mirror of
https://github.com/isledecomp/LEGOIslandRebuilder.git
synced 2024-11-23 15:48:03 -05:00
save configuration
This commit is contained in:
parent
be075f8f4b
commit
f5dae0804a
4 changed files with 104 additions and 8 deletions
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@ -129,6 +129,21 @@ PatchGrid::PatchGrid()
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AddBoolItem(sectionMusic, _T("Play Music"), true));
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AddBoolItem(sectionMusic, _T("Play Music"), true));
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}
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}
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BOOL PatchGrid::SaveConfiguration(LPCTSTR filename)
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{
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LPCTSTR appName = TEXT("Rebuilder");
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for (std::map<std::string, HITEM>::const_iterator it=m_mPatchItems.begin(); it!=m_mPatchItems.end(); it++) {
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std::string value;
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this->GetItemValue(it->second, value);
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if (!WritePrivateProfileString(appName, it->first.c_str(), value.c_str(), filename)) {
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return FALSE;
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}
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}
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return TRUE;
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}
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void PatchGrid::AddPatch(const string &id, const CString &description, HITEM item)
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void PatchGrid::AddPatch(const string &id, const CString &description, HITEM item)
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{
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{
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m_mPatchItems[id] = item;
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m_mPatchItems[id] = item;
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@ -9,6 +9,8 @@ class PatchGrid : public CPropertyGrid
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public:
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public:
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PatchGrid();
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PatchGrid();
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BOOL SaveConfiguration(LPCTSTR filename);
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private:
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private:
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void AddPatch(const std::string &id, const CString &description, HITEM item);
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void AddPatch(const std::string &id, const CString &description, HITEM item);
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@ -1,5 +1,6 @@
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#include "window.h"
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#include "window.h"
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#include <SHLWAPI.H>
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#include <WINDOWS.H>
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#include <WINDOWS.H>
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#include "launcher.h"
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#include "launcher.h"
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@ -56,7 +57,7 @@ CRebuilderWindow::CRebuilderWindow()
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// Create property grid
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// Create property grid
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m_cPatchGrid.Create(AfxRegisterWndClass(CS_DBLCLKS | CS_HREDRAW | CS_VREDRAW), _T("Patch Grid"), WS_CHILD | WS_VISIBLE, CRect(), &m_cTabCtrl, ID_PATCHGRID);
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m_cPatchGrid.Create(AfxRegisterWndClass(CS_DBLCLKS | CS_HREDRAW | CS_VREDRAW), _T("Patch Grid"), WS_CHILD | WS_VISIBLE, CRect(), &m_cTabCtrl, ID_PATCHGRID);
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m_cMusicTable.Create(_T("Music Tab"), WS_CHILD, CRect(), &m_cTabCtrl);
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m_cMusicTable.Create(_T("Coming back soon"), WS_CHILD | SS_CENTER, CRect(), &m_cTabCtrl);
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// Create run button
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// Create run button
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m_cRunBtn.Create(GetResourceString(IDS_RUN), WS_CHILD | WS_VISIBLE, CRect(), this, ID_RUN);
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m_cRunBtn.Create(GetResourceString(IDS_RUN), WS_CHILD | WS_VISIBLE, CRect(), this, ID_RUN);
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@ -89,9 +90,13 @@ DWORD WINAPI WaitForProcessToClose(HANDLE hProcess)
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void CRebuilderWindow::OnRunClick()
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void CRebuilderWindow::OnRunClick()
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{
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{
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HANDLE proc = Launcher::Launch(this->GetSafeHwnd());
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TCHAR configPath[MAX_PATH];
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if (GetConfigPath(configPath)) {
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// Append path and save configuration
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_tcscat(configPath, _T("\\settings.ini"));
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if (proc) {
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if (m_cPatchGrid.SaveConfiguration(configPath)) {
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if (HANDLE proc = Launcher::Launch(this->GetSafeHwnd())) {
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m_lProcesses.push_back(proc);
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m_lProcesses.push_back(proc);
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SwitchButtonMode(TRUE);
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SwitchButtonMode(TRUE);
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@ -99,6 +104,12 @@ void CRebuilderWindow::OnRunClick()
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DWORD threadId; // We don't use this, but Windows 95 will fail without it
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DWORD threadId; // We don't use this, but Windows 95 will fail without it
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CloseHandle(CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE)WaitForProcessToClose, proc, 0, &threadId));
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CloseHandle(CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE)WaitForProcessToClose, proc, 0, &threadId));
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}
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}
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} else {
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MessageBox(_T("Failed to save configuration file."));
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}
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} else {
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MessageBox(_T("Failed to determine configuration path."));
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}
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}
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}
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void CRebuilderWindow::OnKillClick()
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void CRebuilderWindow::OnKillClick()
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@ -241,6 +252,72 @@ void CRebuilderWindow::SwitchButtonMode(BOOL running)
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}
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}
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}
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}
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BOOL DirectoryExists(LPCTSTR szPath)
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{
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return PathFileExists(szPath) && PathIsDirectory(szPath);
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}
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BOOL RecursivelyCreateDirectory(LPCTSTR directory)
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{
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if (DirectoryExists(directory)) {
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// Directory already exists, do nothing
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return TRUE;
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} else {
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// Determine directory of this directory
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std::basic_string<TCHAR> copy = directory;
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PathRemoveFileSpec(©[0]);
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// Create if necessary
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if (RecursivelyCreateDirectory(copy.c_str())) {
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return CreateDirectory(directory, NULL);
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} else {
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return FALSE;
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}
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}
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}
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#ifdef UNICODE
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typedef BOOL (WINAPI *SHGetSpecialFolderPathSignature)(HWND hwndOwner, LPWSTR lpszPath, int nFolder, BOOL fCreate);
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#else
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typedef BOOL (WINAPI *SHGetSpecialFolderPathSignature)(HWND hwndOwner, LPSTR lpszPath, int nFolder, BOOL fCreate);
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#endif
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BOOL CRebuilderWindow::GetConfigPath(LPTSTR s)
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{
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OSVERSIONINFO info;
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ZeroMemory(&info, sizeof(info));
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info.dwOSVersionInfoSize = sizeof(info);
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GetVersionEx(&info);
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// Dynamically link to SHGetSpecialFolderPath because not all versions of Windows have it
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#ifdef UNICODE
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LPCSTR functionName = "SHGetSpecialFolderPathW";
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#else
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LPCSTR functionName = "SHGetSpecialFolderPathA";
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#endif
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SHGetSpecialFolderPathSignature GetSpecialFolderPath = (SHGetSpecialFolderPathSignature)GetProcAddress(GetModuleHandle(_T("SHELL32.DLL")), functionName);
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BOOL haveDir = FALSE;
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BOOL usedShell = FALSE;
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if (GetSpecialFolderPath) {
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haveDir = GetSpecialFolderPath(NULL, s, CSIDL_APPDATA, TRUE);
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usedShell = TRUE;
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} else {
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// Assume we're on Windows 95 which has no application data folder, we bodge it to write to
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// "C:\Windows\Application Data" which is roughly where 98/Me would do it
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GetWindowsDirectory(s, MAX_PATH);
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_tcscat(s, _T("\\Application Data"));
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haveDir = TRUE;
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}
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if (haveDir) {
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_tcscat(s, _T("\\LEGOIslandRebuilder"));
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MessageBox(s, usedShell ? _T("Using API") : _T("Is this Windows 95?"));
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return RecursivelyCreateDirectory(s);
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} else {
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return FALSE;
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}
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}
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BEGIN_MESSAGE_MAP(CRebuilderWindow, super)
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BEGIN_MESSAGE_MAP(CRebuilderWindow, super)
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ON_WM_SIZE()
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ON_WM_SIZE()
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ON_WM_GETMINMAXINFO()
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ON_WM_GETMINMAXINFO()
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@ -34,6 +34,8 @@ private:
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void SwitchButtonMode(BOOL running);
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void SwitchButtonMode(BOOL running);
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BOOL GetConfigPath(LPTSTR s);
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enum {
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enum {
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ID_RUN = 1000,
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ID_RUN = 1000,
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ID_KILL,
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ID_KILL,
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