removed unicode mode

This is fundamentally incompatible with some of LEGO Island's functions so we may as well not.
This commit is contained in:
itsmattkc 2021-10-22 17:34:08 -07:00
parent 349714b0c4
commit 3caf023077

View file

@ -5,8 +5,6 @@ project(Rebuilder LANGUAGES CXX)
set(CMAKE_MFC_FLAG 2)
add_compile_definitions(_AFXDLL)
option(BUILD_UNICODE "Build with Unicode support" ON)
#
# Build our code injected DLL
#
@ -51,12 +49,6 @@ add_executable(Rebuilder WIN32
src/window.h
)
if (BUILD_UNICODE)
target_compile_definitions(Rebuilder PRIVATE UNICODE _UNICODE)
target_compile_definitions(Rebld PRIVATE UNICODE _UNICODE)
target_link_options(Rebuilder PRIVATE /entry:wWinMainCRTStartup)
endif()
target_link_libraries(Rebuilder PRIVATE shlwapi.lib PropertyGrid)
# Ensure DLL is compiled before resource is built into executable