LEGOIslandRebuilder/ext/PropertyGrid/PropertyGridInPlaceEdit.h
2022-03-31 11:38:16 -07:00

89 lines
2.6 KiB
C++

//////////////////////////////////////////////////////////////////////
// InPlaceEdit.h : header file
//
// MFC Grid Control - inplace editing class
//
// Written by Chris Maunder <cmaunder@mail.com>
// Copyright (c) 1998-2002. All Rights Reserved.
//
// This code may be used in compiled form in any way you desire. This
// file may be redistributed unmodified by any means PROVIDING it is
// not sold for profit without the authors written consent, and
// providing that this notice and the authors name and all copyright
// notices remains intact.
//
// An email letting me know how you are using it would be nice as well.
//
// This file is provided "as is" with no expressed or implied warranty.
// The author accepts no liability for any damage/loss of business that
// this product may cause.
//
// For use with CGridCtrl v2.10+
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_GRIDINPLACEEDIT_H__ECD42821_16DF_11D1_992F_895E185F9C72__INCLUDED_)
#define AFX_GRIDINPLACEEDIT_H__ECD42821_16DF_11D1_992F_895E185F9C72__INCLUDED_
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
#include <string>
using namespace std;
#define WM_PG_ENDLABELEDIT WM_USER+488
class CPropertyGridInPlaceEdit : public CEdit
{
// Construction
public:
CPropertyGridInPlaceEdit(CWnd* pParent, CRect& rect, DWORD dwStyle, UINT nID, string sInitText);
void SetColors(COLORREF clrBack, COLORREF clrText);
// Attributes
public:
// Operations
public:
void CancelEdit();
void EndEdit();
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CPropertyGridInPlaceEdit)
public:
virtual BOOL PreTranslateMessage(MSG* pMsg);
//}}AFX_VIRTUAL
// Implementation
public:
virtual ~CPropertyGridInPlaceEdit();
// Generated message map functions
protected:
//{{AFX_MSG(CPropertyGridInPlaceEdit)
afx_msg void OnKillFocus(CWnd* pNewWnd);
afx_msg void OnChar(UINT nChar, UINT nRepCnt, UINT nFlags);
afx_msg void OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags);
afx_msg UINT OnGetDlgCode();
afx_msg HBRUSH CtlColor ( CDC* pDC, UINT nCtlColor );
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
private:
CString m_sInitText;
BOOL m_bExitOnArrows;
CRect m_Rect;
COLORREF m_clrBack;
COLORREF m_clrText;
CBrush m_Brush;
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_GRIDINPLACEEDIT_H__ECD42821_16DF_11D1_992F_895E185F9C72__INCLUDED_)