vector<Chunk*> Children;
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LIBWEAVER_EXPORT Chunk *GetParent() const { return parent_; }
LIBWEAVER_EXPORT const Children &GetChildren() const { return children_; }
LIBWEAVER_EXPORT void AppendChild(Chunk *chunk);
LIBWEAVER_EXPORT bool RemoveChild(Chunk *chunk);
LIBWEAVER_EXPORT size_t IndexOfChild(Chunk *chunk);
LIBWEAVER_EXPORT void InsertChild(size_t index, Chunk *chunk);
LIBWEAVER_EXPORT Chunk *RemoveChild(size_t index);
LIBWEAVER_EXPORT Chunk *GetChildAt(size_t index) const { return children_.at(index); }
LIBWEAVER_EXPORT size_t GetChildCount() const { return children_.size(); }
LIBWEAVER_EXPORT Type type() const { return static_cast<Type>(id_); }
LIBWEAVER_EXPORT const u32 &id() const { return id_; }
LIBWEAVER_EXPORT const u32 &offset() const { return offset_; }
LIBWEAVER_EXPORT Data &data(const std::string &key) { return data_[key]; }
LIBWEAVER_EXPORT const Data &data(const std::string &key) const { return data_.at(key); }
LIBWEAVER_EXPORT static const char *GetTypeDescription(Type type);
LIBWEAVER_EXPORT const char *GetTypeDescription() const
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{
return GetTypeDescription(type());
}
LIBWEAVER_EXPORT Chunk *FindChildWithType(Type type) const;
LIBWEAVER_EXPORT Chunk *FindChildWithOffset(u32 offset) const;
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private:
// Disable copy
Chunk(const Chunk& other);
Chunk& operator=(const Chunk& other);
bool Read(std::ifstream &f, u32 &version, u32 &alignment);
static RIFF *GetReaderFromType(Type type);
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u32 id_;
u32 offset_;
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std::map<std::string, Data> data_;
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Chunk *parent_;
Children children_;
};
}
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#endif // CHUNK_H