mirror of
https://github.com/isledecomp/LEGOIslandRebuilder.git
synced 2024-11-27 09:35:41 -05:00
added support for german release
This commit is contained in:
parent
4071366984
commit
4e554ffc9f
1 changed files with 30 additions and 50 deletions
|
@ -25,13 +25,15 @@ namespace Rebuilder
|
|||
{
|
||||
kUnknown = -1,
|
||||
kEnglishv10,
|
||||
kEnglishv11
|
||||
kEnglishv11,
|
||||
kGermanv11
|
||||
}
|
||||
|
||||
// These must correspond to the `Version` enum above
|
||||
private static string[] VersionHashes = {
|
||||
"58FCF0F6500614E9F743712D1DD4D340088123DE",
|
||||
"BBE289E89E5A39949D272174162711EA5CFF522C"
|
||||
"BBE289E89E5A39949D272174162711EA5CFF522C",
|
||||
"96A6BAE8345AA04C21F1B319A632CAECFEE22443"
|
||||
};
|
||||
|
||||
public static string[] standard_hdd_dirs = {
|
||||
|
@ -560,6 +562,8 @@ namespace Rebuilder
|
|||
Version v = (Version) Array.IndexOf(VersionHashes, final_hash);
|
||||
|
||||
if (v == Version.kUnknown) {
|
||||
Log("Unknown version: " + final_hash);
|
||||
|
||||
if (MessageBox.Show("The version of LEGO Island you have installed is unknown to Rebuilder. This may result in unpredictable behavior. Would you like to continue?\n\n"
|
||||
+ "Your version is: " + final_hash,
|
||||
"Unknown Version",
|
||||
|
@ -591,19 +595,42 @@ namespace Rebuilder
|
|||
using (FileStream lego1dll = File.Open(lego1dll_url, FileMode.Open, FileAccess.ReadWrite))
|
||||
using (FileStream isleexe = File.Open(isleexe_url, FileMode.Open, FileAccess.ReadWrite))
|
||||
{
|
||||
long nav_offset, fov_offset_1, fov_offset_2;
|
||||
long nav_offset, fov_offset_1, fov_offset_2, turn_speed_routine_loc, dsoundoffs1, dsoundoffs2, dsoundoffs3, remove_fps_limit, jukebox_path_offset;
|
||||
|
||||
switch (version) {
|
||||
case Version.kEnglishv10:
|
||||
nav_offset = 0xF2C28;
|
||||
fov_offset_1 = 0xA1D67;
|
||||
fov_offset_2 = 0xA1D32;
|
||||
turn_speed_routine_loc = 0x54258;
|
||||
dsoundoffs1 = 0xB48FB;
|
||||
dsoundoffs2 = 0xB48F1;
|
||||
dsoundoffs3 = 0xAD7D3;
|
||||
remove_fps_limit = 0x7A68B;
|
||||
jukebox_path_offset = 0xD28F6;
|
||||
break;
|
||||
case Version.kEnglishv11:
|
||||
default:
|
||||
nav_offset = 0xF3228;
|
||||
fov_offset_1 = 0xA22D7;
|
||||
fov_offset_2 = 0xA22A2;
|
||||
turn_speed_routine_loc = 0x544F8;
|
||||
dsoundoffs1 = 0xB120B;
|
||||
dsoundoffs2 = 0xB1201;
|
||||
dsoundoffs3 = 0xADD43;
|
||||
remove_fps_limit = 0x7ABAB;
|
||||
jukebox_path_offset = 0xD2E66;
|
||||
break;
|
||||
case Version.kGermanv11:
|
||||
nav_offset = 0xF3428;
|
||||
fov_offset_1 = 0xA2517;
|
||||
fov_offset_2 = 0xA24E2;
|
||||
turn_speed_routine_loc = 0x544F8;
|
||||
dsoundoffs1 = 0xB144B;
|
||||
dsoundoffs2 = 0xB1441;
|
||||
dsoundoffs3 = 0xADF83;
|
||||
remove_fps_limit = 0x7AD9B;
|
||||
jukebox_path_offset = 0xD30A6;
|
||||
break;
|
||||
}
|
||||
|
||||
|
@ -638,19 +665,6 @@ namespace Rebuilder
|
|||
|
||||
if (patch_config.UnhookTurnSpeed)
|
||||
{
|
||||
// Write turn speed unhook routine
|
||||
long turn_speed_routine_loc;
|
||||
|
||||
switch (version) {
|
||||
case Version.kEnglishv10:
|
||||
turn_speed_routine_loc = 0x54258;
|
||||
break;
|
||||
case Version.kEnglishv11:
|
||||
default:
|
||||
turn_speed_routine_loc = 0x544F8;
|
||||
break;
|
||||
}
|
||||
|
||||
// Write routine to use frame delta time to adjust the turn speed
|
||||
Write(lego1dll, new byte[] { 0xD9, 0x46, 0x24, 0xD8, 0x4C, 0x24, 0x14, 0xD8, 0x4E, 0x34 }, turn_speed_routine_loc);
|
||||
|
||||
|
@ -660,22 +674,6 @@ namespace Rebuilder
|
|||
|
||||
if (patch_config.StayActiveWhenDefocused)
|
||||
{
|
||||
long dsoundoffs1, dsoundoffs2, dsoundoffs3;
|
||||
|
||||
switch (version) {
|
||||
case Version.kEnglishv10:
|
||||
dsoundoffs1 = 0xB48FB;
|
||||
dsoundoffs2 = 0xB48F1;
|
||||
dsoundoffs3 = 0xAD7D3;
|
||||
break;
|
||||
case Version.kEnglishv11:
|
||||
default:
|
||||
dsoundoffs1 = 0xB120B;
|
||||
dsoundoffs2 = 0xB1201;
|
||||
dsoundoffs3 = 0xADD43;
|
||||
break;
|
||||
}
|
||||
|
||||
// Remove code that writes focus value to memory, effectively keeping it always true - frees up 3 bytes
|
||||
Write(isleexe, new byte[] { 0x90, 0x90, 0x90 }, 0x1363);
|
||||
|
||||
|
@ -701,12 +699,8 @@ namespace Rebuilder
|
|||
Uri relative = uri2.MakeRelativeUri(uri1);
|
||||
string jukebox_path = "\\" + Uri.UnescapeDataString(relative.ToString()).Replace("/", "\\");
|
||||
|
||||
long jukebox_path_offset;
|
||||
|
||||
switch (version) {
|
||||
case Version.kEnglishv10:
|
||||
jukebox_path_offset = 0xD28F6;
|
||||
|
||||
WriteByte(lego1dll, 0xF6, 0x51EF5);
|
||||
WriteByte(lego1dll, 0x34);
|
||||
WriteByte(lego1dll, 0x0D);
|
||||
|
@ -714,8 +708,6 @@ namespace Rebuilder
|
|||
break;
|
||||
case Version.kEnglishv11:
|
||||
default:
|
||||
jukebox_path_offset = 0xD2E66;
|
||||
|
||||
WriteByte(lego1dll, 0x66, 0x52195);
|
||||
WriteByte(lego1dll, 0x3A);
|
||||
WriteByte(lego1dll, 0x0D);
|
||||
|
@ -757,18 +749,6 @@ namespace Rebuilder
|
|||
}
|
||||
if (patch_config.FPSLimit != FPSLimitType.Default)
|
||||
{
|
||||
long remove_fps_limit;
|
||||
|
||||
switch (version) {
|
||||
case Version.kEnglishv10:
|
||||
remove_fps_limit = 0x7A68B;
|
||||
break;
|
||||
case Version.kEnglishv11:
|
||||
default:
|
||||
remove_fps_limit = 0x7ABAB;
|
||||
break;
|
||||
}
|
||||
|
||||
// Disables 30 FPS limit in Information Center when using software mode
|
||||
WriteManyBytes(lego1dll, 0x90, 8, remove_fps_limit);
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue