#include "hooks.h" #include #include #include #include #include "../cmn/path.h" #include "config.h" #include "util.h" HWND isleWindow = NULL; void InterceptOutputDebugStringA(LPCSTR s) { printf("%s\n", s); MessageBoxA(isleWindow, s, "LEGO Island sez", 0); } HWND WINAPI InterceptCreateWindowExA(DWORD dwExStyle, LPCSTR lpClassName, LPCSTR lpWindowName, DWORD dwStyle, int X, int Y, int nWidth, int nHeight, HWND hWndParent, HMENU hMenu, HINSTANCE hInstance, LPVOID lpParam) { // If full screen, hide the titlebar if (config.GetInt(_T("FullScreen"))) { dwStyle = WS_POPUP; dwExStyle = 0; } // Grab a copy of the ISLE window so we can do stuff with it isleWindow = CreateWindowExA(dwExStyle, lpClassName, "LEGO Island: Rebuilt", dwStyle, X, Y, nWidth, nHeight, hWndParent, hMenu, hInstance, lpParam); return isleWindow; } HWND WINAPI InterceptFindWindowA(LPCSTR lpClassName, LPCSTR lpWindowName) { return NULL; } void ForceDDPixelFormatTo16(LPDDPIXELFORMAT lpDDPixelFormat) { if (lpDDPixelFormat->dwRGBBitCount == 32) { lpDDPixelFormat->dwRGBBitCount = 16; lpDDPixelFormat->dwRBitMask = 0xF800; lpDDPixelFormat->dwGBitMask = 0x07E0; lpDDPixelFormat->dwBBitMask = 0x001F; } } void ForceDDSurfaceDescTo16(LPDDSURFACEDESC lpDDSurfaceDesc) { DDPIXELFORMAT &pixfmt = lpDDSurfaceDesc->ddpfPixelFormat; if (pixfmt.dwRGBBitCount == 32) { // LEGO Island has no support for 32-bit surfaces, so we tell it we're on a 16-bit surface lpDDSurfaceDesc->lPitch /= 2; ForceDDPixelFormatTo16(&pixfmt); } } typedef HRESULT (WINAPI *ddSurfaceGetDescFunction)(LPDIRECTDRAWSURFACE lpDDSurface, LPDDSURFACEDESC lpDDSurfaceDesc); ddSurfaceGetDescFunction originalDDSurfaceGetDescFunction = NULL; HRESULT WINAPI InterceptSurfaceGetDesc(LPDIRECTDRAWSURFACE lpDDSurface, LPDDSURFACEDESC lpDDSurfaceDesc) { HRESULT res = originalDDSurfaceGetDescFunction(lpDDSurface, lpDDSurfaceDesc); if (res == DD_OK) { //ForceDDSurfaceDescTo16(lpDDSurfaceDesc); } return res; } typedef HRESULT (WINAPI *ddSurfaceGetPixelFormatFunction)(LPDIRECTDRAWSURFACE lpDDSurface, LPDDPIXELFORMAT lpDDPixelFormat); ddSurfaceGetPixelFormatFunction originalDDSurfaceGetPixelFunction = NULL; HRESULT WINAPI InterceptSurfaceGetPixelFormatFunction(LPDIRECTDRAWSURFACE lpDDSurface, LPDDPIXELFORMAT lpDDPixelFormat) { HRESULT res = originalDDSurfaceGetPixelFunction(lpDDSurface, lpDDPixelFormat); if (res == DD_OK) { //ForceDDPixelFormatTo16(lpDDPixelFormat); } return res; } typedef HRESULT (WINAPI *ddBltFunction)(LPDIRECTDRAWSURFACE lpSurface, LPRECT lpRectDest, LPDIRECTDRAWSURFACE lpSource, LPRECT lpRectSrc, DWORD dwFlags, LPDDBLTFX lpDDBltFx); ddBltFunction originalBltFunction = NULL; HRESULT WINAPI InterceptDirectDrawSurfaceBlt(LPDIRECTDRAWSURFACE lpDest, LPRECT lpRectDest, LPDIRECTDRAWSURFACE lpSource, LPRECT lpRectSrc, DWORD dwFlags, LPDDBLTFX lpDDBltFx) { return originalBltFunction(lpDest, lpRectDest, lpSource, lpRectSrc, dwFlags, lpDDBltFx); } typedef HRESULT (WINAPI *ddCreateSurfaceFunction)(LPDIRECTDRAW lpDD, LPDDSURFACEDESC lpDDSurfaceDesc, LPDIRECTDRAWSURFACE *lplpDDSurface, IUnknown *unknown); ddCreateSurfaceFunction originalCreateSurfaceFunction = NULL; HRESULT WINAPI InterceptCreateSurface(LPDIRECTDRAW lpDD, LPDDSURFACEDESC lpDDSurfaceDesc, LPDIRECTDRAWSURFACE *lplpDDSurface, IUnknown *unknown) { HRESULT res = originalCreateSurfaceFunction(lpDD, lpDDSurfaceDesc, lplpDDSurface, unknown); if (res == DD_OK) { if (!originalDDSurfaceGetPixelFunction) { originalDDSurfaceGetPixelFunction = (ddSurfaceGetPixelFormatFunction)OverwriteVirtualTable(*lplpDDSurface, 0x15, (LPVOID)InterceptSurfaceGetPixelFormatFunction); } if (!originalDDSurfaceGetDescFunction) { originalDDSurfaceGetDescFunction = (ddSurfaceGetDescFunction)OverwriteVirtualTable(*lplpDDSurface, 0x16, (LPVOID)InterceptSurfaceGetDesc); } if (!originalBltFunction) { originalBltFunction = (ddBltFunction)OverwriteVirtualTable(*lplpDDSurface, 0x5, (LPVOID)InterceptDirectDrawSurfaceBlt); } } return res; } typedef HRESULT (WINAPI *ddGetDisplayModeFunction)(LPDIRECTDRAW lpDD, LPDDSURFACEDESC lpDDSurfaceDesc); ddGetDisplayModeFunction originalGetDisplayMode = NULL; HRESULT WINAPI InterceptGetDisplayMode(LPDIRECTDRAW lpDD, LPDDSURFACEDESC lpDDSurfaceDesc) { HRESULT res = originalGetDisplayMode(lpDD, lpDDSurfaceDesc); //ForceDDSurfaceDescTo16(lpDDSurfaceDesc); return res; } typedef HRESULT (WINAPI *ddrawQueryInterfaceFunction) (LPDIRECTDRAW lpDD, REFIID riid, LPVOID FAR * ppvObj); ddrawQueryInterfaceFunction ddrawQueryInterfaceOriginal = NULL; HRESULT WINAPI InterceptDirectDrawQueryInterface(LPDIRECTDRAW lpDD, REFIID riid, LPVOID FAR * ppvObj) { HRESULT res = ddrawQueryInterfaceOriginal(lpDD, riid, ppvObj); return res; } ddCreateFunction ddCreateOriginal = NULL; HRESULT WINAPI InterceptDirectDrawCreate(GUID *lpGUID, LPDIRECTDRAW *lplpDD, IUnknown *pUnkOuter) { HRESULT res = ddCreateOriginal(lpGUID, lplpDD, pUnkOuter); if (res == DD_OK) { ddGetDisplayModeFunction f1 = (ddGetDisplayModeFunction)OverwriteVirtualTable(*lplpDD, 0xC, (LPVOID)InterceptGetDisplayMode); if (InterceptGetDisplayMode != f1) { originalGetDisplayMode = f1; } ddCreateSurfaceFunction f2 = (ddCreateSurfaceFunction)OverwriteVirtualTable(*lplpDD, 0x6, (LPVOID)InterceptCreateSurface); if (InterceptCreateSurface != f2) { originalCreateSurfaceFunction = f2; } ddrawQueryInterfaceFunction f3 = (ddrawQueryInterfaceFunction)OverwriteVirtualTable(*lplpDD, 0x0, (LPVOID)InterceptDirectDrawQueryInterface); if (InterceptDirectDrawQueryInterface != f3) { ddrawQueryInterfaceOriginal = f3; } } return res; } void ReturnRegistryYESNOFromBool(LPBYTE lpData, BOOL value) { strcpy((char*)lpData, value ? "YES" : "NO"); } LONG WINAPI InterceptRegQueryValueExA(HKEY hKey, LPCSTR lpValueName, LPDWORD lpReserved, LPDWORD lpType, LPBYTE lpData, LPDWORD lpcbData) { if (!strcmp(lpValueName, "Music")) { // Music option ReturnRegistryYESNOFromBool(lpData, config.GetInt(_T("MusicToggle"), 1)); return ERROR_SUCCESS; } else if (!strcmp(lpValueName, "UseJoystick")) { ReturnRegistryYESNOFromBool(lpData, config.GetInt(_T("UseJoystick"), 0)); return ERROR_SUCCESS; } else if (!strcmp(lpValueName, "Full Screen")) { ReturnRegistryYESNOFromBool(lpData, config.GetInt(_T("FullScreen"), 1)); return ERROR_SUCCESS; } else if (!strcmp(lpValueName, "Draw Cursor")) { ReturnRegistryYESNOFromBool(lpData, config.GetInt(_T("DrawCursor"), 0)); return ERROR_SUCCESS; } else if (!strcmp(lpValueName, "Flip Surfaces")) { ReturnRegistryYESNOFromBool(lpData, config.GetInt(_T("FlipSurfaces"), 0)); return ERROR_SUCCESS; } else if (!strcmp(lpValueName, "Back Buffers in Video RAM")) { ReturnRegistryYESNOFromBool(lpData, config.GetInt(_T("BackBuffersInVRAM"), 0)); return ERROR_SUCCESS; } else if (!strcmp(lpValueName, "3D Device ID")) { std::string dev_id = config.GetString("D3DDeviceID"); strcpy((char*)lpData, dev_id.c_str()); return ERROR_SUCCESS; } else if (!strcmp(lpValueName, "3D Device Name")) { std::string dev_name = config.GetString("D3DDevice"); strcpy((char*)lpData, dev_name.c_str()); return ERROR_SUCCESS; } else if (!strcmp(lpValueName, "savepath")) { // If enabled, return a safe %APPDATA% based save location rather than its default // "C:\Program Files" location if (config.GetInt(_T("RedirectSaveData"))) { // Generate directory TCHAR save_path[MAX_PATH]; if (GetSafeLEGOIslandSavePath(save_path)) { strcpy((char*)lpData, save_path); return ERROR_SUCCESS; } else { MessageBoxA(isleWindow, "Failed to redirect save path. Default will be used instead.", 0, 0); } } } else if (!strcmp(lpValueName, "diskpath") || !strcmp(lpValueName, "cdpath")) { // Pass through } else { printf("Passed through requested registry key \"%s\"\n", lpValueName); } // Pass these through return RegQueryValueExA(hKey, lpValueName, lpReserved, lpType, lpData, lpcbData); } void WINAPI InterceptSleep(DWORD dwMilliseconds) { // If uncapped, do nothing. Otherwise pass through as normal. if (config.GetString(_T("FPSLimit")) != "Uncapped") { Sleep(dwMilliseconds); } } LPDIRECT3DRMVIEWPORT last_viewport = NULL; D3DVALUE last_fov = 0.0f; typedef HRESULT (WINAPI *d3drmViewportSetFieldFunction)(LPDIRECT3DRMVIEWPORT viewport, D3DVALUE field); d3drmViewportSetFieldFunction d3drmViewportSetFieldOriginal = NULL; HRESULT WINAPI InterceptD3DRMViewportSetField(LPDIRECT3DRMVIEWPORT viewport, D3DVALUE field) { last_viewport = viewport; last_fov = field; return d3drmViewportSetFieldOriginal(viewport, field); } const SIZE_T max_frame_numbers = 10; SIZE_T current_frame = 0; DWORD frame_deltas[max_frame_numbers]; DWORD last_time = 0; typedef HRESULT (WINAPI *d3drmDeviceUpdateFunction)(LPDIRECT3DRMDEVICE device); d3drmDeviceUpdateFunction d3drmDeviceUpdateOriginal = NULL; HRESULT WINAPI InterceptD3DRMDeviceUpdate(LPDIRECT3DRMDEVICE device) { DWORD now = timeGetTime(); if (last_time != 0) { DWORD diff = now - last_time; frame_deltas[current_frame%max_frame_numbers] = diff; current_frame++; if (current_frame >= max_frame_numbers) { double avg_delta = 0; for (size_t i=0; i g_PickRecords; typedef HRESULT (WINAPI *d3dimPickFunction) (LPDIRECT3DDEVICE, LPDIRECT3DEXECUTEBUFFER, LPDIRECT3DVIEWPORT, DWORD, LPD3DRECT); d3dimPickFunction d3dimPickOriginal = NULL; HRESULT WINAPI InterceptD3DIMPick(LPDIRECT3DDEVICE lpDevice, LPDIRECT3DEXECUTEBUFFER lpBuffer, LPDIRECT3DVIEWPORT lpViewport, DWORD dwFlags, LPD3DRECT lpRect) { D3DEXECUTEBUFFERDESC desc; ZeroMemory(&desc, sizeof(D3DEXECUTEBUFFERDESC)); desc.dwSize = sizeof(D3DEXECUTEBUFFERDESC); HRESULT hr; hr = lpBuffer->Lock(&desc); if (hr != D3D_OK) { return hr; } D3DEXECUTEDATA data; hr = lpBuffer->GetExecuteData(&data); if (hr != D3D_OK) { return hr; } char *instr = (char *)desc.lpData + data.dwInstructionOffset; D3DVERTEX *vertex = (D3DVERTEX *) ((char *)desc.lpData + data.dwVertexOffset); std::vector dst_buf; dst_buf.resize(data.dwVertexCount); g_PickRecords.clear(); LPD3DINSTRUCTION current; while (current = (LPD3DINSTRUCTION)instr, current->bOpcode != D3DOP_EXIT) { BYTE size = current->bSize; WORD count = current->wCount; instr += sizeof(D3DINSTRUCTION); switch (current->bOpcode) { case D3DOP_TRIANGLE: { for (WORD i=0; iv1]; verts[1] = &dst_buf[ci->v2]; verts[2] = &dst_buf[ci->v3]; LONG x = lpRect->x1; LONG y = lpRect->y1; if (BarycentricPointInTriangle(verts[0]->sx, verts[0]->sy, verts[1]->sx, verts[1]->sy, verts[2]->sx, verts[2]->sy, x, y)) { D3DPICKRECORD record; record.bOpcode = current->bOpcode; // Write current instruction offset into file record.dwOffset = (DWORD)ci - ((DWORD)desc.lpData + data.dwInstructionOffset); // Just get the center Z record.dvZ = (verts[0]->sz + verts[1]->sz + verts[2]->sz) / 3; g_PickRecords.push_back(record); } instr += size; } break; } case D3DOP_BRANCHFORWARD: { for (int i = 0; i < count; ++i) { D3DBRANCH *ci = (D3DBRANCH *)instr; if ((data.dsStatus.dwStatus & ci->dwMask) == ci->dwValue) { if (!ci->bNegate) { if (ci->dwOffset) { instr = (char*)current + ci->dwOffset; break; } } } else { if (ci->bNegate) { if (ci->dwOffset) { instr = (char*)current + ci->dwOffset; break; } } } instr += size; } break; } case D3DOP_PROCESSVERTICES: { LPDIRECT3DDEVICE2 d3dev2 = NULL; lpDevice->QueryInterface(IID_IDirect3DDevice2, (void**) &d3dev2); for (int i = 0; i < count; ++i) { D3DPROCESSVERTICES *ci = (D3DPROCESSVERTICES*)instr; DWORD op = ci->dwFlags & D3DPROCESSVERTICES_OPMASK; switch (op) { case D3DPROCESSVERTICES_TRANSFORMLIGHT: case D3DPROCESSVERTICES_TRANSFORM: { D3DVIEWPORT vp; ZeroMemory(&vp, sizeof(D3DVIEWPORT)); vp.dwSize = sizeof(D3DVIEWPORT); lpViewport->GetViewport(&vp); D3DMATRIX view, proj, world, mat; d3dev2->GetTransform(D3DTRANSFORMSTATE_VIEW, &view); d3dev2->GetTransform(D3DTRANSFORMSTATE_PROJECTION, &proj); d3dev2->GetTransform(D3DTRANSFORMSTATE_WORLD, &world); MultiplyMatrix(mat, view, world); MultiplyMatrix(mat, proj, mat); for (DWORD j=0; jdwCount; j++) { const D3DVERTEX &in = vertex[ci->wStart+j]; float x, y, z, rhw; x = (in.x * mat._11) + (in.y * mat._21) + (in.z * mat._31) + mat._41; y = (in.x * mat._12) + (in.y * mat._22) + (in.z * mat._32) + mat._42; z = (in.x * mat._13) + (in.y * mat._23) + (in.z * mat._33) + mat._43; rhw = (in.x * mat._14) + (in.y * mat._24) + (in.z * mat._34) + mat._44; x /= rhw; y /= rhw; z /= rhw; y *= -1; x *= vp.dvScaleX; y *= vp.dvScaleY; z *= vp.dvMaxZ - vp.dvMinZ; x += vp.dwWidth / 2 + vp.dwX; y += vp.dwHeight / 2 + vp.dwY; z += vp.dvMinZ; rhw = 1 / rhw; D3DTLVERTEX &out = dst_buf[ci->wDest+j]; out.sx = x; out.sy = y; out.sz = in.z; // Use original Z so we can Z order on return out.rhw = rhw; } break; } default: MessageBoxA(0,"unhandled processvertices op",0,0); break; } instr += size; } d3dev2->Release(); break; } default: printf("unhandled op: %lx\n", current->bOpcode); case D3DOP_STATELIGHT: case D3DOP_STATERENDER: case D3DOP_SETSTATUS: instr += size * count; break; } } lpBuffer->Unlock(); return D3D_OK; } typedef HRESULT (WINAPI *d3dimGetPickRecordsFunction)(LPDIRECT3DDEVICE lpDevice, LPDWORD dwCount, LPD3DPICKRECORD lpRecords); d3dimGetPickRecordsFunction d3dimGetPickRecordsOriginal = NULL; HRESULT WINAPI InterceptD3DIMGetPickRecords(LPDIRECT3DDEVICE lpDevice, LPDWORD dwCount, LPD3DPICKRECORD lpRecords) { // Catch NULL count value if (!dwCount) { return DDERR_INVALIDPARAMS; } if (lpRecords && *dwCount >= g_PickRecords.size()) { memcpy(lpRecords, &g_PickRecords[0], sizeof(D3DPICKRECORD) * g_PickRecords.size()); } *dwCount = g_PickRecords.size(); return D3D_OK; } LPDIRECT3DRMDEVICE d3drm_device = NULL; typedef HRESULT (WINAPI *d3drmCreateViewportFunction)(LPDIRECT3DRM d3drm, LPDIRECT3DRMDEVICE device, LPDIRECT3DRMFRAME frame, DWORD x, DWORD y, DWORD w, DWORD h, LPDIRECT3DRMVIEWPORT *viewport); d3drmCreateViewportFunction d3drmCreateViewportOriginal = NULL; HRESULT WINAPI InterceptD3DRMCreateViewport(LPDIRECT3DRM d3drm, LPDIRECT3DRMDEVICE device, LPDIRECT3DRMFRAME frame, DWORD x, DWORD y, DWORD w, DWORD h, LPDIRECT3DRMVIEWPORT *viewport) { HRESULT res = d3drmCreateViewportOriginal(d3drm, device, frame, x, y, w, h, viewport); d3drm_device = device; /* Disabled temporarily until this implementation of Pick becomes more reliable // Check if we're running on Wine, in which case we'll override Pick() and GetPickRecords() if (HMODULE ntdll = GetModuleHandle("NTDLL.DLL")) { if (GetProcAddress(ntdll, "wine_get_version")) { // We're officially running on Wine if (!d3dimPickOriginal) { LPDIRECT3DDEVICE d3dim_device; if (d3drm_device->GetDirect3DDevice(&d3dim_device) == D3D_OK) { d3dimPickOriginal = (d3dimPickFunction)OverwriteVirtualTable(d3dim_device, 12, (LPVOID)InterceptD3DIMPick); d3dimGetPickRecordsOriginal = (d3dimGetPickRecordsFunction)OverwriteVirtualTable(d3dim_device, 13, (LPVOID)InterceptD3DIMGetPickRecords); } } } }*/ if (res == DD_OK) { if (!d3drmDeviceUpdateOriginal) { d3drmDeviceUpdateOriginal = (d3drmDeviceUpdateFunction)OverwriteVirtualTable(device, 14, (LPVOID)InterceptD3DRMDeviceUpdate); } if (!d3drmViewportSetFieldOriginal) { d3drmViewportSetFieldOriginal = (d3drmViewportSetFieldFunction)OverwriteVirtualTable(*viewport, 0x10, (LPVOID)InterceptD3DRMViewportSetField); } } return res; } d3drmCreateFunction d3drmCreateOriginal = NULL; HRESULT WINAPI InterceptDirect3DRMCreate(LPDIRECT3DRM FAR *lplpDirect3DRM) { HRESULT result = d3drmCreateOriginal(lplpDirect3DRM); if (result == DD_OK) { d3drmCreateViewportFunction f1 = (d3drmCreateViewportFunction)OverwriteVirtualTable(*lplpDirect3DRM, 0x38, (LPVOID)InterceptD3DRMCreateViewport); if (f1 != InterceptD3DRMCreateViewport) { d3drmCreateViewportOriginal = f1; } } return result; } #ifndef WM_MOUSEWHEEL #define WM_MOUSEWHEEL 0x020A #endif #ifndef WHEEL_DELTA #define WHEEL_DELTA 120 #endif WNDPROC originalWndProc = NULL; LRESULT CALLBACK InterceptWindowProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam) { if (uMsg == WM_MOUSEWHEEL) { SHORT distance = HIWORD(wParam); distance /= WHEEL_DELTA; float multiplier = 0.005 * distance; InterceptD3DRMViewportSetField(last_viewport, last_fov + multiplier); return 0; } else if (uMsg == WM_KEYDOWN) { switch (wParam) { case '5': d3drm_device->SetQuality(D3DRMRENDER_WIREFRAME); printf("quality should have changed\n"); break; case VK_BACK: // Clear console, useful for debugging system("cls"); break; } } return originalWndProc(hwnd, uMsg, wParam, lParam); } ATOM WINAPI InterceptRegisterClassA(const WNDCLASSA *c) { WNDCLASSA copy = *c; originalWndProc = copy.lpfnWndProc; copy.lpfnWndProc = InterceptWindowProc; return RegisterClassA(©); } typedef HRESULT (WINAPI *dsCreateSoundBufferFunction)(LPDIRECTSOUND lpDS, LPCDSBUFFERDESC desc, LPDIRECTSOUNDBUFFER *buffer, LPUNKNOWN unk); dsCreateSoundBufferFunction dsCreateSoundBufferOriginal = NULL; HRESULT WINAPI InterceptDirectSoundCreateSoundBuffer(LPDIRECTSOUND lpDS, LPCDSBUFFERDESC desc, LPDIRECTSOUNDBUFFER *buffer, LPUNKNOWN unk) { DSBUFFERDESC copy = *desc; if (config.GetInt(_T("StayActiveWhenDefocused")) && !(copy.dwFlags & DSBCAPS_PRIMARYBUFFER)) { copy.dwFlags |= DSBCAPS_GLOBALFOCUS; } return dsCreateSoundBufferOriginal(lpDS, ©, buffer, unk); } dsCreateFunction dsCreateOriginal = NULL; HRESULT WINAPI InterceptDirectSoundCreate(LPGUID lpGuid, LPDIRECTSOUND* ppDS, LPUNKNOWN pUnkOuter ) { HRESULT res = dsCreateOriginal(lpGuid, ppDS, pUnkOuter); if (res == DD_OK) { if (!dsCreateSoundBufferOriginal) { dsCreateSoundBufferOriginal = (dsCreateSoundBufferFunction)OverwriteVirtualTable(*ppDS, 0x3, (LPVOID)InterceptDirectSoundCreateSoundBuffer); } } return res; } SHORT WINAPI InterceptGetAsyncKeyState(int vKey) { if (config.GetInt("UseWASD")) { switch (vKey) { case VK_UP: vKey = 'W'; break; case VK_LEFT: vKey = 'A'; break; case VK_DOWN: vKey = 'S'; break; case VK_RIGHT: vKey = 'D'; break; case 'W': vKey = VK_UP; break; case 'A': vKey = VK_LEFT; break; case 'S': vKey = VK_DOWN; break; case 'D': vKey = VK_RIGHT; break; } } return GetAsyncKeyState(vKey); } typedef HRESULT (WINAPI *dinputGetDeviceStateFunction)(LPDIRECTINPUTDEVICEA lpDevice, DWORD cbData, LPVOID lpvData); dinputGetDeviceStateFunction dinputGetDeviceStateOriginal = NULL; HRESULT WINAPI InterceptDirectInputGetDeviceStateA(LPDIRECTINPUTDEVICEA lpDevice, DWORD cbData, LPVOID lpvData) { HRESULT res = dinputGetDeviceStateOriginal(lpDevice, cbData, lpvData); if (config.GetInt("UseWASD") && res == DD_OK) { if (cbData == 256) { unsigned char *keys = (unsigned char *)lpvData; // Swap state of WASD with arrow keys std::swap(keys[DIK_W], keys[DIK_UP]); std::swap(keys[DIK_A], keys[DIK_LEFT]); std::swap(keys[DIK_S], keys[DIK_DOWN]); std::swap(keys[DIK_D], keys[DIK_RIGHT]); } } return res; } typedef HRESULT (WINAPI *dinputCreateDeviceFunction)(LPDIRECTINPUTA lpDI, REFGUID, LPDIRECTINPUTDEVICEA *, LPUNKNOWN); dinputCreateDeviceFunction dinputCreateDeviceOriginal = NULL; HRESULT WINAPI InterceptDirectInputCreateDeviceA(LPDIRECTINPUTA lpDI, REFGUID guid, LPDIRECTINPUTDEVICEA *ppDevice, LPUNKNOWN unk) { HRESULT res = dinputCreateDeviceOriginal(lpDI, guid, ppDevice, unk); if (res == DD_OK) { if (!dinputGetDeviceStateOriginal) { dinputGetDeviceStateOriginal = (dinputGetDeviceStateFunction)OverwriteVirtualTable(*ppDevice, 0x9, (LPVOID)InterceptDirectInputGetDeviceStateA); } } return res; } dinputCreateFunction dinputCreateOriginal = NULL; HRESULT WINAPI InterceptDirectInputCreateA(HINSTANCE hinst, DWORD dwVersion, LPDIRECTINPUTA *ppDI, LPUNKNOWN punkOuter) { HRESULT res = dinputCreateOriginal(hinst, dwVersion, ppDI, punkOuter); if (res == DD_OK) { if (!dinputCreateDeviceOriginal) { dinputCreateDeviceOriginal = (dinputCreateDeviceFunction)OverwriteVirtualTable(*ppDI, 0x3, (LPVOID)InterceptDirectInputCreateDeviceA); } } return res; } freadFunction freadOriginal = NULL; _CRTIMP size_t __cdecl InterceptFread(void *buffer, size_t size, size_t count, FILE *stream) { if (size > 128) { MessageBoxA(NULL, "Invalid name length encountered during parsing. The file may be corrupt.", "WORLD.WDB Read Error", MB_ICONERROR); return -1; } return freadOriginal(buffer, size, count, stream); } startTransitionFunction startTransitionOriginal = NULL; MxResult MxTransitionManager::InterceptStartTransition(TransitionType animationType, int speed, byte unk, bool playMusicInTransition) { speed = config.GetInt("TransitionSpeed"); std::string animation_type = config.GetString("TransitionType"); if (animation_type == "No Animation") { animationType = NO_ANIMATION; } else if (animation_type == "Dissolve") { animationType = DISSOLVE; } else if (animation_type == "Mosaic") { animationType = MOSAIC; } else if (animation_type == "Wipe Down") { animationType = WIPE_DOWN; } else if (animation_type == "Window") { animationType = WINDOW; } else if (animation_type == "Random") { animationType = (TransitionType)(rand() % 4 + 2); // The Mosaic animation runs much faster by nature than the other animations, // this magic is to make the speed inconsistency feel less jarring if (animationType == MOSAIC && speed < 30) { speed += 25; } } return (this->*startTransitionOriginal)(animationType, speed, unk, playMusicInTransition); }