forked from FabricMC/fabric
Run the STOP event before shutdown, rather than after it.
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ac954f6e08
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9b4050d122
2 changed files with 3 additions and 6 deletions
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@ -35,11 +35,8 @@ public class MixinMinecraftServer {
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}
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}
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}
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}
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@Inject(
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@Inject(at = @At("HEAD"), method = "shutdown")
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at = @At(value = "INVOKE", target = "Lnet/minecraft/server/MinecraftServer;exit()V", shift = At.Shift.BY, by = -2, ordinal = 0),
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public void beforeShutdownServer(CallbackInfo info) {
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method = "run"
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)
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public void beforeExitServer(CallbackInfo info) {
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for (Consumer<MinecraftServer> handler : ((HandlerArray<Consumer<MinecraftServer>>) ServerEvent.STOP).getBackingArray()) {
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for (Consumer<MinecraftServer> handler : ((HandlerArray<Consumer<MinecraftServer>>) ServerEvent.STOP).getBackingArray()) {
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handler.accept((MinecraftServer) (Object) this);
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handler.accept((MinecraftServer) (Object) this);
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}
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}
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@ -10,6 +10,6 @@ public class ServerEventMod implements ModInitializer {
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@Override
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@Override
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public void onInitialize() {
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public void onInitialize() {
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ServerEvent.START.register(server -> LOGGER.info("Server starting (" + server + ")"));
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ServerEvent.START.register(server -> LOGGER.info("Server starting (" + server + ")"));
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ServerEvent.STOP.register(server -> LOGGER.info("Server stopped (" + server + ")"));
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ServerEvent.STOP.register(server -> LOGGER.info("Server stopping (" + server + ")"));
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}
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}
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}
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}
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