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https://github.com/isledecomp/LEGOIslandRebuilder.git
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fixed music insertion for multiple languages
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parent
b315183236
commit
029593f167
1 changed files with 18 additions and 2 deletions
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@ -741,6 +741,24 @@ namespace Rebuilder
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WriteByte(lego1dll, 0x0D);
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WriteByte(lego1dll, 0x10);
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break;
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case Version.kGerman11:
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WriteByte(lego1dll, 0xA6, 0x52195);
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WriteByte(lego1dll, 0x3C);
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WriteByte(lego1dll, 0x0D);
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WriteByte(lego1dll, 0x10);
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break;
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case Version.kDanish11:
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WriteByte(lego1dll, 0x56, 0x52195);
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WriteByte(lego1dll, 0x3C);
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WriteByte(lego1dll, 0x0D);
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WriteByte(lego1dll, 0x10);
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break;
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case Version.kSpanish11:
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WriteByte(lego1dll, 0x96, 0x52195);
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WriteByte(lego1dll, 0x3B);
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WriteByte(lego1dll, 0x0D);
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WriteByte(lego1dll, 0x10);
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break;
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}
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WriteString(lego1dll, jukebox_path, jukebox_path_offset);
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@ -1097,8 +1115,6 @@ namespace Rebuilder
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{
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if (key != null)
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{
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key.CreateSubKey(temp_path + "\\ISLE.EXE");
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//string compat_string = "HIGHDPIAWARE";
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string compat_string = "HIGHDPIAWARE DWM8And16BitMitigation";
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