force no titlebar in full screen mode

This commit is contained in:
itsmattkc 2021-11-02 17:24:18 -07:00
parent 92564f1799
commit fa70d36585

View file

@ -17,6 +17,12 @@ void InterceptOutputDebugStringA(LPCSTR s)
HWND WINAPI InterceptCreateWindowExA(DWORD dwExStyle, LPCSTR lpClassName, LPCSTR lpWindowName, DWORD dwStyle, int X, int Y, int nWidth, int nHeight, HWND hWndParent, HMENU hMenu, HINSTANCE hInstance, LPVOID lpParam) HWND WINAPI InterceptCreateWindowExA(DWORD dwExStyle, LPCSTR lpClassName, LPCSTR lpWindowName, DWORD dwStyle, int X, int Y, int nWidth, int nHeight, HWND hWndParent, HMENU hMenu, HINSTANCE hInstance, LPVOID lpParam)
{ {
// If full screen, hide the titlebar
if (config.GetInt(_T("FullScreen"))) {
dwStyle = WS_POPUP;
dwExStyle = 0;
}
// Grab a copy of the ISLE window so we can do stuff with it // Grab a copy of the ISLE window so we can do stuff with it
isleWindow = CreateWindowExA(dwExStyle, lpClassName, "LEGO Island: Rebuilt", dwStyle, X, Y, nWidth, nHeight, hWndParent, hMenu, hInstance, lpParam); isleWindow = CreateWindowExA(dwExStyle, lpClassName, "LEGO Island: Rebuilt", dwStyle, X, Y, nWidth, nHeight, hWndParent, hMenu, hInstance, lpParam);
return isleWindow; return isleWindow;