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force no titlebar in full screen mode
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1 changed files with 6 additions and 0 deletions
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@ -17,6 +17,12 @@ void InterceptOutputDebugStringA(LPCSTR s)
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HWND WINAPI InterceptCreateWindowExA(DWORD dwExStyle, LPCSTR lpClassName, LPCSTR lpWindowName, DWORD dwStyle, int X, int Y, int nWidth, int nHeight, HWND hWndParent, HMENU hMenu, HINSTANCE hInstance, LPVOID lpParam)
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HWND WINAPI InterceptCreateWindowExA(DWORD dwExStyle, LPCSTR lpClassName, LPCSTR lpWindowName, DWORD dwStyle, int X, int Y, int nWidth, int nHeight, HWND hWndParent, HMENU hMenu, HINSTANCE hInstance, LPVOID lpParam)
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{
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{
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// If full screen, hide the titlebar
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if (config.GetInt(_T("FullScreen"))) {
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dwStyle = WS_POPUP;
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dwExStyle = 0;
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}
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// Grab a copy of the ISLE window so we can do stuff with it
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// Grab a copy of the ISLE window so we can do stuff with it
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isleWindow = CreateWindowExA(dwExStyle, lpClassName, "LEGO Island: Rebuilt", dwStyle, X, Y, nWidth, nHeight, hWndParent, hMenu, hInstance, lpParam);
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isleWindow = CreateWindowExA(dwExStyle, lpClassName, "LEGO Island: Rebuilt", dwStyle, X, Y, nWidth, nHeight, hWndParent, hMenu, hInstance, lpParam);
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return isleWindow;
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return isleWindow;
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