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0cbdf6f5bb
* Editing a badge's title would show it as changed in the side even if you didn't hit save * Clicking a badge would not scroll to the top * If there was an error saving a badge there was a missing i18n key * URLs were using queryParams instead of paths * User `label` tags for checkboxes for larger click targets * Saved! text would persist when viewing another badge * After creating a new badge it would show nothing * Validation errors were not being properly released to the client * Query errors were surrounded by an extra array
120 lines
3.1 KiB
Ruby
120 lines
3.1 KiB
Ruby
class Admin::BadgesController < Admin::AdminController
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def index
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data = {
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badge_types: BadgeType.all.order(:id).to_a,
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badge_groupings: BadgeGrouping.all.order(:position).to_a,
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badges: Badge.includes(:badge_grouping)
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.references(:badge_grouping)
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.order('badge_groupings.position, badge_type_id, badges.name').to_a,
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protected_system_fields: Badge.protected_system_fields,
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triggers: Badge.trigger_hash
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}
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render_serialized(OpenStruct.new(data), AdminBadgesSerializer)
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end
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def preview
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render json: BadgeGranter.preview(params[:sql],
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target_posts: params[:target_posts] == "true",
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explain: params[:explain] == "true",
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trigger: params[:trigger].to_i)
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end
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def new
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end
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def show
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end
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def badge_types
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badge_types = BadgeType.all.to_a
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render_serialized(badge_types, BadgeTypeSerializer, root: "badge_types")
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end
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def save_badge_groupings
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badge_groupings = BadgeGrouping.all.order(:position).to_a
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ids = params[:ids].map(&:to_i)
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params[:names].each_with_index do |name,index|
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id = ids[index].to_i
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group = badge_groupings.find{|b| b.id == id} || BadgeGrouping.new()
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group.name = name
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group.position = index
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group.save
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end
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badge_groupings.each do |g|
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g.destroy unless g.system? || ids.include?(g.id)
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end
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badge_groupings = BadgeGrouping.all.order(:position).to_a
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render_serialized(badge_groupings, BadgeGroupingSerializer, root: "badge_groupings")
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end
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def create
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badge = Badge.new
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errors = update_badge_from_params(badge, new: true)
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if errors.present?
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render_json_error errors
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else
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render_serialized(badge, BadgeSerializer, root: "badge")
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end
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end
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def update
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badge = find_badge
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errors = update_badge_from_params(badge)
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if errors.present?
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render_json_error errors
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else
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render_serialized(badge, BadgeSerializer, root: "badge")
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end
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end
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def destroy
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find_badge.destroy
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render nothing: true
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end
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private
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def find_badge
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params.require(:id)
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Badge.find(params[:id])
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end
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# Options:
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# :new - reset the badge id to nil before saving
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def update_badge_from_params(badge, opts={})
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errors = []
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Badge.transaction do
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allowed = Badge.column_names.map(&:to_sym)
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allowed -= [:id, :created_at, :updated_at, :grant_count]
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allowed -= Badge.protected_system_fields if badge.system?
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params.permit(*allowed)
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allowed.each do |key|
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badge.send("#{key}=" , params[key]) if params[key]
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end
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# Badge query contract checks
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begin
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BadgeGranter.contract_checks!(badge.query, { target_posts: badge.target_posts, trigger: badge.trigger })
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rescue => e
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errors << e.message
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raise ActiveRecord::Rollback
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end
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badge.id = nil if opts[:new]
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badge.save!
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end
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errors
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rescue ActiveRecord::RecordInvalid
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errors.push(*badge.errors.full_messages)
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errors
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end
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end
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