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https://github.com/isledecomp/LEGOIslandRebuilder.git
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removed unicode mode
This is fundamentally incompatible with some of LEGO Island's functions so we may as well not.
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1 changed files with 0 additions and 8 deletions
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@ -5,8 +5,6 @@ project(Rebuilder LANGUAGES CXX)
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set(CMAKE_MFC_FLAG 2)
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add_compile_definitions(_AFXDLL)
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option(BUILD_UNICODE "Build with Unicode support" ON)
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#
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# Build our code injected DLL
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#
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@ -51,12 +49,6 @@ add_executable(Rebuilder WIN32
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src/window.h
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)
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if (BUILD_UNICODE)
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target_compile_definitions(Rebuilder PRIVATE UNICODE _UNICODE)
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target_compile_definitions(Rebld PRIVATE UNICODE _UNICODE)
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target_link_options(Rebuilder PRIVATE /entry:wWinMainCRTStartup)
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endif()
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target_link_libraries(Rebuilder PRIVATE shlwapi.lib PropertyGrid)
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# Ensure DLL is compiled before resource is built into executable
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