LEGOIslandRebuilder/ext/PropertyGrid/test/PropGrid.cpp

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2022-03-31 14:38:16 -04:00
// PropGrid.cpp : Defines the class behaviors for the application.
//
#include "stdafx.h"
#include "PropGrid.h"
#include "PropGridDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#endif
// CPropGridApp
BEGIN_MESSAGE_MAP(CPropGridApp, CWinApp)
ON_COMMAND(ID_HELP, CWinApp::OnHelp)
END_MESSAGE_MAP()
// CPropGridApp construction
CPropGridApp::CPropGridApp()
{
// TODO: add construction code here,
// Place all significant initialization in InitInstance
}
// The one and only CPropGridApp object
CPropGridApp theApp;
// CPropGridApp initialization
BOOL CPropGridApp::InitInstance()
{
// InitCommonControls() is required on Windows XP if an application
// manifest specifies use of ComCtl32.dll version 6 or later to enable
// visual styles. Otherwise, any window creation will fail.
InitCommonControls();
CWinApp::InitInstance();
// Standard initialization
// If you are not using these features and wish to reduce the size
// of your final executable, you should remove from the following
// the specific initialization routines you do not need
// Change the registry key under which our settings are stored
// TODO: You should modify this string to be something appropriate
// such as the name of your company or organization
SetRegistryKey(_T("Local AppWizard-Generated Applications"));
CPropGridDlg dlg;
m_pMainWnd = &dlg;
INT_PTR nResponse = dlg.DoModal();
if (nResponse == IDOK)
{
// TODO: Place code here to handle when the dialog is
// dismissed with OK
}
else if (nResponse == IDCANCEL)
{
// TODO: Place code here to handle when the dialog is
// dismissed with Cancel
}
// Since the dialog has been closed, return FALSE so that we exit the
// application, rather than start the application's message pump.
return FALSE;
}